📄 yuv2rgb.c
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r_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set (red_mask));
r_2_pix_alloc[i + 256] <<= free_bits_at_bottom (red_mask);
g_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set (green_mask));
g_2_pix_alloc[i + 256] <<= free_bits_at_bottom (green_mask);
b_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set (blue_mask));
b_2_pix_alloc[i + 256] <<= free_bits_at_bottom (blue_mask);
/* If we have 16-bit output depth, then we double the value in the top
* word. This means that we can write out both pixels in the pixel
* doubling mode with one op. It is harmless in the normal case as
* storing a 32-bit value through a short pointer will lose the top
* bits anyway. A similar optimisation for Alpha for 64 bit has been
* prepared for, but is not yet implemented. */
if (!thirty2)
{
r_2_pix_alloc[i + 256] |= (r_2_pix_alloc[i + 256]) << 16;
g_2_pix_alloc[i + 256] |= (g_2_pix_alloc[i + 256]) << 16;
b_2_pix_alloc[i + 256] |= (b_2_pix_alloc[i + 256]) << 16;
}
#ifdef SIXTYFOUR_BIT
if (thirty2)
{
r_2_pix_alloc[i + 256] |= (r_2_pix_alloc[i + 256]) << 32;
g_2_pix_alloc[i + 256] |= (g_2_pix_alloc[i + 256]) << 32;
b_2_pix_alloc[i + 256] |= (b_2_pix_alloc[i + 256]) << 32;
}
#endif
}
/* Spread out the values we have to the rest of the array so that we do
* not need to check for overflow. */
for (i = 0; i < 256; i++)
{
r_2_pix_alloc[i] = r_2_pix_alloc[256];
r_2_pix_alloc[i + 512] = r_2_pix_alloc[511];
g_2_pix_alloc[i] = g_2_pix_alloc[256];
g_2_pix_alloc[i + 512] = g_2_pix_alloc[511];
b_2_pix_alloc[i] = b_2_pix_alloc[256];
b_2_pix_alloc[i + 512] = b_2_pix_alloc[511];
}
r_2_pix = r_2_pix_alloc + 256;
g_2_pix = g_2_pix_alloc + 256;
b_2_pix = b_2_pix_alloc + 256;
}
/* --------------------------------------------------------------
*
* Color16DitherImage --
*
* Converts image into 16 bit color.
*
* Results: None.
*
* Side effects: None.
*
* -------------------------------------------------------------- */
void
Color16DitherImage (src, out)
unsigned char *src[];
unsigned char *out;
{
unsigned char *lum = src[0];
unsigned char *cb = src[1];
unsigned char *cr = src[2];
int cols;
int rows;
int L, CR, CB;
unsigned short *row1, *row2;
unsigned char *lum2;
int x, y;
int cr_r;
int cr_g;
int cb_g;
int cb_b;
int cols_2;
cols = coded_picture_width;
rows = coded_picture_height;
if (expand)
{
cols *= 2;
rows *= 2;
}
cols_2 = cols / 2;
row1 = (unsigned short *) out;
row2 = row1 + cols_2 + cols_2;
lum2 = lum + cols_2 + cols_2;
for (y = 0; y < rows; y += 2)
{
for (x = 0; x < cols_2; x++)
{
int R, G, B;
CR = *cr++;
CB = *cb++;
cr_r = Cr_r_tab[CR];
cr_g = Cr_g_tab[CR];
cb_g = Cb_g_tab[CB];
cb_b = Cb_b_tab[CB];
L = L_tab[(int) *lum++];
R = L + cr_r;
G = L + cr_g + cb_g;
B = L + cb_b;
*row1++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]);
#ifdef INTERPOLATE
if (x != cols_2 - 1)
{
CR = (CR + *cr) >> 1;
CB = (CB + *cb) >> 1;
cr_r = Cr_r_tab[CR];
cr_g = Cr_g_tab[CR];
cb_g = Cb_g_tab[CB];
cb_b = Cb_b_tab[CB];
}
#endif
L = L_tab[(int) *lum++];
R = L + cr_r;
G = L + cr_g + cb_g;
B = L + cb_b;
*row1++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]);
/* Now, do second row. */
#ifdef INTERPOLATE
if (y != rows - 2)
{
CR = (CR + *(cr + cols_2 - 1)) >> 1;
CB = (CB + *(cb + cols_2 - 1)) >> 1;
cr_r = Cr_r_tab[CR];
cr_g = Cr_g_tab[CR];
cb_g = Cb_g_tab[CB];
cb_b = Cb_b_tab[CB];
}
#endif
L = L_tab[(int) *lum2++];
R = L + cr_r;
G = L + cr_g + cb_g;
B = L + cb_b;
*row2++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]);
L = L_tab[(int) *lum2++];
R = L + cr_r;
G = L + cr_g + cb_g;
B = L + cb_b;
*row2++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]);
}
/* These values are at the start of the next line, (due to the ++'s
* above),but they need to be at the start of the line after that. */
lum += cols_2 + cols_2;
lum2 += cols_2 + cols_2;
row1 += cols_2 + cols_2;
row2 += cols_2 + cols_2;
}
}
/* --------------------------------------------------------------
*
* Color32DitherImage --
*
* Converts image into 32 bit color (or 24-bit non-packed).
