📄 configdlg.cpp
字号:
// ConfigDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Robocup.h"
#include "ConfigDlg.h"
#include "VideoDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CConfigDlg dialog
CConfigDlg::CConfigDlg(CWnd* pParent /*=NULL*/)
: CDialog(CConfigDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CConfigDlg)
m_bCheckGetFieldRect = FALSE;
m_bCheckDisplayField = FALSE;
m_bCheckSampleTest = FALSE;
m_bCheckCapRect = FALSE;
m_bIsDisplayResult = FALSE;
m_red = 0;
m_green = 0;
m_RGBTotal = 0;
m_ObjectDia = 1;
m_ObjectPercent = 0.0;
m_Zoom = 0;
m_pVideoDlg = NULL;
m_RadioSelectObject = 1;
//}}AFX_DATA_INIT
}
void CConfigDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CConfigDlg)
DDX_Control(pDX, IDC_STATIC_ZOOM, m_ZoomInfo);
DDX_Control(pDX, IDC_GETRESULT_BUTTON, m_GetResultButton);
DDX_Control(pDX, IDC_STATIC_PERCENT, m_PercentInfo);
DDX_Control(pDX, IDC_STATIC_DIA, m_DiaInfo);
DDX_Control(pDX, IDC_SLIDER_PERCENT, m_SliderPercent);
DDX_Control(pDX, IDC_SLIDER_ZOOM, m_SliderZoom);
DDX_Control(pDX, IDC_SLIDER_DIA, m_SliderDia);
DDX_Control(pDX, IDC_MEANRGB_STATIC, m_MeanRGBInfo);
DDX_Control(pDX, IDC_COOR_STATIC, m_CoorInfo);
DDX_Control(pDX, IDC_COLORINFO_STATIC, m_ColorInfo);
DDX_Check(pDX, IDC_CHECK_FIELDRECT, m_bCheckGetFieldRect);
DDX_Check(pDX, IDC_CHECK_DISPLAYFIELD, m_bCheckDisplayField);
DDX_Radio(pDX, IDC_RADIO_MYTEAM, m_RadioSelectObject);
DDX_Check(pDX, IDC_CHECK_TEST, m_bCheckSampleTest);
DDX_Check(pDX, IDC_CHECK_CAPRECT, m_bCheckCapRect);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CConfigDlg, CDialog)
//{{AFX_MSG_MAP(CConfigDlg)
ON_BN_CLICKED(IDC_CHECK_FIELDRECT, OnCheckFieldrect)
ON_BN_CLICKED(IDC_CHECK_DISPLAYFIELD, OnCheckDisplayfield)
ON_BN_CLICKED(ID_SAMPLE, OnSample)
ON_BN_CLICKED(IDC_CHECK_TEST, OnCheckTest)
ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER_DIA, OnCustomdrawSliderDia)
ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER_PERCENT, OnCustomdrawSliderPercent)
ON_BN_CLICKED(IDC_GETRESULT_BUTTON, OnGetresultButton)
ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER_ZOOM, OnCustomdrawSliderZoom)
ON_BN_CLICKED(ID_SAVE, OnSave)
ON_BN_CLICKED(ID_LOAD, OnLoad)
ON_BN_CLICKED(IDC_BUTTON_CLEARSAMPLE, OnButtonClearsample)
ON_BN_CLICKED(IDC_CHECK_CAPRECT, OnCheckCaprect)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CConfigDlg message handlers
void CConfigDlg::OnCheckFieldrect()
{
UpdateData(TRUE);
}
void CConfigDlg::OnCheckDisplayfield()
{
UpdateData(TRUE);
}
void CConfigDlg::OnCheckTest()
{
UpdateData(TRUE);
}
void CConfigDlg::OnCheckCaprect()
{
UpdateData(TRUE);
}
void CConfigDlg::Init_Upper_Lower()
{
for(int i = 0; i < 5; i++)
{
for(int j = 0; j < 3; j++)
{
m_upper_MyTeam[i][j] = -1;
m_upper_TheirTeam[i][j] = -1;
m_lower_MyTeam[i][j] = 65535;
m_lower_TheirTeam[i][j] = 65535;
m_MyTeam[i][j] = 0.0;
m_TheirTeam[i][j] = 0.0;
}
}
for(i = 0; i < 3; i++)
{
m_upper_Ball[i] = -1;
m_upper_Field[i] = -1;
m_upper_MyTeamLable[i] = -1;
m_upper_TheirTeamLable[i] = -1;
m_lower_Ball[i] = 65535;
m_lower_Field[i] = 65535;
m_lower_MyTeamLable[i] = 65535;
m_lower_TheirTeamLable[i] = 65535;
}
m_Ball[0] = 0.0;
m_Ball[1] = 0.0;
}
void CConfigDlg::OnSample()
{
UpdateData(TRUE);
switch(m_RadioSelectObject)
{
case 0://我队标志
if(m_upper_MyTeamLable[0] < m_red)
m_upper_MyTeamLable[0] = m_red;
if(m_upper_MyTeamLable[1] < m_green)
m_upper_MyTeamLable[1] = m_green;
if(m_upper_MyTeamLable[2] < m_RGBTotal)
m_upper_MyTeamLable[2] = m_RGBTotal;
if(m_lower_MyTeamLable[0] > m_red)
m_lower_MyTeamLable[0] = m_red;
if(m_lower_MyTeamLable[1] > m_green)
m_lower_MyTeamLable[1] = m_green;
if(m_lower_MyTeamLable[2] > m_RGBTotal)
m_lower_MyTeamLable[2] = m_RGBTotal;
break;
case 1://我队队员1
if(m_upper_MyTeam[0][0] < m_red)
m_upper_MyTeam[0][0] = m_red;
if(m_upper_MyTeam[0][1] < m_green)
m_upper_MyTeam[0][1] = m_green;
if(m_upper_MyTeam[0][2] < m_RGBTotal)
m_upper_MyTeam[0][2] = m_RGBTotal;
if(m_lower_MyTeam[0][0] > m_red)
m_lower_MyTeam[0][0] = m_red;
if(m_lower_MyTeam[0][1] > m_green)
m_lower_MyTeam[0][1] = m_green;
if(m_lower_MyTeam[0][2] > m_RGBTotal)
m_lower_MyTeam[0][2] = m_RGBTotal;
break;
case 2://我队队员2
if(m_upper_MyTeam[1][0] < m_red)
m_upper_MyTeam[1][0] = m_red;
if(m_upper_MyTeam[1][1] < m_green)
m_upper_MyTeam[1][1] = m_green;
if(m_upper_MyTeam[1][2] < m_RGBTotal)
m_upper_MyTeam[1][2] = m_RGBTotal;
if(m_lower_MyTeam[1][0] > m_red)
m_lower_MyTeam[1][0] = m_red;
if(m_lower_MyTeam[1][1] > m_green)
m_lower_MyTeam[1][1] = m_green;
if(m_lower_MyTeam[1][2] > m_RGBTotal)
m_lower_MyTeam[1][2] = m_RGBTotal;
break;
case 3://我队队员3
if(m_upper_MyTeam[2][0] < m_red)
m_upper_MyTeam[2][0] = m_red;
if(m_upper_MyTeam[2][1] < m_green)
m_upper_MyTeam[2][1] = m_green;
if(m_upper_MyTeam[2][2] < m_RGBTotal)
m_upper_MyTeam[2][2] = m_RGBTotal;
if(m_lower_MyTeam[2][0] > m_red)
m_lower_MyTeam[2][0] = m_red;
if(m_lower_MyTeam[2][1] > m_green)
m_lower_MyTeam[2][1] = m_green;
if(m_lower_MyTeam[2][2] > m_RGBTotal)
m_lower_MyTeam[2][2] = m_RGBTotal;
break;
case 4://我队队员4
if(m_upper_MyTeam[3][0] < m_red)
m_upper_MyTeam[3][0] = m_red;
if(m_upper_MyTeam[3][1] < m_green)
m_upper_MyTeam[3][1] = m_green;
if(m_upper_MyTeam[3][2] < m_RGBTotal)
m_upper_MyTeam[3][2] = m_RGBTotal;
if(m_lower_MyTeam[3][0] > m_red)
m_lower_MyTeam[3][0] = m_red;
if(m_lower_MyTeam[3][1] > m_green)
m_lower_MyTeam[3][1] = m_green;
if(m_lower_MyTeam[3][2] > m_RGBTotal)
m_lower_MyTeam[3][2] = m_RGBTotal;
break;
case 5://我队队员5
if(m_upper_MyTeam[4][0] < m_red)
m_upper_MyTeam[4][0] = m_red;
if(m_upper_MyTeam[4][1] < m_green)
m_upper_MyTeam[4][1] = m_green;
if(m_upper_MyTeam[4][2] < m_RGBTotal)
m_upper_MyTeam[4][2] = m_RGBTotal;
if(m_lower_MyTeam[4][0] > m_red)
m_lower_MyTeam[4][0] = m_red;
if(m_lower_MyTeam[4][1] > m_green)
m_lower_MyTeam[4][1] = m_green;
if(m_lower_MyTeam[4][2] > m_RGBTotal)
m_lower_MyTeam[4][2] = m_RGBTotal;
break;
case 6://他队标志
if(m_upper_TheirTeamLable[0] < m_red)
m_upper_TheirTeamLable[0] = m_red;
if(m_upper_TheirTeamLable[1] < m_green)
m_upper_TheirTeamLable[1] = m_green;
if(m_upper_TheirTeamLable[2] < m_RGBTotal)
m_upper_TheirTeamLable[2] = m_RGBTotal;
if(m_lower_TheirTeamLable[0] > m_red)
m_lower_TheirTeamLable[0] = m_red;
if(m_lower_TheirTeamLable[1] > m_green)
m_lower_TheirTeamLable[1] = m_green;
