⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 configdlg.cpp

📁 Wiley 2009新书 Multicarrier Communications
💻 CPP
📖 第 1 页 / 共 2 页
字号:
// ConfigDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Robocup.h"
#include "ConfigDlg.h"
#include "VideoDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CConfigDlg dialog


CConfigDlg::CConfigDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CConfigDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CConfigDlg)
	m_bCheckGetFieldRect = FALSE;
	m_bCheckDisplayField = FALSE;
	m_bCheckSampleTest = FALSE;
	m_bCheckCapRect = FALSE;
	m_bIsDisplayResult = FALSE;
	m_red = 0;
	m_green = 0;
	m_RGBTotal = 0;
	m_ObjectDia = 1;
	m_ObjectPercent = 0.0;
	m_Zoom = 0;
	m_pVideoDlg = NULL;
	m_RadioSelectObject = 1;
	//}}AFX_DATA_INIT
}


void CConfigDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CConfigDlg)
	DDX_Control(pDX, IDC_STATIC_ZOOM, m_ZoomInfo);
	DDX_Control(pDX, IDC_GETRESULT_BUTTON, m_GetResultButton);
	DDX_Control(pDX, IDC_STATIC_PERCENT, m_PercentInfo);
	DDX_Control(pDX, IDC_STATIC_DIA, m_DiaInfo);
	DDX_Control(pDX, IDC_SLIDER_PERCENT, m_SliderPercent);
	DDX_Control(pDX, IDC_SLIDER_ZOOM, m_SliderZoom);
	DDX_Control(pDX, IDC_SLIDER_DIA, m_SliderDia);
	DDX_Control(pDX, IDC_MEANRGB_STATIC, m_MeanRGBInfo);
	DDX_Control(pDX, IDC_COOR_STATIC, m_CoorInfo);
	DDX_Control(pDX, IDC_COLORINFO_STATIC, m_ColorInfo);
	DDX_Check(pDX, IDC_CHECK_FIELDRECT, m_bCheckGetFieldRect);
	DDX_Check(pDX, IDC_CHECK_DISPLAYFIELD, m_bCheckDisplayField);
	DDX_Radio(pDX, IDC_RADIO_MYTEAM, m_RadioSelectObject);
	DDX_Check(pDX, IDC_CHECK_TEST, m_bCheckSampleTest);
	DDX_Check(pDX, IDC_CHECK_CAPRECT, m_bCheckCapRect);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CConfigDlg, CDialog)
	//{{AFX_MSG_MAP(CConfigDlg)
	ON_BN_CLICKED(IDC_CHECK_FIELDRECT, OnCheckFieldrect)
	ON_BN_CLICKED(IDC_CHECK_DISPLAYFIELD, OnCheckDisplayfield)
	ON_BN_CLICKED(ID_SAMPLE, OnSample)
	ON_BN_CLICKED(IDC_CHECK_TEST, OnCheckTest)
	ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER_DIA, OnCustomdrawSliderDia)
	ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER_PERCENT, OnCustomdrawSliderPercent)
	ON_BN_CLICKED(IDC_GETRESULT_BUTTON, OnGetresultButton)
	ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER_ZOOM, OnCustomdrawSliderZoom)
	ON_BN_CLICKED(ID_SAVE, OnSave)
	ON_BN_CLICKED(ID_LOAD, OnLoad)
	ON_BN_CLICKED(IDC_BUTTON_CLEARSAMPLE, OnButtonClearsample)
	ON_BN_CLICKED(IDC_CHECK_CAPRECT, OnCheckCaprect)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CConfigDlg message handlers

void CConfigDlg::OnCheckFieldrect() 
{
	UpdateData(TRUE);	
}

void CConfigDlg::OnCheckDisplayfield() 
{
	UpdateData(TRUE);	
}

void CConfigDlg::OnCheckTest() 
{
	UpdateData(TRUE);	
}

void CConfigDlg::OnCheckCaprect() 
{
	UpdateData(TRUE);	
}

void CConfigDlg::Init_Upper_Lower()
{
	for(int i = 0; i < 5; i++)
	{
		for(int j = 0; j < 3; j++)
		{
			m_upper_MyTeam[i][j] = -1;
			m_upper_TheirTeam[i][j] = -1;