*
* Results: None.
*
* Side effects: None.
*
* -------------------------------------------------------------- */
/* This is a copysoft version of the function above with ints instead of
* shorts to cause a 4-byte pixel size */
void
Color32DitherImage (src, out)
unsigned char *src[];
unsigned char *out;
{
unsigned char *lum = src[0];
unsigned char *cb = src[1];
unsigned char *cr = src[2];
int cols;
int rows;
int L, CR, CB;
unsigned int *row1, *row2;
unsigned char *lum2;
int x, y;
int cr_r;
int cr_g;
int cb_g;
int cb_b;
int cols_2;
cols = coded_picture_width;
rows = coded_picture_height;
if (expand)
{
cols *= 2;
rows *= 2;
}
cols_2 = cols / 2;
row1 = (unsigned int *) out;
row2 = row1 + cols_2 + cols_2;
lum2 = lum + cols_2 + cols_2;
for (y = 0; y < rows; y += 2)
{
for (x = 0; x < cols_2; x++)
{
int R, G, B;
CR = *cr++;
CB = *cb++;
cr_r = Cr_r_tab[CR];
cr_g = Cr_g_tab[CR];
cb_g = Cb_g_tab[CB];
cb_b = Cb_b_tab[CB];
L = L_tab[(int) *lum++];
R = L + cr_r;
G = L + cr_g + cb_g;
B = L + cb_b;
*row1++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]);
#ifdef INTERPOLATE
if (x != cols_2 - 1)
{
CR = (CR + *cr) >> 1;
CB = (CB + *cb) >> 1;
cr_r = Cr_r_tab[CR];
cr_g = Cr_g_tab[CR];
cb_g = Cb_g_tab[CB];
cb_b = Cb_b_tab[CB];
}
#endif
L = L_tab[(int) *lum++];
R = L + cr_r;
G = L + cr_g + cb_g;
B = L + cb_b;
*row1++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]);
/* Now, do second row. */
#ifdef INTERPOLATE
if (y != rows - 2)
{
CR = (CR + *(cr + cols_2 - 1)) >> 1;
CB = (CB + *(cb + cols_2 - 1)) >> 1;
cr_r = Cr_r_tab[CR];
cr_g = Cr_g_tab[CR];
cb_g = Cb_g_tab[CB];
cb_b = Cb_b_tab[CB];
}
#endif
L = L_tab[(int) *lum2++];
R = L + cr_r;
G = L + cr_g + cb_g;
B = L + cb_b;
*row2++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]);
L = L_tab[(int) *lum2++];
R = L + cr_r;
G = L + cr_g + cb_g;
B = L + cb_b;
*row2++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]);
}
lum += cols_2 + cols_2;
lum2 += cols_2 + cols_2;
row1 += cols_2 + cols_2;
row2 += cols_2 + cols_2;
}
}
#ifdef __cplusplus
}
#endif
#endif
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