📄 w32_vc6.dsp
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# Microsoft Developer Studio Project File - Name="w32_vc6" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Static Library" 0x0104CFG=w32_vc6 - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "w32_vc6.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "w32_vc6.mak" CFG="w32_vc6 - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "w32_vc6 - Win32 Release" (based on "Win32 (x86) Static Library")!MESSAGE "w32_vc6 - Win32 Debug" (based on "Win32 (x86) Static Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF "$(CFG)" == "w32_vc6 - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release"# PROP Intermediate_Dir "Release"# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c# ADD BASE RSC /l 0x1009 /d "NDEBUG"# ADD RSC /l 0x1009 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ELSEIF "$(CFG)" == "w32_vc6 - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "Debug"# PROP Intermediate_Dir "Debug"# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\include" /I ".\\" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /c# ADD BASE RSC /l 0x1009 /d "_DEBUG"# ADD RSC /l 0x1009 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ENDIF # Begin Target# Name "w32_vc6 - Win32 Release"# Name "w32_vc6 - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=..\src\benc.c# End Source File# Begin Source FileSOURCE=..\src\bitset.c# End Source File# Begin Source FileSOURCE=..\src\block.c!IF "$(CFG)" == "w32_vc6 - Win32 Release"!ELSEIF "$(CFG)" == "w32_vc6 - Win32 Debug"# PROP Exclude_From_Build 1!ENDIF # End Source File# Begin Source FileSOURCE=..\src\btcheck.c!IF "$(CFG)" == "w32_vc6 - Win32 Release"!ELSEIF "$(CFG)" == "w32_vc6 - Win32 Debug"# PROP Exclude_From_Build 1!ENDIF # End Source File# Begin Source FileSOURCE=..\src\btget.c# End Source File# Begin Source FileSOURCE=..\src\btlist.c!IF "$(CFG)" == "w32_vc6 - Win32 Release"!ELSEIF "$(CFG)" == "w32_vc6 - Win32 Debug"# PROP Exclude_From_Build 1!ENDIF # End Source File# Begin Source FileSOURCE=..\src\bts.c# End Source File# Begin Source FileSOURCE=..\src\context.c# End Source File# Begin Source FileSOURCE=.\getopt.c# End Source File# Begin Source FileSOURCE=..\src\peer.c# End Source File# Begin Source FileSOURCE=.\poll.c# End Source File# Begin Source FileSOURCE=..\src\random.c# End Source File# Begin Source FileSOURCE=..\src\segmenter.c# End Source File# Begin Source FileSOURCE=..\src\strbuf.c# End Source File# Begin Source FileSOURCE=..\src\stream.c# End Source File# Begin Source FileSOURCE=..\src\types.c# End Source File# Begin Source FileSOURCE=..\src\util.c# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl"# Begin Source FileSOURCE=..\include\benc.h# End Source File# Begin Source FileSOURCE=..\include\bitset.h# End Source File# Begin Source FileSOURCE=..\include\bterror.h# End Source File# Begin Source FileSOURCE=..\include\bts.h# End Source File# Begin Source FileSOURCE=..\include\config.h# End Source File# Begin Source FileSOURCE=..\include\context.h# End Source File# Begin Source FileSOURCE=.\GETOPT.h# End Source File# Begin Source FileSOURCE=..\include\peer.h# End Source File# Begin Source FileSOURCE=.\poll.h# End Source File# Begin Source FileSOURCE=..\include\random.h# End Source File# Begin Source FileSOURCE=..\include\segmenter.h# End Source File# Begin Source FileSOURCE=..\include\strbuf.h# End Source File# Begin Source FileSOURCE=..\include\stream.h# End Source File# Begin Source FileSOURCE=..\include\types.h# End Source File# Begin Source FileSOURCE=..\include\util.h# End Source File# End Group# End Target# End Project
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