			m_lower_MyTeam[i][j] = 65535;
			m_lower_TheirTeam[i][j] = 65535;

			m_MyTeam[i][j] = 0.0;
			m_TheirTeam[i][j] = 0.0;
		}
	}

	for(i = 0; i < 3; i++)
	{
		m_upper_Ball[i] = -1;
		m_upper_Field[i] = -1;
		m_upper_MyTeamLable[i] = -1;
		m_upper_TheirTeamLable[i] = -1;

		m_lower_Ball[i] = 65535;
		m_lower_Field[i] = 65535;
		m_lower_MyTeamLable[i] = 65535;
		m_lower_TheirTeamLable[i] = 65535;
	}

	m_Ball[0] = 0.0;
	m_Ball[1] = 0.0;
}

void CConfigDlg::OnSample() 
{
	UpdateData(TRUE);

	switch(m_RadioSelectObject)
	{
	case 0://我队标志
		if(m_upper_MyTeamLable[0] < m_red)
			m_upper_MyTeamLable[0] = m_red;
		if(m_upper_MyTeamLable[1] < m_green)
			m_upper_MyTeamLable[1] = m_green;
		if(m_upper_MyTeamLable[2] < m_RGBTotal)
			m_upper_MyTeamLable[2] = m_RGBTotal;
		if(m_lower_MyTeamLable[0] > m_red)
			m_lower_MyTeamLable[0] = m_red;
		if(m_lower_MyTeamLable[1] > m_green)
			m_lower_MyTeamLable[1] = m_green;
		if(m_lower_MyTeamLable[2] > m_RGBTotal)
			m_lower_MyTeamLable[2] = m_RGBTotal;
		break;
	case 1://我队队员1
		if(m_upper_MyTeam[0][0] < m_red)
			m_upper_MyTeam[0][0] = m_red;
		if(m_upper_MyTeam[0][1] < m_green)
			m_upper_MyTeam[0][1] = m_green;
		if(m_upper_MyTeam[0][2] < m_RGBTotal)
			m_upper_MyTeam[0][2] = m_RGBTotal;
		if(m_lower_MyTeam[0][0] > m_red)
			m_lower_MyTeam[0][0] = m_red;
		if(m_lower_MyTeam[0][1] > m_green)
			m_lower_MyTeam[0][1] = m_green;
		if(m_lower_MyTeam[0][2] > m_RGBTotal)
			m_lower_MyTeam[0][2] = m_RGBTotal;
		break;
	case 2://我队队员2
		if(m_upper_MyTeam[1][0] < m_red)
			m_upper_MyTeam[1][0] = m_red;
		if(m_upper_MyTeam[1][1] < m_green)
			m_upper_MyTeam[1][1] = m_green;
		if(m_upper_MyTeam[1][2] < m_RGBTotal)
			m_upper_MyTeam[1][2] = m_RGBTotal;
		if(m_lower_MyTeam[1][0] > m_red)
			m_lower_MyTeam[1][0] = m_red;
		if(m_lower_MyTeam[1][1] > m_green)
			m_lower_MyTeam[1][1] = m_green;
		if(m_lower_MyTeam[1][2] > m_RGBTotal)
			m_lower_MyTeam[1][2] = m_RGBTotal;
		break;
	case 3://我队队员3
		if(m_upper_MyTeam[2][0] < m_red)
			m_upper_MyTeam[2][0] = m_red;
		if(m_upper_MyTeam[2][1] < m_green)
			m_upper_MyTeam[2][1] = m_green;
		if(m_upper_MyTeam[2][2] < m_RGBTotal)
			m_upper_MyTeam[2][2] = m_RGBTotal;
		if(m_lower_MyTeam[2][0] > m_red)
			m_lower_MyTeam[2][0] = m_red;
		if(m_lower_MyTeam[2][1] > m_green)
			m_lower_MyTeam[2][1] = m_green;
		if(m_lower_MyTeam[2][2] > m_RGBTotal)
