📄 algrf_crescratchsupport.c
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/*
* Copyright 2003 by Texas Instruments Incorporated.
* All rights reserved. Property of Texas Instruments Incorporated.
* Restricted rights to use, duplicate or disclose this code are
* granted through contract.
*
*/
/* "@(#) ReferenceFrameworks 2.20.00.08 07-18-03 (swat-f02)" */
/*
* ======== algrf_creScratchSupport.c ========
*/
#pragma CODE_SECTION(ALGRF_createScratchSupport, ".text:create")
#pragma CODE_SECTION(ALGRF_memFreeScratchSupport, ".text:create")
#pragma CODE_SECTION(memAllocScratchSupport, ".text:create")
#include <std.h>
#include <ialg.h>
#include <algrf.h>
#include <mem.h>
/*
* This macro allows us to use the numeric value of the pointer address
* for scratch buffer offset calculations, across all architectures
*/
#ifdef _55l_
#define PtrAddrAsUns(A) ((Uns)((unsigned long)(A) & 0xffff))
#else
#define PtrAddrAsUns(A) ((Uns)(A))
#endif
static Bool memAllocScratchSupport(IALG_MemRec memTab[], Int numRecs,
Void *scratchBuf, Uns scratchSize);
/*
* ======== ALGRF_createScratchSupport ========
* Create an instance of an algorithm. This API should be used by
* applications that support shared scratch buffers. The address of the
* scratch buffer must be supplied by the application. Its size must be
* >= sum of (sizes + alignments) of scratch bufs of the 'largest' algorithm
*/
ALGRF_Handle ALGRF_createScratchSupport(IALG_Fxns *fxns, IALG_Handle parent,
IALG_Params *params, Void *scratchBuf, Uns scratchSize)
{
IALG_MemRec memTab[ALGRF_MAXMEMRECS]; /* Stack-based avoids frag. */
Int numRecs;
ALGRF_Handle alg;
IALG_Fxns *fxnsPtr;
if (fxns != NULL) {
numRecs = (fxns->algNumAlloc != NULL) ?
fxns->algNumAlloc() : IALG_DEFMEMRECS;
/*
* Avoided Heap-based memTab[] due to risk of fragmentation
* A maximum number of memRecs is set. If, in the unlikely case,
* more memRecs than max are requested, return failure.
*/
if (numRecs > ALGRF_MAXMEMRECS) {
return (NULL);
}
/* query the algorithm about its memory requirements */
numRecs = fxns->algAlloc(params, &fxnsPtr, memTab);
if (numRecs <= 0 ) {
return (NULL);
}
if ((memAllocScratchSupport(memTab, numRecs, scratchBuf,
scratchSize)) == TRUE) {
alg = (IALG_Handle)memTab[0].base;
alg->fxns = fxns;
/*
* now that we have allocated memory for each memTab entry,
* call algInit so the algorithm can initialize the memory
*/
if (fxns->algInit(alg, memTab, parent, params) == IALG_EOK) {
return (alg); /* algInit SUCCESS: return handle to algo */
}
/* algInit FAIL: return memTab[] desc for later memory free */
fxns->algFree(alg, memTab);
}
/* Any one of many possible failures occurred. Release all memory */
ALGRF_memFreeScratchSupport(memTab, numRecs);
}
return (NULL);
}
/*
* ======== memAllocScratchSupport ========
* Allocate memory for an algorithm.
* Do not allocate the memory if it is a request for internal
* scratch memory because the address of the scratch buffer is
* supplied by the caller.
*/
static Bool memAllocScratchSupport(IALG_MemRec memTab[], Int numRecs,
Void *scratchBuf, Uns scratchSize)
{
Int i;
Char *scratchPtr = (Char *)scratchBuf;
/*
* algorithm standard specifies that memTab[0] must be
* initialized with zeros. memTab[0] is always persistent.
*/
if ((memTab[0].base = MEM_calloc(ALGRF_memSpace(memTab[0].space),
memTab[0].size, memTab[0].alignment)) == MEM_ILLEGAL) {
return (FALSE);
}
for (i = 1; i < numRecs; i++) { /* all remaining memTab[] entries */
/* Only treat as 'real' scratch if Internal, scratch. */
if ( (memTab[i].attrs == IALG_SCRATCH) &&
(!(IALG_isOffChip(memTab[i].space))) ) {
Uns curScratchReq = memTab[i].size + memTab[i].alignment;
Int tmpOffset;
Uns scratchOffset;
/* Fail if current scratch req is greater than remaining scratch */
if (curScratchReq > scratchSize) {
return (FALSE);
}
/*
* An algorithm is permitted to request multiple scratch
* buffers. For each request, set the base of the scratch memory
* request equal to the current pointer to the scratch buffer
* plus an offset to create the correct alignment.
* (Creates correct alignment if alignment is a power of 2.)
* tmpOffset handles an align == 0, since mustnt do ~ on -ve val.
*/
tmpOffset = (memTab[i].alignment == 0) ? 1 : memTab[i].alignment;
scratchOffset = PtrAddrAsUns(scratchPtr) + memTab[i].alignment;
memTab[i].base = (Void *)(scratchOffset & (~(tmpOffset - 1)));
/* advance pointer to the scratch buf and adjust buffer size */
scratchPtr += curScratchReq;
scratchSize -= curScratchReq;
}
else { /* 'regular' request e.g. persistent. Allocate the memory */
if ((memTab[i].base = MEM_alloc(ALGRF_memSpace(memTab[i].space),
memTab[i].size, memTab[i].alignment)) == MEM_ILLEGAL) {
return (FALSE);
}
}
}
return (TRUE);
}
/*
* ======== ALGRF_memFreeScratchSupport ========
* Free the memory allocated for an algorithm.
* Do not free the memory block if it is an internal scratch buffer.
*/
Void ALGRF_memFreeScratchSupport(IALG_MemRec memTab[], Int numRecs)
{
Int i;
for (i = 0; i < numRecs; i++) {
if ( (memTab[i].base != MEM_ILLEGAL) &&
( (memTab[i].attrs != IALG_SCRATCH) ||
(IALG_isOffChip(memTab[i].space)) ) ) {
MEM_free(ALGRF_memSpace(memTab[i].space), memTab[i].base,
memTab[i].size);
}
}
}
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