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📄 loadfont.mak

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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.10
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

!IF "$(CFG)" == ""
CFG=LoadFont - Win32 Debug
!MESSAGE No configuration specified.  Defaulting to LoadFont - Win32 Debug.
!ENDIF 

!IF "$(CFG)" != "LoadFont - Win32 Release" && "$(CFG)" !=\
 "LoadFont - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line.  For example:
!MESSAGE 
!MESSAGE NMAKE /f "Loadfont.mak" CFG="LoadFont - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "LoadFont - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "LoadFont - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 
################################################################################
# Begin Project
# PROP Target_Last_Scanned "LoadFont - Win32 Debug"
CPP=cl.exe
RSC=rc.exe
MTL=mktyplib.exe

!IF  "$(CFG)" == "LoadFont - Win32 Release"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release

ALL : ".\loadfont.exe"

CLEAN : 
	-@erase "$(INTDIR)\DlgcLoadFont.obj"
	-@erase "$(INTDIR)\FontBrowse.obj"
	-@erase "$(INTDIR)\FontList.obj"
	-@erase "$(INTDIR)\LoadFont.obj"
	-@erase "$(INTDIR)\Loadfont.pch"
	-@erase "$(INTDIR)\LoadFont.res"
	-@erase "$(INTDIR)\LoadFontDoc.obj"
	-@erase "$(INTDIR)\LoadFontView.obj"
	-@erase "$(INTDIR)\MainFrm.obj"
	-@erase "$(INTDIR)\Status.obj"
	-@erase "$(INTDIR)\StdAfx.obj"
	-@erase ".\loadfont.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MD /W3 /GX /I "..\..\..\INC" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "NT_386" /D "NT_MULTITHRD" /D "WINDOWS_95" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MD /W3 /GX /I "..\..\..\INC" /D "NDEBUG" /D "WIN32" /D\
 "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "NT_386" /D "NT_MULTITHRD" /D\
 "WINDOWS_95" /Fp"$(INTDIR)/Loadfont.pch" /Yu"stdafx.h" /Fo"$(INTDIR)/" /c 
CPP_OBJS=.\Release/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32 
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/LoadFont.res" /d "NDEBUG" /d "_AFXDLL" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Loadfont.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 ..\..\..\LIB\libsrlmt.lib ..\..\..\LIB\libdxxmt.lib ..\..\..\LIB\libfaxmt.lib /nologo /subsystem:windows /machine:I386 /out:"loadfont.exe"
LINK32_FLAGS=..\..\..\LIB\libsrlmt.lib ..\..\..\LIB\libdxxmt.lib\
 ..\..\..\LIB\libfaxmt.lib /nologo /subsystem:windows /incremental:no\
 /pdb:"$(OUTDIR)/loadfont.pdb" /machine:I386 /out:"loadfont.exe" 
LINK32_OBJS= \
	"$(INTDIR)\DlgcLoadFont.obj" \
	"$(INTDIR)\FontBrowse.obj" \
	"$(INTDIR)\FontList.obj" \
	"$(INTDIR)\LoadFont.obj" \
	"$(INTDIR)\LoadFont.res" \
	"$(INTDIR)\LoadFontDoc.obj" \
	"$(INTDIR)\LoadFontView.obj" \
	"$(INTDIR)\MainFrm.obj" \
	"$(INTDIR)\Status.obj" \
	"$(INTDIR)\StdAfx.obj"

".\loadfont.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "LoadFont - Win32 Debug"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug

ALL : ".\loadfont.exe" "$(OUTDIR)\Loadfont.bsc"

CLEAN : 
	-@erase "$(INTDIR)\DlgcLoadFont.obj"
	-@erase "$(INTDIR)\DlgcLoadFont.sbr"
	-@erase "$(INTDIR)\FontBrowse.obj"
	-@erase "$(INTDIR)\FontBrowse.sbr"
	-@erase "$(INTDIR)\FontList.obj"
	-@erase "$(INTDIR)\FontList.sbr"
	-@erase "$(INTDIR)\LoadFont.obj"
	-@erase "$(INTDIR)\Loadfont.pch"
	-@erase "$(INTDIR)\LoadFont.res"
	-@erase "$(INTDIR)\LoadFont.sbr"
	-@erase "$(INTDIR)\LoadFontDoc.obj"
	-@erase "$(INTDIR)\LoadFontDoc.sbr"
	-@erase "$(INTDIR)\LoadFontView.obj"
	-@erase "$(INTDIR)\LoadFontView.sbr"
	-@erase "$(INTDIR)\MainFrm.obj"
	-@erase "$(INTDIR)\MainFrm.sbr"
	-@erase "$(INTDIR)\Status.obj"
	-@erase "$(INTDIR)\Status.sbr"
	-@erase "$(INTDIR)\StdAfx.obj"
	-@erase "$(INTDIR)\StdAfx.sbr"
	-@erase "$(INTDIR)\vc40.idb"
	-@erase "$(INTDIR)\vc40.pdb"
	-@erase "$(OUTDIR)\Loadfont.bsc"
	-@erase "$(OUTDIR)\loadfont.pdb"
	-@erase ".\loadfont.exe"
	-@erase ".\loadfont.ilk"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\..\INC" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "NT_386" /D "NT_MULTITHRD" /D "WINDOWS_95" /FR /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\..\INC" /D "_DEBUG" /D\
 "WIN32" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /D "NT_386" /D "NT_MULTITHRD" /D\
 "WINDOWS_95" /FR"$(INTDIR)/" /Fp"$(INTDIR)/Loadfont.pch" /Yu"stdafx.h"\
 /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c 
CPP_OBJS=.\Debug/
CPP_SBRS=.\Debug/
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32 
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/LoadFont.res" /d "_DEBUG" /d "_AFXDLL" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Loadfont.bsc" 
BSC32_SBRS= \
	"$(INTDIR)\DlgcLoadFont.sbr" \
	"$(INTDIR)\FontBrowse.sbr" \
	"$(INTDIR)\FontList.sbr" \
	"$(INTDIR)\LoadFont.sbr" \
	"$(INTDIR)\LoadFontDoc.sbr" \
	"$(INTDIR)\LoadFontView.sbr" \
	"$(INTDIR)\MainFrm.sbr" \
	"$(INTDIR)\Status.sbr" \
	"$(INTDIR)\StdAfx.sbr"

