📄 rei_13.pas
字号:
unit Rei_13;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
ExtCtrls, Menus, StdCtrls;
type
TRei40_13 = class(TForm)
Timer1: TTimer;
MainMenu1: TMainMenu;
Button1: TButton;
Button2: TButton;
Button3: TButton;
Button4: TButton;
Button5: TButton;
procedure FormCreate(Sender: TObject);
procedure Timer1Timer(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure Button3Click(Sender: TObject);
procedure Button5Click(Sender: TObject);
procedure Button4Click(Sender: TObject);
procedure ReDraw(Sender: TObject);
private
{ Private 定义 }
procedure FmDip;
procedure ClsBox(X1, Y1, X2, Y2: Word; Col: TColor);
procedure ChrDi(Xsiz, Ysiz: Byte; Dpon: Word; X1, Y1: Integer;
Bmap: TBitmap);
procedure PatDi(Pnum: Byte; X1, Y1: Integer; Bmap: TBitmap);
public
{ Public 定义 }
end;
const
Yoko = 37; //显示的横向图案数
Tate = 27; //显示的纵向图案数
DYoko = Yoko * 16; //显示的横向点数
DTate = Tate * 16; //显示的纵向点数
PtFull = 16; //全面显示(不要重叠显示)的图案数
MaxSp = 2; //本次使用的复合图案总数
var
Rei40_13: TRei40_13;
// 定义载入用、去除模版用、粉刷图案用、显示用与绘制用的点阵图
Load_Bmap: TBitmap;
Xpat_Bmap: TBitmap;
Bpat_Bmap: TBitmap;
Back_Bmap: TBitmap;
Make_Bmap: TBitmap;
// 定义各种变量(Byte类型、Word类型、TRect类型)
P, PX, PY, nX, nY, Lp, Cdip: Byte;
Cls: Byte = 255;
m, Sc: Word;
Rect_L, Rect_M, Rect_S, Rect_D: TRect;
// 复合图案数组
SpSiz: array[0..(MaxSp * 2 - 1)] of Byte = (2,2, 31,21);
SpPon: array[0..(MaxSp - 1)] of Word;
SpDat: array[0..(4 + 31 * 21 - 1)] of Byte = (
32,33,48,49,
12,12,12,12,12,12,12,12,12,12,12,12,12,12, 0, 0,
0,12,12,12,12,12,12,12,12,12,12,12,12,12,12,
12, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,12, 0,
0, 0,12, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,12,
12,12,12,12,12,12,12,12,12,12,12,12,12,12, 0, 0,
0,12,12,12,12,12,12,12,12,12,12,12,12,12,12,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0, 0, 0,19, 0,
0,19,19,19,19,19, 0, 0,19, 0, 0, 0, 0, 0,19,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0, 0, 0,19, 0,
19, 0, 0, 0, 0, 0,19, 0,19, 0, 0, 0, 0,19, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0, 0, 0,19, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0,19, 0, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0, 0, 0,19, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0,19, 0, 0, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0, 0, 0,19, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0,19, 0, 0, 0, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0, 0, 0,19, 0,
