📄 uipc_sock2.c
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/* uipc_sock2.c - uipc primitive socket routines *//* Copyright 1984-1996 Wind River Systems, Inc. */#include "copyright_wrs.h"/* * Copyright (c) 1982, 1986, 1988, 1990, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)uipc_socket2.c 8.2 (Berkeley) 2/14/95 *//*modification history--------------------01f,12nov98,n_s fixed sbcompress to work with netBufLib buffers. spr # 2296601e,19sep97,vin changed m_ext.ext_size to m_extSize01d,11aug97,vin adjusted sb_max to 5 *cc and low water mark to CL_SIZE_6401c,03dec96,vin changed calloc(..) to MALLOC(..) and free(..) to FREE(..) to use network buffers.01b,22nov96,vin added cluster support, replace m_get(..) with mBufClGet(..). 01a,03mar96,vin created from BSD4.4lite2. Integrated with 02t of uipc_sock2.c*//*DESCRIPTION*/#ifdef BSDUNIX44 #include <sys/param.h>#include <sys/systm.h>#include <sys/proc.h>#include <sys/file.h>#include <sys/buf.h>#include <sys/malloc.h>#include <sys/mbuf.h>#include <sys/protosw.h>#include <sys/socket.h>#include <sys/socketvar.h>#else#include "vxWorks.h"#include "semLib.h"#include "memLib.h"#include "errno.h"#include "net/mbuf.h"#include "net/protosw.h"#include "sys/socket.h"#include "net/socketvar.h"#include "net/systm.h"#include "net/unixLib.h"#endif /* BSDUNIX44 *//* globals */VOIDFUNCPTR sowakeupHook = NULL; /* user callback in sowakeup() */u_long sb_max = SB_MAX; /* patchable max socket buffer size*//* * Primitive routines for operating on sockets and socket buffers *//* * Procedures to manipulate state flags of socket * and do appropriate wakeups. Normal sequence from the * active (originating) side is that soisconnecting() is * called during processing of connect() call, * resulting in an eventual call to soisconnected() if/when the * connection is established. When the connection is torn down * soisdisconnecting() is called during processing of disconnect() call, * and soisdisconnected() is called when the connection to the peer * is totally severed. The semantics of these routines are such that * connectionless protocols can call soisconnected() and soisdisconnected() * only, bypassing the in-progress calls when setting up a ``connection'' * takes no time. * * From the passive side, a socket is created with * two queues of sockets: so_q0 for connections in progress * and so_q for connections already made and awaiting user acceptance. * As a protocol is preparing incoming connections, it creates a socket * structure queued on so_q0 by calling sonewconn(). When the connection * is established, soisconnected() is called, and transfers the * socket structure to so_q, making it available to accept(). * * If a socket is closed with sockets on either * so_q0 or so_q, these sockets are dropped. * * If higher level protocols are implemented in * the kernel, the wakeups done here will sometimes * cause software-interrupt process scheduling. */voidsoisconnecting(so) register struct socket *so;{ so->so_state &= ~(SS_ISCONNECTED|SS_ISDISCONNECTING); so->so_state |= SS_ISCONNECTING;}voidsoisconnected(so) register struct socket *so;{ register struct socket *head = so->so_head; so->so_state &= ~(SS_ISCONNECTING|SS_ISDISCONNECTING|SS_ISCONFIRMING); so->so_state |= SS_ISCONNECTED; if (head && soqremque(so, 0)) { soqinsque(head, so, 1); sorwakeup(head); wakeup(&head->so_timeoSem); } else { wakeup(&so->so_timeoSem); sorwakeup(so); sowwakeup(so); }}voidsoisdisconnecting(so) register