"$(OUTDIR)\Loadfont.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
    $(BSC32) @<<
  $(BSC32_FLAGS) $(BSC32_SBRS)
<<

LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386
# ADD LINK32 ..\..\..\LIB\libsrlmt.lib ..\..\..\LIB\libdxxmt.lib ..\..\..\LIB\libfaxmt.lib /nologo /subsystem:windows /debug /machine:I386 /out:"loadfont.exe"
LINK32_FLAGS=..\..\..\LIB\libsrlmt.lib ..\..\..\LIB\libdxxmt.lib\
 ..\..\..\LIB\libfaxmt.lib /nologo /subsystem:windows /incremental:yes\
 /pdb:"$(OUTDIR)/loadfont.pdb" /debug /machine:I386 /out:"loadfont.exe" 
LINK32_OBJS= \
	"$(INTDIR)\DlgcLoadFont.obj" \
	"$(INTDIR)\FontBrowse.obj" \
	"$(INTDIR)\FontList.obj" \
	"$(INTDIR)\LoadFont.obj" \
	"$(INTDIR)\LoadFont.res" \
	"$(INTDIR)\LoadFontDoc.obj" \
	"$(INTDIR)\LoadFontView.obj" \
	"$(INTDIR)\MainFrm.obj" \
	"$(INTDIR)\Status.obj" \
	"$(INTDIR)\StdAfx.obj"

".\loadfont.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ENDIF 

.c{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.c{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

################################################################################
# Begin Target

# Name "LoadFont - Win32 Release"
# Name "LoadFont - Win32 Debug"

!IF  "$(CFG)" == "LoadFont - Win32 Release"

!ELSEIF  "$(CFG)" == "LoadFont - Win32 Debug"

!ENDIF 

################################################################################
# Begin Source File

SOURCE=.\ReadMe.txt

!IF  "$(CFG)" == "LoadFont - Win32 Release"

!ELSEIF  "$(CFG)" == "LoadFont - Win32 Debug"

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\LoadFont.cpp
DEP_CPP_LOADF=\
	"..\..\..\INC\d40low.h"\
	"..\..\..\INC\dxcallp.h"\
	"..\..\..\INC\dxdevdef.h"\
	"..\..\..\INC\dxdigit.h"\
	"..\..\..\INC\dxr2mf.h"\
	"..\..\..\INC\dxsync.h"\
	"..\..\..\INC\dxtables.h"\
	"..\..\..\INC\dxxxlib.h"\
	"..\..\..\INC\faxlib.h"\
	"..\..\..\INC\sr_types.h"\
	"..\..\..\INC\srl_eblk.h"\
	"..\..\..\INC\srllib.h"\
	"..\..\..\INC\srltpt.h"\
	".\DlgcLoadFont.h"\
	".\FontList.h"\
	".\LoadFont.h"\
	".\LoadFontDoc.h"\
	".\LoadFontView.h"\
	".\MainFrm.h"\
	".\Status.h"\
	".\StdAfx.h"\
	

!IF  "$(CFG)" == "LoadFont - Win32 Release"


"$(INTDIR)\LoadFont.obj" : $(SOURCE) $(DEP_CPP_LOADF) "$(INTDIR)"\
 "$(INTDIR)\Loadfont.pch"


!ELSEIF  "$(CFG)" == "LoadFont - Win32 Debug"


"$(INTDIR)\LoadFont.obj" : $(SOURCE) $(DEP_CPP_LOADF) "$(INTDIR)"\
 "$(INTDIR)\Loadfont.pch"

"$(INTDIR)\LoadFont.sbr" : $(SOURCE) $(DEP_CPP_LOADF) "$(INTDIR)"\
 "$(INTDIR)\Loadfont.pch"


!ENDIF 

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