📄 rei_15.pas
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unit Rei_15;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
ExtCtrls, Menus;
type
TRei40_15 = class(TForm)
Timer1: TTimer;
MainMenu1: TMainMenu;
procedure FormCreate(Sender: TObject);
procedure Timer1Timer(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
private
{ Private 定义 }
procedure ShiftX(MX: Byte; Y1: Word);
procedure ChrDi(Xsiz, Ysiz: Byte; Dpon: Word; X1, Y1: Integer;
Bmap: TBitmap);
procedure PatDi(Pnum: Byte; X1, Y1: Integer; Bmap: TBitmap);
public
{ Public 定义 }
end;
const
Yoko = 37; //显示的横向图样数
Tate = 27; //显示的纵向图样数
DYoko = Yoko * 16; //显示的横向点数
DTate = Tate * 16; //显示的纵向点数
PtFull = 16; //全面显示(不要重叠显示)的图样数
MaxSp = 2; //本次使用的复合图样总数
WaveY = 3; //摇动的纵深单位(点数)
Tmax = 4; //最大摇动幅度(点数)
var
Rei40_15: TRei40_15;
// 定义背景用、载入用、去除模版用与绘制用的点阵图
Back_Bmap: TBitmap;
Load_Bmap: TBitmap;
Xpat_Bmap: TBitmap;
Make_Bmap: TBitmap;
// 定义各种变量(Byte类型、Word类型、ShortInt类型、TRect类型)
PX, PY, CDX, CDY, TopX, SFX: Byte;
Sc, SFY: Word;
TopWX, WX: ShortInt;
Rect_L, Rect_B, Rect_M, Rect_D: TRect;
// 复合图样数组
SpSiz: array[0..(MaxSp * 2 - 1)] of Byte = (2,2, 2,3);
SpPon: array[0..(MaxSp - 1)] of Word;
SpDat: array[0..9] of Byte = (
74, 75, 90, 91,
64, 65, 80, 81, 96, 97
);
implementation
{$R *.DFM}
procedure TRei40_15.FormCreate(Sender: TObject);
var
// 定义局部变量
X, Y: Byte;
n: Word;
begin
// 设定Form属性
Rei40_15.Height := 480;
Rei40_15.Width := 640;
// 载入图样
Load_Bmap := TBitmap.Create;
Load_Bmap.LoadFromFile(GetCurrentDir + '\ExData\Pat_Sample.bmp');
// 储存去除用点阵图
Xpat_Bmap := TBitmap.Create;
Xpat_Bmap.Width := 256;
Xpat_Bmap.Height := 256;
// 制作去除用点阵图
Rect_L := Rect(0, 0, 256, 256);
Xpat_Bmap.Canvas.CopyMode := cmSrcCopy;
Xpat_Bmap.Canvas.CopyRect(Rect_L, Load_Bmap.Canvas, Rect_L);
Xpat_Bmap.Canvas.Brush.Color := clBlack;
Xpat_Bmap.Canvas.BrushCopy(Rect_L, Load_Bmap, Rect_L, clWhite);
Xpat_Bmap.Canvas.CopyMode := cmMergePaint;
Xpat_Bmap.Canvas.CopyRect(Rect_L, Load_Bmap.Canvas, Rect_L);
// 零件贴图指标数组的初始设定
Sc := 0;
for n := 0 to (MaxSp - 1) do
begin
SpPon[n] := Sc;
Sc := Sc + SpSiz[n * 2] * SpSiz[n * 2 + 1];
end;
// 储存背景点阵图并绘制图样
Back_Bmap := TBitmap.Create;
Back_Bmap.Width := DYoko;
Back_Bmap.Height := DTate;
for Y := 0 to (Tate div 2 - 1) do
for X := 0 to (Yoko div 2 - 1) do
ChrDi(SpSiz[0], SpSiz[1], SpPon[0], X * 32, Y * 32, Back_Bmap);
ChrDi(SpSiz[2], SpSiz[3], SpPon[1], 146, 180, Back_Bmap);
ChrDi(SpSiz[2], SpSiz[3], SpPon[1], 414, 180, Back_Bmap);
// 储存绘制用点阵图
Make_Bmap := TBitmap.Create;
Make_Bmap.Width := DYoko + 32;
Make_Bmap.Height := DTate + 32;
// 变量的初始设定
TopWX := 1;
end;
procedure TRei40_15.Timer1Timer(Sender: TObject);
var
// 定义局部变量
X, Y: Byte;
begin
// 摇动背景画面并绘制至Make_Bmap上
TopX := TopX + TopWX;
if (TopX = 0) or (TopX = Tmax) then
TopWX := -TopWX;
SFX := TopX;
SFY := 0;
WX := TopWX;
repeat
ShiftX(SFX, SFY);
SFX := SFX + WX;
if (SFX = 0) or (SFX = Tmax) then
WX := -WX;
SFY := SFY + WaveY;
until SFY > DTate;
// 绘制固定不动的部分
for Y := 0 to (Tate - 1) do
for X := 0 to (Yoko - 1) do
if (Y = 0) or (Y = Tate - 1) or (X = 0) or (X = Yoko - 1) then
PatDi(12, X * 16 + 16, Y * 16 + 16, Make_Bmap);
ChrDi(SpSiz[2], SpSiz[3], SpPon[1], 280 + 16, 180 + 16, Make_Bmap);
// 将绘制点阵图显示至Form上
Rei40_15.Canvas.CopyMode := cmSrcCopy;
Rect_M := Rect(16, 16, DYoko + 16, DTate + 16);
Rect_D := Rect(0, 0, DYoko, DTate);
Rei40_15.Canvas.CopyRect(Rect_D, Make_Bmap.Canvas, Rect_M);
end;
procedure TRei40_15.ShiftX(MX: Byte; Y1: Word);
begin
// 将背景按指定点数做回圈处理并绘制至Make_Bmap上
Rect_B := Rect(0, Y1, DYoko - MX, Y1 + WaveY);
Rect_D := Rect(MX + 16, Y1 + 16, DYoko + 16, Y1 + WaveY + 16);
Make_Bmap.Canvas.CopyMode := cmSrcCopy;
Make_Bmap.Canvas.CopyRect(Rect_D, Back_Bmap.Canvas, Rect_B);
if MX <> 0 then
begin
Rect_B := Rect(DYoko - MX, Y1, DYoko, Y1 + WaveY);
Rect_D := Rect(16, Y1 + 16, MX + 16, Y1 + WaveY + 16);
Make_Bmap.Canvas.CopyRect(Rect_D, Back_Bmap.Canvas, Rect_B);
end;
end;
procedure TRei40_15.ChrDi(Xsiz, Ysiz: Byte; Dpon: Word; X1, Y1: Integer;
Bmap: TBitmap);
var
// 定义局部变量
CDX, CDY: Byte;
begin
// 将指定的角色绘制至指定点阵图上(重叠显示适用)
for CDY := 0 to (Ysiz - 1) do
for CDX := 0 to (Xsiz - 1) do
begin
if (X1 + CDX * 16 >= 0) and (X1 + CDX * 16 <= DYoko + 16) and
(Y1 + CDY * 16 >= 0) and (Y1 + CDY * 16 <= DTate + 16) then
PatDi(SpDat[Dpon], X1 + CDX * 16, Y1 + CDY * 16, Bmap);
Dpon := Dpon + 1;
end;
end;
procedure TRei40_15.PatDi(Pnum: Byte; X1, Y1: Integer; Bmap: TBitmap);
begin
// 将指定的角色绘制至指定点阵图的指定位置上(重叠显示适用)
PX := (Pnum and $F) * 16;
PY := Pnum and $F0;
Rect_L := Rect(PX, PY, PX + 16, PY + 16);
Rect_D := Rect(X1, Y1, X1 + 16, Y1 + 16);
if Pnum <> 0 then
if Pnum >= PtFull then
begin
Bmap.Canvas.CopyMode := cmSrcPaint;
Bmap.Canvas.CopyRect(Rect_D, Xpat_Bmap.Canvas, Rect_L);
Bmap.Canvas.CopyMode := cmSrcAnd;
Bmap.Canvas.CopyRect(Rect_D, Load_Bmap.Canvas, Rect_L);
end
else begin
Bmap.Canvas.CopyMode := cmSrcCopy;
Bmap.Canvas.CopyRect(Rect_D, Load_Bmap.Canvas, Rect_L);
end;
end;
procedure TRei40_15.FormClose(Sender: TObject; var Action: TCloseAction);
begin
// 将载入用、去除用、背景用、绘图用的点阵图释放掉
Back_Bmap.Free;
Load_Bmap.Free;
Xpat_Bmap.Free;
Make_Bmap.Free;
end;
end.
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