19, 0, 0, 0, 0, 0, 0, 0,19,19, 0, 0, 0, 0, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0, 0, 0,19, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0,19, 0, 0, 0, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0, 0, 0,19, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0,19, 0, 0, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0, 0, 0,19, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0,19, 0, 0,
19, 0, 0, 0, 0, 0, 0, 0,19, 0, 0, 0, 0, 0,19, 0,
19, 0, 0, 0, 0, 0,19, 0,19, 0, 0, 0, 0,19, 0,
19,19,19,19,19,19,19, 0, 0,19,19,19,19,19, 0, 0,
0,19,19,19,19,19, 0, 0,19, 0, 0, 0, 0, 0,19,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,
12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,
12, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,12,
12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,
12,12,12,12,12,12,12,12,12,12,12,12,12,12,12
);
implementation
{$R *.DFM}
procedure TRei40_13.FormCreate(Sender: TObject);
var
// 定义局部变量
X, Y: Byte;
n: Word;
begin
// 设定Form属性
Rei40_13.Height := 480;
Rei40_13.Width := 640;
Rei40_13.Canvas.CopyMode := cmSrcCopy;
Button1.Height := 25;
Button1.Left := 603;
Button1.Top := 16;
Button1.Width := 25;
Button2.Height := 25;
Button2.Left := 603;
Button2.Top := 56;
Button2.Width := 25;
Button3.Height := 25;
Button3.Left := 603;
Button3.Top := 96;
Button3.Width := 25;
Button4.Height := 25;
Button4.Left := 603;
Button4.Top := 136;
Button4.Width := 25;
Button5.Height := 25;
Button5.Left := 603;
Button5.Top := 192;
Button5.Width := 25;
// 载入图案
Load_Bmap := TBitmap.Create;
Load_Bmap.LoadFromFile(GetCurrentDir + '\ExData\Pat_Sample.bmp');
// 储存去除用点阵图
Xpat_Bmap := TBitmap.Create;
Xpat_Bmap.Width := 256;
Xpat_Bmap.Height := 256;
// 制作去除用点阵图
Rect_L := Rect(0, 0, 256, 256);
Xpat_Bmap.Canvas.CopyMode := cmSrcCopy;
Xpat_Bmap.Canvas.CopyRect(Rect_L, Load_Bmap.Canvas, Rect_L);
Xpat_Bmap.Canvas.Brush.Color := clBlack;
Xpat_Bmap.Canvas.BrushCopy(Rect_L, Load_Bmap, Rect_L, clWhite);
Xpat_Bmap.Canvas.CopyMode := cmMergePaint;
Xpat_Bmap.Canvas.CopyRect(Rect_L, Load_Bmap.Canvas, Rect_L);
// 储存粉刷用点阵图
Bpat_Bmap := TBitmap.Create;
Bpat_Bmap.Width := 8;
Bpat_Bmap.Height := 8;
// 零件贴图指标数组的初始设定
Sc := 0;
for n := 0 to (MaxSp - 1) do
begin
SpPon[n] := Sc;
Sc := Sc + SpSiz[n * 2] * SpSiz[n * 2 + 1];
end;
// 储存绘制用点阵图
Make_Bmap := TBitmap.Create;
Make_Bmap.Width := Dyoko;
Make_Bmap.Height := Dtate;
// 将欲显示的图案绘制至Back_Bmap
Back_Bmap := TBitmap.Create;
Back_Bmap.Width := Dyoko + 32;
Back_Bmap.Height := Dtate + 32;
for Y := 0 to (Tate - 1) do
for X := 0 to (Yoko - 1) do
PatDi(15, X * 16 + 16, Y * 16 + 16, Back_Bmap);
ChrDi(SpSiz[0], SpSiz[1], SpPon[0], 298, 72, Back_Bmap);
ChrDi(SpSiz[2], SpSiz[3], SpPon[1], 66, 64, Back_Bmap);
end;
procedure TRei40_13.Timer1Timer(Sender: TObject);
