📄 dialogofalldirections.h
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#if !defined(AFX_DIALOGOFALLDIRECTIONS_H__1C33D6E4_BE60_11D2_A5E2_006008D58102__INCLUDED_)
#define AFX_DIALOGOFALLDIRECTIONS_H__1C33D6E4_BE60_11D2_A5E2_006008D58102__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DialogOfAllDirections.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDialogOfAllDirections dialog
class CDialogOfAllDirections : public CDialog
{
// Construction
public:
CDialogOfAllDirections(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDialogOfAllDirections)
enum { IDD = IDD_DIALOG_ALLDIRECTIONS };
float m_fAlfa1;
float m_fAlfa2;
float m_fCita;
float m_fVf;
float m_fVm;
float m_fVt;
int m_nYScanLines;
int m_nIntervals;
float m_fMinDistance;
float m_fMaxDistance;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDialogOfAllDirections)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDialogOfAllDirections)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIALOGOFALLDIRECTIONS_H__1C33D6E4_BE60_11D2_A5E2_006008D58102__INCLUDED_)
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