if(m_lower_TheirTeamLable[2] > m_RGBTotal)
m_lower_TheirTeamLable[2] = m_RGBTotal;
break;
case 7://他队队员1
if(m_upper_TheirTeam[0][0] < m_red)
m_upper_TheirTeam[0][0] = m_red;
if(m_upper_TheirTeam[0][1] < m_green)
m_upper_TheirTeam[0][1] = m_green;
if(m_upper_TheirTeam[0][2] < m_RGBTotal)
m_upper_TheirTeam[0][2] = m_RGBTotal;
if(m_lower_TheirTeam[0][0] > m_red)
m_lower_TheirTeam[0][0] = m_red;
if(m_lower_TheirTeam[0][1] > m_green)
m_lower_TheirTeam[0][1] = m_green;
if(m_lower_TheirTeam[0][2] > m_RGBTotal)
m_lower_TheirTeam[0][2] = m_RGBTotal;
break;
case 8://他队队员2
if(m_upper_TheirTeam[1][0] < m_red)
m_upper_TheirTeam[1][0] = m_red;
if(m_upper_TheirTeam[1][1] < m_green)
m_upper_TheirTeam[1][1] = m_green;
if(m_upper_TheirTeam[1][2] < m_RGBTotal)
m_upper_TheirTeam[1][2] = m_RGBTotal;
if(m_lower_TheirTeam[1][0] > m_red)
m_lower_TheirTeam[1][0] = m_red;
if(m_lower_TheirTeam[1][1] > m_green)
m_lower_TheirTeam[1][1] = m_green;
if(m_lower_TheirTeam[1][2] > m_RGBTotal)
m_lower_TheirTeam[1][2] = m_RGBTotal;
break;
case 9://他队队员3
if(m_upper_TheirTeam[2][0] < m_red)
m_upper_TheirTeam[2][0] = m_red;
if(m_upper_TheirTeam[2][1] < m_green)
m_upper_TheirTeam[2][1] = m_green;
if(m_upper_TheirTeam[2][2] < m_RGBTotal)
m_upper_TheirTeam[2][2] = m_RGBTotal;
if(m_lower_TheirTeam[2][0] > m_red)
m_lower_TheirTeam[2][0] = m_red;
if(m_lower_TheirTeam[2][1] > m_green)
m_lower_TheirTeam[2][1] = m_green;
if(m_lower_TheirTeam[2][2] > m_RGBTotal)
m_lower_TheirTeam[2][2] = m_RGBTotal;
break;
case 10://他队队员4
if(m_upper_TheirTeam[3][0] < m_red)
m_upper_TheirTeam[3][0] = m_red;
if(m_upper_TheirTeam[3][1] < m_green)
m_upper_TheirTeam[3][1] = m_green;
if(m_upper_TheirTeam[3][2] < m_RGBTotal)
m_upper_TheirTeam[3][2] = m_RGBTotal;
if(m_lower_TheirTeam[3][0] > m_red)
m_lower_TheirTeam[3][0] = m_red;
if(m_lower_TheirTeam[3][1] > m_green)
m_lower_TheirTeam[3][1] = m_green;
if(m_lower_TheirTeam[3][2] > m_RGBTotal)
m_lower_TheirTeam[3][2] = m_RGBTotal;
break;
case 11://他队队员5
if(m_upper_TheirTeam[4][0] < m_red)
m_upper_TheirTeam[4][0] = m_red;
if(m_upper_TheirTeam[4][1] < m_green)
m_upper_TheirTeam[4][1] = m_green;
if(m_upper_TheirTeam[4][2] < m_RGBTotal)
m_upper_TheirTeam[4][2] = m_RGBTotal;
if(m_lower_TheirTeam[4][0] > m_red)
m_lower_TheirTeam[4][0] = m_red;
if(m_lower_TheirTeam[4][1] > m_green)
m_lower_TheirTeam[4][1] = m_green;
if(m_lower_TheirTeam[4][2] > m_RGBTotal)
m_lower_TheirTeam[4][2] = m_RGBTotal;
break;
case 12://球
if(m_upper_Ball[0] < m_red)
m_upper_Ball[0] = m_red;
if(m_upper_Ball[1] < m_green)
m_upper_Ball[1] = m_green;
if(m_upper_Ball[2] < m_RGBTotal)
m_upper_Ball[2] = m_RGBTotal;
if(m_lower_Ball[0] > m_red)
m_lower_Ball[0] = m_red;
if(m_lower_Ball[1] > m_green)
m_lower_Ball[1] = m_green;
if(m_lower_Ball[2] > m_RGBTotal)
m_lower_Ball[2] = m_RGBTotal;
break;
case 13://场地
if(m_upper_Field[0] < m_red)
m_upper_Field[0] = m_red;
if(m_upper_Field[1] < m_green)
m_upper_Field[1] = m_green;
if(m_upper_Field[2] < m_RGBTotal)
m_upper_Field[2] = m_RGBTotal;
if(m_lower_Field[0] > m_red)
m_lower_Field[0] = m_red;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -