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📄 res.h

📁 这是我买的:白领就业j2me:的代码
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#ifndef res_h
#define res_h

#ifdef __cplusplus
extern "C" {
#endif

extern unsigned char FONTA[401];
#define FONTA_SIZE	401

extern SPRITE ALaser01;
#define ALaser01_WIDTH	20
#define ALaser01_HEIGHT	18
#define ALaser01_CENTERX	0
#define ALaser01_CENTERY	0
#define ALaser01_PALINDEX	0
#define ALaser01_FORMAT	7
#define ALaser01_SIZE	370

extern SPRITE ALaser02;
#define ALaser02_WIDTH	20
#define ALaser02_HEIGHT	18
#define ALaser02_CENTERX	0
#define ALaser02_CENTERY	0
#define ALaser02_PALINDEX	0
#define ALaser02_FORMAT	7
#define ALaser02_SIZE	370

extern SPRITE ALaser03;
#define ALaser03_WIDTH	20
#define ALaser03_HEIGHT	18
#define ALaser03_CENTERX	0
#define ALaser03_CENTERY	0
#define ALaser03_PALINDEX	0
#define ALaser03_FORMAT	7
#define ALaser03_SIZE	370

extern SPRITE BackGround01;
#define BackGround01_WIDTH	101
#define BackGround01_HEIGHT	80
#define BackGround01_CENTERX	0
#define BackGround01_CENTERY	0
#define BackGround01_PALINDEX	0
#define BackGround01_FORMAT	7
#define BackGround01_SIZE	8090

extern SPRITE BackGround02;
#define BackGround02_WIDTH	101
#define BackGround02_HEIGHT	80
#define BackGround02_CENTERX	0
#define BackGround02_CENTERY	0
#define BackGround02_PALINDEX	0
#define BackGround02_FORMAT	7
#define BackGround02_SIZE	8090

extern SPRITE BackGround03;
#define BackGround03_WIDTH	101
#define BackGround03_HEIGHT	80
#define BackGround03_CENTERX	0
#define BackGround03_CENTERY	0
#define BackGround03_PALINDEX	0
#define BackGround03_FORMAT	7
#define BackGround03_SIZE	8090

extern SPRITE BackGround04;
#define BackGround04_WIDTH	101
#define BackGround04_HEIGHT	80
#define BackGround04_CENTERX	0
#define BackGround04_CENTERY	0
#define BackGround04_PALINDEX	0
#define BackGround04_FORMAT	7
#define BackGround04_SIZE	8090

extern SPRITE Boss;
#define Boss_WIDTH	56
#define Boss_HEIGHT	50
#define Boss_CENTERX	0
#define Boss_CENTERY	0
#define Boss_PALINDEX	0
#define Boss_FORMAT	7
#define Boss_SIZE	2810

extern SPRITE Enemy01;
#define Enemy01_WIDTH	15
#define Enemy01_HEIGHT	13
#define Enemy01_CENTERX	0
#define Enemy01_CENTERY	0
#define Enemy01_PALINDEX	0
#define Enemy01_FORMAT	7
#define Enemy01_SIZE	205

extern SPRITE EnemyBullet01;
#define EnemyBullet01_WIDTH	6
#define EnemyBullet01_HEIGHT	6
#define EnemyBullet01_CENTERX	0
#define EnemyBullet01_CENTERY	0
#define EnemyBullet01_PALINDEX	0
#define EnemyBullet01_FORMAT	7
#define EnemyBullet01_SIZE	46

extern SPRITE EnemyBullet02;
#define EnemyBullet02_WIDTH	8
#define EnemyBullet02_HEIGHT	8
#define EnemyBullet02_CENTERX	0
#define EnemyBullet02_CENTERY	0
#define EnemyBullet02_PALINDEX	0
#define EnemyBullet02_FORMAT	7
#define EnemyBullet02_SIZE	74

extern SPRITE Laser01;
#define Laser01_WIDTH	101
#define Laser01_HEIGHT	5
#define Laser01_CENTERX	0
#define Laser01_CENTERY	0
#define Laser01_PALINDEX	0
#define Laser01_FORMAT	7
#define Laser01_SIZE	515

extern SPRITE Laser02;
#define Laser02_WIDTH	101
#define Laser02_HEIGHT	11
#define Laser02_CENTERX	0
#define Laser02_CENTERY	0
#define Laser02_PALINDEX	0
#define Laser02_FORMAT	7
#define Laser02_SIZE	1121

extern SPRITE Menu;
#define Menu_WIDTH	128
#define Menu_HEIGHT	160
#define Menu_CENTERX	0
#define Menu_CENTERY	0
#define Menu_PALINDEX	0
#define Menu_FORMAT	7
#define Menu_SIZE	20490

extern SPRITE MyBullet01;
#define MyBullet01_WIDTH	2
#define MyBullet01_HEIGHT	4
#define MyBullet01_CENTERX	0
#define MyBullet01_CENTERY	0
#define MyBullet01_PALINDEX	0
#define MyBullet01_FORMAT	7
#define MyBullet01_SIZE	18

extern SPRITE MyBullet02;
#define MyBullet02_WIDTH	3
#define MyBullet02_HEIGHT	3
#define MyBullet02_CENTERX	0
#define MyBullet02_CENTERY	0
#define MyBullet02_PALINDEX	0
#define MyBullet02_FORMAT	7
#define MyBullet02_SIZE	19

extern SPRITE MyBullet03;
#define MyBullet03_WIDTH	2
#define MyBullet03_HEIGHT	1
#define MyBullet03_CENTERX	0
#define MyBullet03_CENTERY	0
#define MyBullet03_PALINDEX	0
#define MyBullet03_FORMAT	7
#define MyBullet03_SIZE	12

extern SPRITE Plane01;
#define Plane01_WIDTH	18
#define Plane01_HEIGHT	7
#define Plane01_CENTERX	0
#define Plane01_CENTERY	0
#define Plane01_PALINDEX	0
#define Plane01_FORMAT	7
#define Plane01_SIZE	136

extern SPRITE SelectButton;
#define SelectButton_WIDTH	5
#define SelectButton_HEIGHT	5
#define SelectButton_CENTERX	0
#define SelectButton_CENTERY	0
#define SelectButton_PALINDEX	0
#define SelectButton_FORMAT	7
#define SelectButton_SIZE	35


#ifdef __cplusplus
}
#endif

#endif /* res_h */

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