📄 colorsph.cxx
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#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSphereSource.h"
#include "vtkElevationFilter.h"
#include "vtkDataSetMapper.h"
#include "vtkActor.h"
#include "vtkButterflySubdivisionFilter.h"
//#include "SaveImage.h"
void main( int argc, char *argv[] )
{
vtkRenderer *renderer = vtkRenderer::New();
vtkRenderWindow *renWin = vtkRenderWindow::New();
renWin->AddRenderer(renderer);
vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
iren->SetRenderWindow(renWin);
vtkSphereSource *sphere = vtkSphereSource::New();
sphere->SetPhiResolution(11);
//Set the number of points in the latitude direction
sphere->SetThetaResolution(11);
//Set the number of points in the longitude direction
vtkElevationFilter *colorIt = vtkElevationFilter::New();
colorIt->SetInput((vtkDataSet *)sphere->GetOutput());
colorIt->SetLowPoint(0,0,-1);
colorIt->SetHighPoint(0,0,1);
//产生色彩渐变效果
vtkButterflySubdivisionFilter *butterfly=vtkButterflySubdivisionFilter::New();
butterfly->SetInput(colorIt->GetOutput());
butterfly->SetNumberOfSubdivisions(1);
vtkDataSetMapper *mapper = vtkDataSetMapper::New();
//可将所有的数据转换成点,线和多角形/三角形然后映射到图形制度
mapper->SetInput(butterfly->GetOutput());
vtkActor *actor = vtkActor::New();
actor->SetMapper(mapper);
renderer->AddActor(actor);
renderer->SetBackground(1,1,1);
renWin->SetSize(300,300);
renWin->Render();
// SAVEIMAGE( renWin );
// interact with data
iren->Start();
// Clean up
renderer->Delete();
renWin->Delete();
iren->Delete();
sphere->Delete();
colorIt->Delete();
mapper->Delete();
actor->Delete();
}
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