📄 queendlg.cpp
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// QueenDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Queen.h"
#include "QueenDlg.h"
#include "math.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CQueenDlg dialog
CQueenDlg::CQueenDlg(CWnd* pParent /*=NULL*/)
: CDialog(CQueenDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CQueenDlg)
N = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CQueenDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CQueenDlg)
DDX_Text(pDX, IDC_EDIT1, N);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CQueenDlg, CDialog)
//{{AFX_MSG_MAP(CQueenDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnBegin)
ON_BN_CLICKED(IDC_BUTTON3, OnDrawnChessBoard)
ON_BN_CLICKED(IDC_BUTTON4, OnCancel)
ON_BN_CLICKED(IDC_BUTTON2, OnAgain)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CQueenDlg message handlers
BOOL CQueenDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
sum=0;
return TRUE; // return TRUE unless you set the focus to a control
}
void CQueenDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CQueenDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CQueenDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CQueenDlg::OnBegin()
{
//int *p=new int [N+1];
UpdateData(TRUE);
for(int i=0;i<=N;i++)
x[i]=0;
//x=p;
Backtrack(1);//回朔
//填充皇后
CRect Chess;
for(i=1;i<=N;i++)
{
Chess.left=140+(y[i]-1)*ChessNumber;
Chess.right=Chess.left+ChessNumber;
Chess.top=20+(i-1)*ChessNumber;
Chess.bottom=Chess.top+ChessNumber;
CClientDC dc(this);
CBrush BackGround(RGB(0,0,0));
dc.SelectObject(&BackGround);
dc.FillRect(Chess,&BackGround);
}
//delete [] p;
}
bool CQueenDlg::Place(int k)//用来测试若将皇后k放在x[k]列是否与前面已放置的k-1个皇后都不在同一列,且不在同一直线上
{
for(int j=1;j<k;j++)
if((abs(k-j)==abs(x[j]-x[k]))||(x[j]==x[k])) return false;
return true;
}
void CQueenDlg::Backtrack(int t)//递归回朔搜索
{
if(t>N)
{
sum++;
//int x1,y1,x2,y2;
for(int i=1;i<=N;i++) y[i]=x[i];
/* CRect Chess;
for(int i=1;i<=N;i++)
{
Chess.left=140+(x[i]-1)*ChessNumber;
Chess.right=Chess.left+ChessNumber;
Chess.top=20+(i-1)*ChessNumber;
Chess.bottom=Chess.top+ChessNumber;
CClientDC dc(this);
CBrush BackGround(RGB(0,0,0));
dc.SelectObject(&BackGround);
dc.FillRect(Chess,&BackGround);
}*/
/*for(int i=1;i<=N;i++)
{
x1=140+(x[i]-1)*ChessNumber;
y1=20+(i-1)*ChessNumber;
x2=140+x[i]*ChessNumber;
y2=20+i*ChessNumber;
CPaintDC dc(this);
CPen pen;
pen.CreatePen(PS_SOLID,2,RGB(0,0,0));
dc.Ellipse(x1,y1,x2,y2);
}*/
//DrawChess();
return;
}
else
{ for(int i=1;i<=N;i++)
{
x[t]=i;
if(Place(t)) Backtrack(t+1);
}
}
}
/*void CQueenDlg::Backtrack(void)//迭代回朔
{
x[1]=0;
int k=1;
while(k>0)
{
x[k]+=1;
while((x[k]<=N)&&!(Place(k))) x[k]+=1;
if(x[k]<=N)
if(k==N) sum++;
else
{
k++;
x[k]=0;
}
else k--;
}
}*/
void CQueenDlg::OnDrawnChessBoard() //绘制棋盘
{
UpdateData(TRUE);
if (N>=3&&N<=32)
{
//背景布色
CRect Plate;
Plate.left=140;
Plate.bottom=500;
Plate.top=20;
Plate.right=620;
CClientDC dcc(this);
CBrush BackGround(RGB(255,255,255));
dcc.SelectObject(&BackGround);
dcc.FillRect(Plate,&BackGround);
int a=N;
CClientDC dc(this);
CPoint StartPoint,EndPoint;
StartPoint.x=140;//起始点
StartPoint.y=20;
ChessNumber=(long)480/a;
for(int i=0;i<=a;i++)
{
dc.MoveTo(StartPoint);
EndPoint.x=StartPoint.x;//终点
EndPoint.y=500;
dc.LineTo(EndPoint);
StartPoint.x+=ChessNumber;
}
StartPoint.x=140;
StartPoint.y=20;
for(i=0;i<=a;i++)
{
dc.MoveTo(StartPoint);
EndPoint.y=StartPoint.y;
EndPoint.x=620;
dc.LineTo(EndPoint);
StartPoint.y+=ChessNumber;
}
}
else if(N>32)
{
MessageBox("为演示方便,请您输入一小于64的数!","输入错误");
UpdateData(FALSE);
}
else
{
MessageBox("您输入的数必须大于3,否则无解!","输入错误");
UpdateData(FALSE);
}
}
/*void CQueenDlg::DrawChess()//填充皇后
{
int x1,y1,x2,y2;
for(int i=1;i<=N;i++)
{
x1=140+(x[i]-1)*ChessNumber;
y1=20+(i-1)*ChessNumber;
x2=140+x[i]*ChessNumber;
y2=20+i*ChessNumber;
CPaintDC dc(this);
CPen pen;
pen.CreatePen(PS_SOLID,2,RGB(0,0,0));
dc.Ellipse(x1,y1,x2,y2);
}
return;
}*/
void CQueenDlg::OnCancle()
{
OnCancel();
}
void CQueenDlg::OnAgain()
{
CDialog::Invalidate(FALSE);
OnInitDialog();
}
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