📄 transparentwindowdlg.cpp
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// TransparentWindowDlg.cpp : implementation file
//
#include "stdafx.h"
#include "TransparentWindow.h"
#include "TransparentWindowDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTransparentWindowDlg dialog
CTransparentWindowDlg::CTransparentWindowDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTransparentWindowDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTransparentWindowDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTransparentWindowDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTransparentWindowDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTransparentWindowDlg, CDialog)
//{{AFX_MSG_MAP(CTransparentWindowDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_ERASEBKGND()
ON_WM_NCHITTEST()
ON_WM_SHOWWINDOW()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTransparentWindowDlg message handlers
BOOL CTransparentWindowDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
SetupRegion();
return TRUE; // return TRUE unless you set the focus to a control
}
void CTransparentWindowDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTransparentWindowDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTransparentWindowDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CTransparentWindowDlg::SetupRegion()
{
CDC* pDC;
CDC memDC;
CBitmap cBitmap;
CBitmap* pOldMemBmp = NULL;
COLORREF col;
CRect cRect;
int x, y;
CRgn wndRgn, rgnTemp;
pDC = GetDC();
GetWindowRect(&cRect);
//将模板位图选进设备场景中
cBitmap.LoadBitmap(IDB_MASK);
memDC.CreateCompatibleDC(pDC);
pOldMemBmp = memDC.SelectObject(&cBitmap);
//创建模板形状的不规则区域
wndRgn.CreateRectRgn(0, 0, cRect.Width(), cRect.Height());
for(x=0; x<=cRect.Width(); x++)
{
for(y=0; y<=cRect.Height(); y++)
{
//将位图中黑色小圆洞对应的区域抠掉
col = memDC.GetPixel(x, y);
if(col == 0)
{
rgnTemp.CreateRectRgn(x, y, x+1, y+1);
wndRgn.CombineRgn(&wndRgn, &rgnTemp, RGN_XOR);
rgnTemp.DeleteObject();
}
}
}
if (pOldMemBmp) memDC.SelectObject(pOldMemBmp);
//将不规则区域分配给窗体,也就是创建不规则的窗体
SetWindowRgn((HRGN)wndRgn, TRUE);
ReleaseDC(pDC);
}
BOOL CTransparentWindowDlg::OnEraseBkgnd(CDC* pDC)
{
CRect rect;
GetWindowRect(&rect);
CDC memDC;
CBitmap cBitmap;
CBitmap* pOldMemBmp = NULL;
//将背景位图加到设备场景中
cBitmap.LoadBitmap(IDB_BACK);
memDC.CreateCompatibleDC(pDC);
pOldMemBmp = memDC.SelectObject(&cBitmap);
//将背景位图显示出来
pDC->BitBlt(0, 0, rect.Width(), rect.Height(), &memDC, 0, 0, SRCCOPY);
if (pOldMemBmp) memDC.SelectObject( pOldMemBmp );
return TRUE;
// return CDialog::OnEraseBkgnd(pDC);
}
UINT CTransparentWindowDlg::OnNcHitTest(CPoint point)
{
UINT nHitTest = CDialog::OnNcHitTest(point);
return (nHitTest == HTCLIENT)? HTCAPTION:nHitTest;
}
void CTransparentWindowDlg::OnShowWindow(BOOL bShow, UINT nStatus)
{
CDialog::OnShowWindow(bShow, nStatus);
//调整窗体大小,适应位图大小
CRect rc;
GetClientRect(&rc);
rc.right = rc.left + 320;
rc.bottom = rc.top + 150;
MoveWindow(&rc,TRUE);
}
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