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📄 短进程优先算法dlg.cpp

📁 短进程优先算法
💻 CPP
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// 短进程优先算法Dlg.cpp : implementation file
//
/********************************************************************
 *				作者:巫丙亮										*
 *				华东交通大学信息工程学院02级						*
 *				快毕业。。。。。就要被卖了。。。。。				*
 ********************************************************************/
#include "stdafx.h"
#include "短进程优先算法.h"
#include "短进程优先算法Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog

CMyDlg::CMyDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMyDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMyDlg)
	m_name = _T("");
	m_ftime = 0;
	m_dtime = 0;
	m_carry = _T("");
	m_jincheng = _T("");
	m_pdqtime = 0.0;
	m_pztime = 0.0;
	m_ztime = _T("");
	m_finitime = _T("");
	m_dqtime = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMyDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMyDlg)
	DDX_Text(pDX, IDC_name, m_name);
	DDX_Text(pDX, IDC_ftime, m_ftime);
	DDX_Text(pDX, IDC_dtime, m_dtime);
	DDX_Text(pDX, IDC_carry, m_carry);
	DDX_Text(pDX, IDC_jincheng, m_jincheng);
	DDX_Text(pDX, IDC_pdqtime, m_pdqtime);
	DDX_Text(pDX, IDC_pztime, m_pztime);
	DDX_Text(pDX, IDC_ztime, m_ztime);
	DDX_Text(pDX, IDC_finitime, m_finitime);
	DDX_Text(pDX, IDC_dqtime, m_dqtime);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMyDlg, CDialog)
	//{{AFX_MSG_MAP(CMyDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, Oncarry)
	ON_BN_CLICKED(IDC_BUTTON3, Onchu)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyDlg message handlers

BOOL CMyDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMyDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMyDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMyDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

//定义变量
CString name[5];
int i=0,j=0;
int times[5][2];
CString guodu;
char word1[2],word2[2];
int over_mark=0;
int p=1;
int finitime=0,ztime=0;
double dqtime=0,dztime=0,ddqtime=0;

void CMyDlg::OnOK() 
{
	// TODO: Add extra validation here
	if(i<5)
	{
	UpdateData(true);
	name[i]=m_name;
	times[i][0]=m_dtime;
	times[i][1]=m_ftime;
	itoa(m_dtime,word1,10);
	itoa(m_ftime,word2,10);
	guodu=name[i]+"    "+word1+"    "+word2+"\r\n";
	m_jincheng+=guodu;
	i++;
	UpdateData(false);
	}
}

void CMyDlg::Oncarry() 
{
	// TODO: Add your control notification handler code here
	if(over_mark!=5)
	{
		UpdateData(true);
		if(p<=times[over_mark][1])
		{
			itoa(p,word1,10);
			guodu=word1;
			guodu+="次执行"+name[over_mark]+"\r\n";
			if(p==times[over_mark][1])
			{
				guodu+=name[0];
				guodu+="结束";
				guodu+="\r\n";				
				finitime+=p;
				ztime=finitime-times[over_mark][0];
				itoa(ztime,word2,10);
				m_ztime+=word2;
				m_ztime+="\r\n";
				itoa(finitime,word1,10);
				m_finitime+=word1;
				m_finitime+="\r\n";
				dqtime=double(ztime)/p;
				int num=ztime/p;
				int num1=(dqtime-num)*10000;
				itoa(num,word1,10);
				itoa(num1,word2,10);
				CString guodu1;
				guodu1=word1;
				guodu1+=".";
				guodu1+=word2;
				guodu1+="\r\n";
				m_dqtime+=guodu1;
				dztime+=ztime;
				ddqtime+=dqtime;
				over_mark++;
				p=0;
			}
			m_carry+=guodu;
			p++;
		}
		UpdateData(false);
	}
	if(over_mark==5)
	{
		UpdateData(true);
		m_pztime=double(dztime)/5;
		m_pdqtime=ddqtime/5;
		UpdateData(false);
	}
}
void CMyDlg::maopao(int x,int y)
{
	int center;
	CString centerC;
	for(int m=x;m<5;m++)
		for(int n=x;n<5-m;n++)
		{
			if(times[n][y]>times[n+1][y])
			{
				for(int k=0;k<2;k++)
				{
					center=times[n+1][k];
					times[n+1][k]=times[n][k];
					times[n][k]=center;
				}
				centerC=name[n+1];
				name[n+1]=name[n];
				name[n]=centerC;
			}
		}
}

void CMyDlg::Onchu() 
{
	// TODO: Add your control notification handler code here
	UpdateData(true);
	maopao(0,0);
	maopao(1,1);
	i=0;	
	m_jincheng="";
	while(i<5)
	{
	itoa(times[i][0],word1,10);
	itoa(times[i][1],word2,10);
	guodu=name[i]+"    "+word1+"    "+word2+"\r\n";
	m_jincheng+=guodu;
	i++;
	}
	UpdateData(false);	
}

void CMyDlg::OnButton2() 
{
	// TODO: Add your control notification handler code here
	UpdateData(true);
	i=0;
	m_name="";
	m_dtime=0;
	m_ftime=0;
	m_carry="";
	m_jincheng="";
	m_finitime="";
	m_ztime="";
	m_dqtime="";
	m_pztime=0;
	m_pdqtime=0;	
	for(int l=0;l<5;l++)
	{
		name[l]="";
		times[l][0]=0;
		times[l][1]=0;
	}
	UpdateData(false);
}

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