📄 roundbutton.h
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#if !defined(AFX_ROUNDBUTTON_H__5254170E_59CF_11D1_ABBA_00A0243D1382__INCLUDED_)
#define AFX_ROUNDBUTTON_H__5254170E_59CF_11D1_ABBA_00A0243D1382__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// RoundButton.h : header file
//
// Round buttons!
//
//CopyRight by zhang xiu yong
//1999.04
//e-mail:zxc.marksoft@usa.net
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// CRoundButton window
class CRoundButton : public CButton
{
// Construction
public:
CRoundButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRoundButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CRoundButton();
CRgn m_rgn;
CPoint m_ptCentre;
CPoint m_ptLeft;
CPoint m_ptRight;
int m_nRadius;
BOOL m_bDrawDashedFocusCircle;
BOOL m_bStretch;
// Generated message map functions
protected:
//{{AFX_MSG(CRoundButton)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ROUNDBUTTON_H__5254170E_59CF_11D1_ABBA_00A0243D1382__INCLUDED_)
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