📄 regex.c
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/* This is not an arbitrary limit: the arguments which represent offsets into the pattern are two bytes long. So if 2^16 bytes turns out to be too small, many things would have to change. *//* Any other compiler which, like MSC, has allocation limit below 2^16 bytes will have to use approach similar to what was done below for MSC and drop MAX_BUF_SIZE a bit. Otherwise you may end up reallocating to 0 bytes. Such thing is not going to work too well. You have been warned!! */#if defined _MSC_VER && !defined WIN32/* Microsoft C 16-bit versions limit malloc to approx 65512 bytes. The REALLOC define eliminates a flurry of conversion warnings, but is not required. */# define MAX_BUF_SIZE 65500L# define REALLOC(p,s) realloc ((p), (size_t) (s))#else# define MAX_BUF_SIZE (1L << 16)# define REALLOC(p,s) realloc ((p), (s))#endif/* Extend the buffer by twice its current size via realloc and reset the pointers that pointed into the old block to point to the correct places in the new one. If extending the buffer results in it being larger than MAX_BUF_SIZE, then flag memory exhausted. */#define EXTEND_BUFFER() \ do { \ unsigned char *old_buffer = bufp->buffer; \ if (bufp->allocated == MAX_BUF_SIZE) \ return REG_ESIZE; \ bufp->allocated <<= 1; \ if (bufp->allocated > MAX_BUF_SIZE) \ bufp->allocated = MAX_BUF_SIZE; \ bufp->buffer = (unsigned char *) REALLOC (bufp->buffer, bufp->allocated);\ if (bufp->buffer == NULL) \ return REG_ESPACE; \ /* If the buffer moved, move all the pointers into it. */ \ if (old_buffer != bufp->buffer) \ { \ b = (b - old_buffer) + bufp->buffer; \ begalt = (begalt - old_buffer) + bufp->buffer; \ if (fixup_alt_jump) \ fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\ if (laststart) \ laststart = (laststart - old_buffer) + bufp->buffer; \ if (pending_exact) \ pending_exact = (pending_exact - old_buffer) + bufp->buffer; \ } \ } while (0)/* Since we have one byte reserved for the register number argument to {start,stop}_memory, the maximum number of groups we can report things about is what fits in that byte. */#define MAX_REGNUM 255/* But patterns can have more than `MAX_REGNUM' registers. We just ignore the excess. */typedef unsigned regnum_t;/* Macros for the compile stack. *//* Since offsets can go either forwards or backwards, this type needs to be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. *//* int may be not enough when sizeof(int) == 2. */typedef long pattern_offset_t;typedef struct{ pattern_offset_t begalt_offset; pattern_offset_t fixup_alt_jump; pattern_offset_t inner_group_offset; pattern_offset_t laststart_offset; regnum_t regnum;} compile_stack_elt_t;typedef struct{ compile_stack_elt_t *stack; unsigned size; unsigned avail; /* Offset of next open position. */} compile_stack_type;#define INIT_COMPILE_STACK_SIZE 32#define COMPILE_STACK_EMPTY (compile_stack.avail == 0)#define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size)/* The next available element. */#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail])/* Set the bit for character C in a list. */#define SET_LIST_BIT(c) \ (b[((unsigned char) (c)) / BYTEWIDTH] \ |= 1 << (((unsigned char) c) % BYTEWIDTH))/* Get the next unsigned number in the uncompiled pattern. */#define GET_UNSIGNED_NUMBER(num) \ { if (p != pend) \ { \ PATFETCH (c); \ while (ISDIGIT (c)) \ { \ if (num < 0) \ num = 0; \ num = num * 10 + c - '0'; \ if (p == pend) \ break; \ PATFETCH (c); \ } \ } \ }#if defined _LIBC || WIDE_CHAR_SUPPORT/* The GNU C library provides support for user-defined character classes and the functions from ISO C amendement 1. */# ifdef CHARCLASS_NAME_MAX# define CHAR_CLASS_MAX_LENGTH CHARCLASS_NAME_MAX# else/* This shouldn't happen but some implementation might still have this problem. Use a reasonable default value. */# define CHAR_CLASS_MAX_LENGTH 256# endif# ifdef _LIBC# define IS_CHAR_CLASS(string) __wctype (string)# else# define IS_CHAR_CLASS(string) wctype (string)# endif#else# define CHAR_CLASS_MAX_LENGTH 6 /* Namely, `xdigit'. */# define IS_CHAR_CLASS(string) \ (STREQ (string, "alpha") || STREQ (string, "upper") \ || STREQ (string, "lower") || STREQ (string, "digit") \ || STREQ (string, "alnum") || STREQ (string, "xdigit") \ || STREQ (string, "space") || STREQ (string, "print") \ || STREQ (string, "punct") || STREQ (string, "graph") \ || STREQ (string, "cntrl") || STREQ (string, "blank"))#endif#ifndef MATCH_MAY_ALLOCATE/* If we cannot allocate large objects within re_match_2_internal, we make the fail stack and register vectors global. The fail stack, we grow to the maximum size when a regexp is compiled. The register vectors, we adjust in size each time we compile a regexp, according to the number of registers it needs. */static fail_stack_type fail_stack;/* Size with which the following vectors are currently allocated. That is so we can make them bigger as needed, but never make them smaller. */static int regs_allocated_size;static const char ** regstart, ** regend;static const char ** old_regstart, ** old_regend;static const char **best_regstart, **best_regend;static register_info_type *reg_info;static const char **reg_dummy;static register_info_type *reg_info_dummy;/* Make the register vectors big enough for NUM_REGS registers, but don't make them smaller. */staticregex_grow_registers (num_regs) int num_regs;{ if (num_regs > regs_allocated_size) { RETALLOC_IF (regstart, num_regs, const char *); RETALLOC_IF (regend, num_regs, const char *); RETALLOC_IF (old_regstart, num_regs, const char *); RETALLOC_IF (old_regend, num_regs, const char *); RETALLOC_IF (best_regstart, num_regs, const char *); RETALLOC_IF (best_regend, num_regs, const char *); RETALLOC_IF (reg_info, num_regs, register_info_type); RETALLOC_IF (reg_dummy, num_regs, const char *); RETALLOC_IF (reg_info_dummy, num_regs, register_info_type); regs_allocated_size = num_regs; }}#endif /* not MATCH_MAY_ALLOCATE */static boolean group_in_compile_stack _RE_ARGS ((compile_stack_type compile_stack, regnum_t regnum));/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX. Returns one of error codes defined in `regex.h', or zero for success. Assumes the `allocated' (and perhaps `buffer') and `translate' fields are set in BUFP on entry. If it succeeds, results are put in BUFP (if it returns an error, the contents of BUFP are undefined): `buffer' is the compiled pattern; `syntax' is set to SYNTAX; `used' is set to the length of the compiled pattern; `fastmap_accurate' is zero; `re_nsub' is the number of subexpressions in PATTERN; `not_bol' and `not_eol' are zero; The `fastmap' and `newline_anchor' fields are neither examined nor set. *//* Return, freeing storage we allocated. */#define FREE_STACK_RETURN(value) \ return (free (compile_stack.stack), value)static reg_errcode_tregex_compile (pattern, size, syntax, bufp) const char *pattern; size_t size; reg_syntax_t syntax; struct re_pattern_buffer *bufp;{ /* We fetch characters from PATTERN here. Even though PATTERN is `char *' (i.e., signed), we declare these variables as unsigned, so they can be reliably used as array indices. */ register unsigned char c, c1; /* A random temporary spot in PATTERN. */ const char *p1; /* Points to the end of the buffer, where we should append. */ register unsigned char *b; /* Keeps track of unclosed groups. */ compile_stack_type compile_stack; /* Points to the current (ending) position in the pattern. */ const char *p = pattern; const char *pend = pattern + size; /* How to translate the characters in the pattern. */ RE_TRANSLATE_TYPE translate = bufp->translate; /* Address of the count-byte of the most recently inserted `exactn' command. This makes it possible to tell if a new exact-match character can be added to that command or if the character requires a new `exactn' command. */ unsigned char *pending_exact = 0; /* Address