📄 vsmscnew.cpp
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// VSMSCNEW.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "VSMSCNEW.h"
#include "VSMSCNEWDlg.h"
#include "GlobalVar.h"
#include "ConstDef.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CVSMSCNEWApp
BEGIN_MESSAGE_MAP(CVSMSCNEWApp, CWinApp)
//{{AFX_MSG_MAP(CVSMSCNEWApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CVSMSCNEWApp construction
CVSMSCNEWApp::CVSMSCNEWApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CVSMSCNEWApp object
CVSMSCNEWApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CVSMSCNEWApp initialization
BOOL CVSMSCNEWApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
WSADATA wsd;
if (WSAStartup(MAKEWORD(2,2), &wsd) != 0)
{
MessageBox(NULL,"初始化WINSOCKET2.2库失败!","警告",0);
return FALSE;
}
//读配置文件
g_nSmcPort=GetPrivateProfileInt("SYSINFO","SMCPORT",8899,INIFILE);
g_nDevPort=GetPrivateProfileInt("SYSINFO","DEVPORT",8888,INIFILE);
GetPrivateProfileString("SYSINFO","SERVERIP ","127.0.0.1",g_szServerIP,sizeof(g_szServerIP),INIFILE);
CVSMSCNEWDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
int CVSMSCNEWApp::ExitInstance()
{
// TODO: Add your specialized code here and/or call the base class
return CWinApp::ExitInstance();
}
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