📄 sendsm.h
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// SendSM.h : main header file for the SENDSM application
//
#if !defined(AFX_SENDSM_H__3D634D19_3B09_4966_8AE4_8329F3B435CA__INCLUDED_)
#define AFX_SENDSM_H__3D634D19_3B09_4966_8AE4_8329F3B435CA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CSendSMApp:
// See SendSM.cpp for the implementation of this class
//
class CSendSMApp : public CWinApp
{
public:
bool m_bExitFlag;
void AddToList(CString m_Msg);
void Logout();
bool Login();
dpl_status_t submit_value_set(cmppe_submit *cs,CString m_Sur_Adr,CString m_Dst_adr,CString m_Msg);
dpl_status_t login_value_set(cmppe_login *cl);
CSendSMApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSendSMApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
conn_desc conn;
cmppe_submit cs;
cmppe_login cl;
cmppe_packet cp;
dpl_status_t stat;
// Implementation
//{{AFX_MSG(CSendSMApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SENDSM_H__3D634D19_3B09_4966_8AE4_8329F3B435CA__INCLUDED_)
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