📄 mypropertysheet.cpp
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// MyPropertySheet.cpp : implementation file
//
#include "stdafx.h"
#include "resource.h"
#include "MyPropertySheet.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyPropertySheet
IMPLEMENT_DYNAMIC(CMyPropertySheet, CPropertySheet)
CMyPropertySheet::CMyPropertySheet(CWnd* pWndParent)
: CPropertySheet(IDS_PROPSHT_CAPTION, pWndParent)
{
// Add all of the property pages here. Note that
// the order that they appear in here will be
// the order they appear in on screen. By default,
// the first page of the set is the active one.
// One way to make a different property page the
// active one is to call SetActivePage().
m_nStage=0;
AddPage(&m_Page1);
AddPage(&m_Page2);
AddPage(&m_Page3);
AddPage(&m_Page4);
}
CMyPropertySheet::~CMyPropertySheet()
{
}
BEGIN_MESSAGE_MAP(CMyPropertySheet, CPropertySheet)
//{{AFX_MSG_MAP(CMyPropertySheet)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyPropertySheet message handlers
BOOL CMyPropertySheet::OnInitDialog()
{
BOOL bResult = CPropertySheet::OnInitDialog();
this->SetWindowText("批处理");
return bResult;
}
int CMyPropertySheet::SetStage(int nNewValue)
{
m_nStage=nNewValue;
TRACE(" SHEET setstage stage: %d\n",m_nStage);
m_Page4.m_bShow=(m_nStage==3) ?true:false;
m_Page3.m_bShow=(m_nStage==2) ?true:false;
m_Page2.m_bShow=(m_nStage==1) ?true:false;
m_Page1.m_bShow=(m_nStage==0) ?true:false;
return nNewValue;
}
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