struct socket *so;{ so->so_state &= ~SS_ISCONNECTING; so->so_state |= (SS_ISDISCONNECTING|SS_CANTRCVMORE|SS_CANTSENDMORE); wakeup(&so->so_timeoSem); sowwakeup(so); sorwakeup(so);}voidsoisdisconnected(so) register struct socket *so;{ so->so_state &= ~(SS_ISCONNECTING|SS_ISCONNECTED|SS_ISDISCONNECTING); so->so_state |= (SS_CANTRCVMORE|SS_CANTSENDMORE); wakeup(&so->so_timeoSem); sowwakeup(so); sorwakeup(so);}/* * When an attempt at a new connection is noted on a socket * which accepts connections, sonewconn is called. If the * connection is possible (subject to space constraints, etc.) * then we allocate a new structure, propoerly linked into the * data structure of the original socket, and return this. * Connstatus may be 0, or SO_ISCONFIRMING, or SO_ISCONNECTED. * * Currently, sonewconn() is defined as sonewconn1() in socketvar.h * to catch calls that are missing the (new) second parameter. */struct socket *sonewconn1(head, connstatus) register struct socket *head; int connstatus;{ register struct socket *so; int soqueue = connstatus ? 1 : 0; if (head->so_qlen + head->so_q0len > 3 * head->so_qlimit / 2) return ((struct socket *)0); MALLOC(so, struct socket *, sizeof(*so), MT_SOCKET, M_DONTWAIT); if (so == NULL) return ((struct socket *)0); bzero((caddr_t)so, sizeof(*so)); so->so_type = head->so_type; so->so_options = head->so_options &~ SO_ACCEPTCONN; so->so_linger = head->so_linger; so->so_state = head->so_state | SS_NOFDREF; so->so_proto = head->so_proto; so->so_timeo = head->so_timeo; so->so_pgrp = head->so_pgrp; /* initialize the socket's semaphores */ semBInit (&so->so_timeoSem, SEM_Q_PRIORITY, SEM_EMPTY); semBInit (&so->so_rcv.sb_Sem, SEM_Q_PRIORITY, SEM_EMPTY); semBInit (&so->so_snd.sb_Sem, SEM_Q_PRIORITY, SEM_EMPTY); /* initialize the select stuff */ selWakeupListInit (&so->so_selWakeupList); (void) soreserve(so, head->so_snd.sb_hiwat, head->so_rcv.sb_hiwat); soqinsque(head, so, soqueue); if ((*so->so_proto->pr_usrreq)(so, PRU_ATTACH, (struct mbuf *)0, (struct mbuf *)0, (struct mbuf *)0)) { (void) soqremque(so, soqueue); FREE(so, MT_SOCKET); return ((struct socket *)0); } if (connstatus) { sorwakeup(head); wakeup(&head->so_timeoSem); so->so_state |= connstatus; } return (so);}voidsoqinsque(head, so, q) register struct socket *head, *so; int q;{ register struct socket **prev; so->so_head = head; if (q == 0) { head->so_q0len++; so->so_q0 = 0; for (prev = &(head->so_q0); *prev; ) prev = &((*prev)->so_q0); } else { head->so_qlen++; so->so_q = 0; for (prev = &(head->so_q); *prev; ) prev = &((*prev)->so_q); } *prev = so;}intsoqremque(so, q) register struct socket *so; int q;{ register struct socket *head, *prev, *next; head = so->so_head; prev = head; for (;;) { next = q ? prev->so_q : prev->so_q0; if (next == so) break; if (next == 0) return (0); prev = next; } if (q == 0) { prev->so_q0 = next->so_q0; head->so_q0len--; } else { prev->so_q = next->so_q; head->so_qlen--; } next->so_q0 = next->so_q = 0; next->so_head = 0; return (1);}/* * Socantsendmore indicates that no more data will be sent on the * socket; it would normally be applied to a socket when the user * informs the system that no more data is to be sent, by the protocol * code (in case PRU_SHUTDOWN). Socantrcvmore indicates that no more data * will be received, and will normally be applied to the socket by a * protocol when it detects that the peer will send no more data. * Data queued for reading in the socket may yet be read. */voidsocantsendmore(so) struct socket *so;{ so->so_state |= SS_CANTSENDMORE; sowwakeup(so);}voidsocantrcvmore(so) struct socket *so;{ so->so_state |= SS_CANTRCVMORE; sorwakeup(so);}/* * Queue a process for a select on a socket buffer. */sbselqueue(so, sb, wakeupNode) struct socket *so; struct sockbuf *sb; SEL_WAKEUP_NODE *wakeupNode;{ if (selNodeAdd (&so->so_selWakeupList, wakeupNode) == ERROR) return; /* this is race free ONLY if we assume we're at splnet - rdc */ sb->sb_sel = (struct proc *) 1;}sbseldequeue(so, sb, wakeupNode) struct socket *so; struct sockbuf *sb; SEL_WAKEUP_NODE *wakeupNode; { selNodeDelete (&so->so_selWakeupList, wakeupNode); /* this is race free ONLY if we assume we're at splnet - rdc */ if (selWakeupListLen (&so->so_selWakeupList) == 0) sb->sb_sel = (struct proc *) 0; }/* * Wait for data to arrive at/drain from a socket buffer. */voidsbwait(sb) struct sockbuf *sb;{ sb->sb_want++; sb->sb_flags |= SB_WAIT; ksleep (&sb->sb_Sem);}/* * Lock a sockbuf already known to be locked; * return any error returned from sleep (EINTR). */intsb_lock(sb) register struct sockbuf *sb;{ while (sb->sb_flags & SB_LOCK) { sb->sb_flags |= SB_WANT; ksleep(&sb->sb_Sem); } sb->sb_flags |= SB_LOCK; return (0);}/* * Wakeup processes waiting on a socket buffer. */void sbwakeup(so, sb, wakeupType) struct socket *so; register struct sockbuf *sb; SELECT_TYPE wakeupType;{ if (sb->sb_want > 0) { sb->sb_want--; wakeup(&sb->sb_Sem); } else sb->sb_want = 0; if (sb->sb_sel) { /* wake up everybody on selectTask List */ /* assume this is running in netTask context */ selWakeupAll (&so->so_selWakeupList, wakeupType); }}/* * Wakeup socket readers and writers. *//* ARGSUSED */void sowakeup(so, sb, wakeupType) struct socket *so; struct sockbuf *sb; SELECT_TYPE wakeupType;{ sbwakeup(so, sb, wakeupType); /* user callback, instead of full signals implementation */ if (sowakeupHook != NULL) (*sowakeupHook) (so, wakeupType);#ifdef BERKELEY /* XXX one day asynchronous IO will work... -gae */ register struct proc *p; if (so->so_state & SS_ASYNC) { if (so->so_pgrp < 0) gsignal(-so->so_pgrp, SIGIO); else if (so->so_pgrp > 0 && (p = pfind(so->so_pgrp)) != 0) psignal(p, SIGIO); }#endif /* BERKELEY */}/* * Socket buffer (struct sockbuf) utility routines. * * Each socket contains two socket buffers: one for sending data and * one for receiving data. Each buffer contains a queue of mbufs, * information about the number of mbufs and amount of data in the * queue, and other fields allowing select() statements and notification * on data availability to be implemented. * * Data stored in a socket buffer is maintained as a list of records. * Each record is a list of mbufs chained together with the m_next * field. Records are chained together with the m_nextpkt field. The upper * level routine soreceive() expects the following conventions to be * observed when placing information in the receive buffer: * * 1. If the protocol requires each message be preceded by the sender's * name, then a record containing that name must be present before * any associated data (mbuf's must be of type MT_SONAME). * 2. If the protocol supports the exchange of ``access rights'' (really * just additional data associated with the message), and there are * ``rights'' to be received, then a record containing this data * should be present (mbuf's must be of type MT_RIGHTS). * 3. If a name or rights record exists, then it must be followed by
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