of start of the most recently finished expression. This tells, e.g., postfix * where to find the start of its operand. Reset at the beginning of groups and alternatives. */ unsigned char *laststart = 0; /* Address of beginning of regexp, or inside of last group. */ unsigned char *begalt; /* Place in the uncompiled pattern (i.e., the {) to which to go back if the interval is invalid. */ const char *beg_interval; /* Address of the place where a forward jump should go to the end of the containing expression. Each alternative of an `or' -- except the last -- ends with a forward jump of this sort. */ unsigned char *fixup_alt_jump = 0; /* Counts open-groups as they are encountered. Remembered for the matching close-group on the compile stack, so the same register number is put in the stop_memory as the start_memory. */ regnum_t regnum = 0;#ifdef DEBUG DEBUG_PRINT1 ("\nCompiling pattern: "); if (debug) { unsigned debug_count; for (debug_count = 0; debug_count < size; debug_count++) putchar (pattern[debug_count]); putchar ('\n'); }#endif /* DEBUG */ /* Initialize the compile stack. */ compile_stack.stack = TALLOC (INIT_COMPILE_STACK_SIZE, compile_stack_elt_t); if (compile_stack.stack == NULL) return REG_ESPACE; compile_stack.size = INIT_COMPILE_STACK_SIZE; compile_stack.avail = 0; /* Initialize the pattern buffer. */ bufp->syntax = syntax; bufp->fastmap_accurate = 0; bufp->not_bol = bufp->not_eol = 0; /* Set `used' to zero, so that if we return an error, the pattern printer (for debugging) will think there's no pattern. We reset it at the end. */ bufp->used = 0; /* Always count groups, whether or not bufp->no_sub is set. */ bufp->re_nsub = 0;#if !defined emacs && !defined SYNTAX_TABLE /* Initialize the syntax table. */ init_syntax_once ();#endif if (bufp->allocated == 0) { if (bufp->buffer) { /* If zero allocated, but buffer is non-null, try to realloc enough space. This loses if buffer's address is bogus, but that is the user's responsibility. */ RETALLOC (bufp->buffer, INIT_BUF_SIZE, unsigned char); } else { /* Caller did not allocate a buffer. Do it for them. */ bufp->buffer = TALLOC (INIT_BUF_SIZE, unsigned char); } if (!bufp->buffer) FREE_STACK_RETURN (REG_ESPACE); bufp->allocated = INIT_BUF_SIZE; } begalt = b = bufp->buffer; /* Loop through the uncompiled pattern until we're at the end. */ while (p != pend) { PATFETCH (c); switch (c) { case '^': { if ( /* If at start of pattern, it's an operator. */ p == pattern + 1 /* If context independent, it's an operator. */ || syntax & RE_CONTEXT_INDEP_ANCHORS /* Otherwise, depends on what's come before. */ || at_begline_loc_p (pattern, p, syntax)) BUF_PUSH (begline); else goto normal_char; } break; case '$': { if ( /* If at end of pattern, it's an operator. */ p == pend /* If context independent, it's an operator. */ || syntax & RE_CONTEXT_INDEP_ANCHORS /* Otherwise, depends on what's next. */ || at_endline_loc_p (p, pend, syntax)) BUF_PUSH (endline); else goto normal_char; } break; case '+': case '?': if ((syntax & RE_BK_PLUS_QM) || (syntax & RE_LIMITED_OPS)) goto normal_char; handle_plus: case '*': /* If there is no previous pattern... */ if (!laststart) { if (syntax & RE_CONTEXT_INVALID_OPS) FREE_STACK_RETURN (REG_BADRPT); else if (!(syntax & RE_CONTEXT_INDEP_OPS)) goto normal_char; } { /* Are we optimizing this jump? */ boolean keep_string_p = false; /* 1 means zero (many) matches is allowed. */ char zero_times_ok = 0, many_times_ok = 0; /* If there is a sequence of repetition chars, collapse it down to just one (the right one). We can't combine interval operators with these because of, e.g., `a{2}*', which should only match an even number of `a's. */ for (;;) { zero_times_ok |= c != '+'; many_times_ok |= c != '?'; if (p == pend) break; PATFETCH (c); if (c == '*' || (!(syntax & RE_BK_PLUS_QM) && (c == '+' || c == '?'))) ; else if (syntax & RE_BK_PLUS_QM && c == '\\') {
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