var
// 定义局部变量
X, Y, Gd: Byte;
n: Word;
begin
// 化妆显示与画面去除
case Cls of
// 图案显示与初始设定
1..4: begin
FmDip;
Cls := Cls + 10;
m := 0;
nX := 0;
nY := 0;
end;
// 卸妆(1)的处理
11: begin
Make_Bmap.Canvas.CopyMode := cmSrcCopy;
X := m;
Y := m;
if m < Yoko then
for X := m to (Yoko * 2 - 2 - m) do
ClsBox(X * 8, Y * 8, X * 8 + 8, Y * 8 + 8, clBlack);
if m < Tate then
for Y := m to (Tate * 2 - 2 - m) do
ClsBox(X * 8, Y * 8, X * 8 + 8, Y * 8 + 8, clBlack);
if m < Yoko then
for X := (Yoko * 2 - 1 - m) downto (m + 1) do
ClsBox(X * 8, Y * 8, X * 8 + 8, Y * 8 + 8, clBlack);
if m < Tate then
for Y := (Tate * 2 - 1 - m) downto (m + 1) do
ClsBox(X * 8, Y * 8, X * 8 + 8, Y * 8 + 8, clBlack);
m := m + 1;
if (m >= Yoko) or (m >= Tate) then
Cls := 0;
Rei40_13.Canvas.Draw(0, 0, Make_Bmap);
end;
// 卸妆(2)的处理
12: begin
X := nX;
Y := nY;
if m < 16 then
Lp := m
else
Lp := 15;
for Gd := Lp downto 0 do
begin
Bpat_Bmap.Canvas.CopyMode := cmSrcCopy;
Rect_L := Rect(Gd * 8 + 32, 64, Gd * 8 + 40, 72);
Rect_D := Rect(0, 0, 8, 8);
Bpat_Bmap.Canvas.CopyRect(Rect_D, Load_Bmap.Canvas, Rect_L);
Make_Bmap.Canvas.Brush.Bitmap := Bpat_Bmap;
Make_Bmap.Canvas.CopyMode := cmMergeCopy;
for n := 0 to (Yoko - 1) do
begin
X := (X + 36) mod Yoko;
Y := (Y + 26) mod Tate;
Rect_D := Rect(X * 16, Y * 16, X * 16 + 16, Y * 16 + 16);
Make_Bmap.Canvas.CopyRect(Rect_D, Make_Bmap.Canvas, Rect_D);
end;
Make_Bmap.Canvas.Brush.Bitmap := Nil;
if Gd = 15 then
begin
nX := X;
nY := Y;
end;
end;
m := m + 1;
if m = Tate + 15 then
Cls := 0;
Rei40_13.Canvas.Draw(0, 0, Make_Bmap);
end;
// 卸妆(3)的处理
13: begin
if m < 16 then
begin
Bpat_Bmap.Canvas.CopyMode := cmSrcCopy;
Rect_L := Rect(m * 8 + 32, 64, m * 8 + 40, 72);
Rect_D := Rect(0, 0, 8, 8);
Bpat_Bmap.Canvas.CopyRect(Rect_D, Load_Bmap.Canvas, Rect_L);
Make_Bmap.Canvas.Brush.Bitmap := Bpat_Bmap;
Make_Bmap.Canvas.CopyMode := cmMergeCopy;
Rect_D := Rect(0, 0, DYoko, DTate);
Make_Bmap.Canvas.CopyRect(Rect_D, Make_Bmap.Canvas, Rect_D);
Make_Bmap.Canvas.Brush.Bitmap := Nil;
m := m + 1;
end
else
Cls := 0;
Rei40_13.Canvas.Draw(0, 0, Make_Bmap);
end;
// 卸妆(4)的处理
14: begin
Make_Bmap.Canvas.CopyMode := cmSrcCopy;
for n := 0 to (Tate * 4 - 1) do
begin
Rect_S := Rect(m * 8, n * 4, DYoko - 8, n * 4 + 2);
Rect_D := Rect(m * 8 + 8, n * 4, DYoko, n * 4 + 2);
Make_Bmap.Canvas.CopyRect(Rect_D, Make_Bmap.Canvas, Rect_S);
ClsBox(m * 8, n * 4, m * 8 + 8, n * 4 + 2, clBlack);
Rect_S := Rect(8, n * 4 + 2, DYoko - m * 8, n * 4 + 4);
Rect_D := Rect(0, n * 4 + 2, DYoko - m * 8 - 8, n * 4 + 4);
Make_Bmap.Canvas.CopyRect(Rect_D, Make_Bmap.Canvas, Rect_S);