			m_lower_MyTeam[2][2] = m_RGBTotal;
		break;
	case 4://我队队员4
		if(m_upper_MyTeam[3][0] < m_red)
			m_upper_MyTeam[3][0] = m_red;
		if(m_upper_MyTeam[3][1] < m_green)
			m_upper_MyTeam[3][1] = m_green;
		if(m_upper_MyTeam[3][2] < m_RGBTotal)
			m_upper_MyTeam[3][2] = m_RGBTotal;
		if(m_lower_MyTeam[3][0] > m_red)
			m_lower_MyTeam[3][0] = m_red;
		if(m_lower_MyTeam[3][1] > m_green)
			m_lower_MyTeam[3][1] = m_green;
		if(m_lower_MyTeam[3][2] > m_RGBTotal)
			m_lower_MyTeam[3][2] = m_RGBTotal;
		break;
	case 5://我队队员5
		if(m_upper_MyTeam[4][0] < m_red)
			m_upper_MyTeam[4][0] = m_red;
		if(m_upper_MyTeam[4][1] < m_green)
			m_upper_MyTeam[4][1] = m_green;
		if(m_upper_MyTeam[4][2] < m_RGBTotal)
			m_upper_MyTeam[4][2] = m_RGBTotal;
		if(m_lower_MyTeam[4][0] > m_red)
			m_lower_MyTeam[4][0] = m_red;
		if(m_lower_MyTeam[4][1] > m_green)
			m_lower_MyTeam[4][1] = m_green;
		if(m_lower_MyTeam[4][2] > m_RGBTotal)
			m_lower_MyTeam[4][2] = m_RGBTotal;
		break;
	case 6://他队标志
		if(m_upper_TheirTeamLable[0] < m_red)
			m_upper_TheirTeamLable[0] = m_red;
		if(m_upper_TheirTeamLable[1] < m_green)
			m_upper_TheirTeamLable[1] = m_green;
		if(m_upper_TheirTeamLable[2] < m_RGBTotal)
			m_upper_TheirTeamLable[2] = m_RGBTotal;
		if(m_lower_TheirTeamLable[0] > m_red)
			m_lower_TheirTeamLable[0] = m_red;
		if(m_lower_TheirTeamLable[1] > m_green)
			m_lower_TheirTeamLable[1] = m_green;
		if(m_lower_TheirTeamLable[2] > m_RGBTotal)
			m_lower_TheirTeamLable[2] = m_RGBTotal;
		break;
	case 7://他队队员1
		if(m_upper_TheirTeam[0][0] < m_red)
			m_upper_TheirTeam[0][0] = m_red;
		if(m_upper_TheirTeam[0][1] < m_green)
			m_upper_TheirTeam[0][1] = m_green;
		if(m_upper_TheirTeam[0][2] < m_RGBTotal)
			m_upper_TheirTeam[0][2] = m_RGBTotal;
		if(m_lower_TheirTeam[0][0] > m_red)
			m_lower_TheirTeam[0][0] = m_red;
		if(m_lower_TheirTeam[0][1] > m_green)
			m_lower_TheirTeam[0][1] = m_green;
		if(m_lower_TheirTeam[0][2] > m_RGBTotal)
			m_lower_TheirTeam[0][2] = m_RGBTotal;
		break;
	case 8://他队队员2
		if(m_upper_TheirTeam[1][0] < m_red)
			m_upper_TheirTeam[1][0] = m_red;
		if(m_upper_TheirTeam[1][1] < m_green)
			m_upper_TheirTeam[1][1] = m_green;
		if(m_upper_TheirTeam[1][2] < m_RGBTotal)
			m_upper_TheirTeam[1][2] = m_RGBTotal;
		if(m_lower_TheirTeam[1][0] > m_red)
			m_lower_TheirTeam[1][0] = m_red;
		if(m_lower_TheirTeam[1][1] > m_green)
