📄 step5dlg.cpp
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// step5Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "step5.h"
#include "step5Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CStep5Dlg dialog
CStep5Dlg::CStep5Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CStep5Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CStep5Dlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_vtk= new CVTK ;
m_vtkrender = new CVTKRender;
}
void CStep5Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CStep5Dlg)
DDX_Control(pDX, IDC_RenderArea2, m_RenderArea2);
DDX_Control(pDX, IDC_RenderArea, m_RenderArea);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CStep5Dlg, CDialog)
//{{AFX_MSG_MAP(CStep5Dlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CStep5Dlg message handlers
BOOL CStep5Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
this->m_vtk->BeginRenderOn(&(this->m_RenderArea));
this->m_vtkrender->BeginRenderOn(&(this->m_RenderArea2));
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CStep5Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CStep5Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CStep5Dlg::OnDestroy()
{
CDialog::OnDestroy();
delete m_vtk;
delete m_vtkrender;
// TODO: Add your message handler code here
}
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