ClsBox(DYoko - m * 8 - 8, n * 4 + 2, DYoko - m * 8,
n * 4 + 4, clBlack);
end;
m := m + 1;
if m = Yoko * 2 then
Cls := 0;
Rei40_13.Canvas.Draw(0, 0, Make_Bmap);
end;
// 执行後的画面显示
255: begin
FmDip;
Cls := 0;
Cdip := 1;
end;
end;
end;
procedure TRei40_13.ClsBox(X1, Y1, X2, Y2: Word; Col: TColor);
begin
// 在绘制点阵图上依指定的大小及颜色来绘制四方形
Rect_D := Rect(X1, Y1, X2, Y2);
Make_Bmap.Canvas.Brush.Color := Col;
Make_Bmap.Canvas.FillRect(Rect_D);
end;
procedure TRei40_13.FmDip;
begin
// 在绘制点阵图与画面上绘制图案
Rect_M := Rect(16, 16, DYoko + 16, DTate + 16);
Rect_D := Rect(0, 0, DYoko, DTate);
Make_Bmap.Canvas.CopyRect(Rect_D, Back_Bmap.Canvas, Rect_M);
Rei40_13.Canvas.Draw(0, 0, Make_Bmap);
end;
procedure TRei40_13.Button1Click(Sender: TObject);
begin
// 卸妆(1)的指定
Cdip := 0;
if Cls = 0 then
Cls := 1;
end;
procedure TRei40_13.Button2Click(Sender: TObject);
begin
// 卸妆(2)的指定
Cdip := 0;
if Cls = 0 then
Cls := 2;
end;
procedure TRei40_13.Button3Click(Sender: TObject);
begin
// 卸妆(3)的指定
Cdip := 0;
if Cls = 0 then
Cls := 3;
end;
procedure TRei40_13.Button4Click(Sender: TObject);
begin
// 卸妆(4)的指定
Cdip := 0;
if Cls = 0 then
Cls := 4;
end;
procedure TRei40_13.Button5Click(Sender: TObject);
begin
// 画面显示与初始设定
FmDip;
Cls := 0;
Cdip := 1;
end;
procedure TRei40_13.ChrDi(Xsiz, Ysiz: Byte; Dpon: Word; X1, Y1: Integer;
Bmap: TBitmap);
var
// 定义局部变量
CDX, CDY: Byte;
begin
// 将指定的角色绘制至指定点阵图上(重叠显示适用)
for CDY := 0 to (Ysiz - 1) do
for CDX := 0 to (Xsiz - 1) do
begin
if (X1 + CDX * 16 >= 0) and (X1 + CDX * 16 <= DYoko + 16) and
(Y1 + CDY * 16 >= 0) and (Y1 + CDY * 16 <= DTate + 16) then
PatDi(SpDat[Dpon], X1 + CDX * 16, Y1 + CDY * 16, Bmap);
Dpon := Dpon + 1;
end;
end;
procedure TRei40_13.PatDi(Pnum: Byte; X1, Y1: Integer; Bmap: TBitmap);
begin
// 将指定的图案绘制至指定点阵图的指定位置上(重叠显示适用)
PX := (Pnum and $F) * 16;
PY := Pnum and $F0;
Rect_L := Rect(PX, PY, PX + 16, PY + 16);
Rect_D := Rect(X1, Y1, X1 + 16, Y1 + 16);
if Pnum <> 0 then
if Pnum >= PtFull then
begin
Bmap.Canvas.CopyMode := cmSrcPaint;
Bmap.Canvas.CopyRect(Rect_D, Xpat_Bmap.Canvas, Rect_L);
Bmap.Canvas.CopyMode := cmSrcAnd;
Bmap.Canvas.CopyRect(Rect_D, Load_Bmap.Canvas, Rect_L);
end
else begin
Bmap.Canvas.CopyMode := cmSrcCopy;
Bmap.Canvas.CopyRect(Rect_D, Load_Bmap.Canvas, Rect_L);
end;
end;
procedure TRei40_13.ReDraw(Sender: TObject);
begin
// Form画面的重绘
Rei40_13.Canvas.Draw(0, 0, Make_Bmap);
end;
procedure TRei40_13.FormClose(Sender: TObject; var Action: TCloseAction);
begin
// 将载入用、去除用、粉刷用、显示画面用、绘制用的点阵图释放掉
Load_Bmap.Free;
Xpat_Bmap.Free;
Bpat_Bmap.Free;
Back_Bmap.Free;
Make_Bmap.Free;
end;
end.
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