			m_lower_TheirTeam[1][1] = m_green;
		if(m_lower_TheirTeam[1][2] > m_RGBTotal)
			m_lower_TheirTeam[1][2] = m_RGBTotal;
		break;
	case 9://他队队员3
		if(m_upper_TheirTeam[2][0] < m_red)
			m_upper_TheirTeam[2][0] = m_red;
		if(m_upper_TheirTeam[2][1] < m_green)
			m_upper_TheirTeam[2][1] = m_green;
		if(m_upper_TheirTeam[2][2] < m_RGBTotal)
			m_upper_TheirTeam[2][2] = m_RGBTotal;
		if(m_lower_TheirTeam[2][0] > m_red)
			m_lower_TheirTeam[2][0] = m_red;
		if(m_lower_TheirTeam[2][1] > m_green)
			m_lower_TheirTeam[2][1] = m_green;
		if(m_lower_TheirTeam[2][2] > m_RGBTotal)
			m_lower_TheirTeam[2][2] = m_RGBTotal;
		break;
	case 10://他队队员4
		if(m_upper_TheirTeam[3][0] < m_red)
			m_upper_TheirTeam[3][0] = m_red;
		if(m_upper_TheirTeam[3][1] < m_green)
			m_upper_TheirTeam[3][1] = m_green;
		if(m_upper_TheirTeam[3][2] < m_RGBTotal)
			m_upper_TheirTeam[3][2] = m_RGBTotal;
		if(m_lower_TheirTeam[3][0] > m_red)
			m_lower_TheirTeam[3][0] = m_red;
		if(m_lower_TheirTeam[3][1] > m_green)
			m_lower_TheirTeam[3][1] = m_green;
		if(m_lower_TheirTeam[3][2] > m_RGBTotal)
			m_lower_TheirTeam[3][2] = m_RGBTotal;
		break;
	case 11://他队队员5
		if(m_upper_TheirTeam[4][0] < m_red)
			m_upper_TheirTeam[4][0] = m_red;
		if(m_upper_TheirTeam[4][1] < m_green)
			m_upper_TheirTeam[4][1] = m_green;
		if(m_upper_TheirTeam[4][2] < m_RGBTotal)
			m_upper_TheirTeam[4][2] = m_RGBTotal;
		if(m_lower_TheirTeam[4][0] > m_red)
			m_lower_TheirTeam[4][0] = m_red;
		if(m_lower_TheirTeam[4][1] > m_green)
			m_lower_TheirTeam[4][1] = m_green;
		if(m_lower_TheirTeam[4][2] > m_RGBTotal)
			m_lower_TheirTeam[4][2] = m_RGBTotal;
		break;
	case 12://球
		if(m_upper_Ball[0] < m_red)
			m_upper_Ball[0] = m_red;
		if(m_upper_Ball[1] < m_green)
			m_upper_Ball[1] = m_green;
		if(m_upper_Ball[2] < m_RGBTotal)
			m_upper_Ball[2] = m_RGBTotal;
		if(m_lower_Ball[0] > m_red)
			m_lower_Ball[0] = m_red;
		if(m_lower_Ball[1] > m_green)
			m_lower_Ball[1] = m_green;
		if(m_lower_Ball[2] > m_RGBTotal)
			m_lower_Ball[2] = m_RGBTotal;
		break;
	case 13://场地
		if(m_upper_Field[0] < m_red)
			m_upper_Field[0] = m_red;
		if(m_upper_Field[1] < m_green)
			m_upper_Field[1] = m_green;
		if(m_upper_Field[2] < m_RGBTotal)
			m_upper_Field[2] = m_RGBTotal;
		if(m_lower_Field[0] > m_red)
			m_lower_Field[0] = m_red;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -