📄 kill.c
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/* kill.c -- kill ring management. */
/* Copyright (C) 1994 Free Software Foundation, Inc.
This file is part of the GNU Readline Library, a library for
reading lines of text with interactive input and history editing.
The GNU Readline Library is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2, or
(at your option) any later version.
The GNU Readline Library is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
The GNU General Public License is often shipped with GNU software, and
is generally kept in a file called COPYING or LICENSE. If you do not
have a copy of the license, write to the Free Software Foundation,
59 Temple Place, Suite 330, Boston, MA 02111 USA. */
#define READLINE_LIBRARY
#if defined (HAVE_CONFIG_H)
# include <config.h>
#endif
#include <sys/types.h>
#if defined (HAVE_UNISTD_H)
# include <unistd.h> /* for _POSIX_VERSION */
#endif /* HAVE_UNISTD_H */
#if defined (HAVE_STDLIB_H)
# include <stdlib.h>
#else
# include "ansi_stdlib.h"
#endif /* HAVE_STDLIB_H */
#include <stdio.h>
/* System-specific feature definitions and include files. */
#include "rldefs.h"
/* Some standard library routines. */
#include "readline.h"
#include "history.h"
#include "rlprivate.h"
#include "xmalloc.h"
/* **************************************************************** */
/* */
/* Killing Mechanism */
/* */
/* **************************************************************** */
/* What we assume for a max number of kills. */
#define DEFAULT_MAX_KILLS 10
/* The real variable to look at to find out when to flush kills. */
static int rl_max_kills = DEFAULT_MAX_KILLS;
/* Where to store killed text. */
static char **rl_kill_ring = (char **)NULL;
/* Where we are in the kill ring. */
static int rl_kill_index;
/* How many slots we have in the kill ring. */
static int rl_kill_ring_length;
/* How to say that you only want to save a certain amount
of kill material. */
int
rl_set_retained_kills (num)
int num;
{
return 0;
}
/* Add TEXT to the kill ring, allocating a new kill ring slot as necessary.
This uses TEXT directly, so the caller must not free it. If APPEND is
non-zero, and the last command was a kill, the text is appended to the
current kill ring slot, otherwise prepended. */
static int
_rl_copy_to_kill_ring (text, append)
char *text;
int append;
{
char *old, *new;
int slot;
/* First, find the slot to work with. */
if (_rl_last_command_was_kill == 0)
{
/* Get a new slot. */
if (rl_kill_ring == 0)
{
/* If we don't have any defined, then make one. */
rl_kill_ring = (char **)
xmalloc (((rl_kill_ring_length = 1) + 1) * sizeof (char *));
rl_kill_ring[slot = 0] = (char *)NULL;
}
else
{
/* We have to add a new slot on the end, unless we have
exceeded the max limit for remembering kills. */
slot = rl_kill_ring_length;
if (slot == rl_max_kills)
{
register int i;
free (rl_kill_ring[0]);
for (i = 0; i < slot; i++)
rl_kill_ring[i] = rl_kill_ring[i + 1];
}
else
{
slot = rl_kill_ring_length += 1;
rl_kill_ring = (char **)xrealloc (rl_kill_ring, slot * sizeof (char *));
}
rl_kill_ring[--slot] = (char *)NULL;
}
}
else
slot = rl_kill_ring_length - 1;
/* If the last command was a kill, prepend or append. */
if (_rl_last_command_was_kill && rl_editing_mode != vi_mode)
{
old = rl_kill_ring[slot];
new = xmalloc (1 + strlen (old) + strlen (text));
if (append)
{
strcpy (new, old);
strcat (new, text);
}
else
{
strcpy (new, text);
strcat (new, old);
}
free (old);
free (text);
rl_kill_ring[slot] = new;
}
else
rl_kill_ring[slot] = text;
rl_kill_index = slot;
return 0;
}
/* The way to kill something. This appends or prepends to the last
kill, if the last command was a kill command. if FROM is less
than TO, then the text is appended, otherwise prepended. If the
last command was not a kill command, then a new slot is made for
this kill. */
int
rl_kill_text (from, to)
int from, to;
{
char *text;
/* Is there anything to kill? */
if (from == to)
{
_rl_last_command_was_kill++;
return 0;
}
text = rl_copy_text (from, to);
/* Delete the copied text from the line. */
rl_delete_text (from, to);
_rl_copy_to_kill_ring (text, from < to);
_rl_last_command_was_kill++;
return 0;
}
/* Now REMEMBER! In order to do prepending or appending correctly, kill
commands always make rl_point's original position be the FROM argument,
and rl_point's extent be the TO argument. */
/* **************************************************************** */
/* */
/* Killing Commands */
/* */
/* **************************************************************** */
/* Delete the word at point, saving the text in the kill ring. */
int
rl_kill_word (count, key)
int count, key;
{
int orig_point = rl_point;
if (count < 0)
return (rl_backward_kill_word (-count, key));
else
{
rl_forward_word (count, key);
if (rl_point != orig_point)
rl_kill_text (orig_point, rl_point);
rl_point = orig_point;
}
return 0;
}
/* Rubout the word before point, placing it on the kill ring. */
int
rl_backward_kill_word (count, ignore)
int count, ignore;
{
int orig_point = rl_point;
if (count < 0)
return (rl_kill_word (-count, ignore));
else
{
rl_backward_word (count, ignore);
if (rl_point != orig_point)
rl_kill_text (orig_point, rl_point);
}
return 0;
}
/* Kill from here to the end of the line. If DIRECTION is negative, kill
back to the line start instead. */
int
rl_kill_line (direction, ignore)
int direction, ignore;
{
int orig_point = rl_point;
if (direction < 0)
return (rl_backward_kill_line (1, ignore));
else
{
rl_end_of_line (1, ignore);
if (orig_point != rl_point)
rl_kill_text (orig_point, rl_point);
rl_point = orig_point;
}
return 0;
}
/* Kill backwards to the start of the line. If DIRECTION is negative, kill
forwards to the line end instead. */
int
rl_backward_kill_line (direction, ignore)
int direction, ignore;
{
int orig_point = rl_point;
if (direction < 0)
return (rl_kill_line (1, ignore));
else
{
if (!rl_point)
ding ();
else
{
rl_beg_of_line (1, ignore);
rl_kill_text (orig_point, rl_point);
}
}
return 0;
}
/* Kill the whole line, no matter where point is. */
int
rl_kill_full_line (count, ignore)
int count, ignore;
{
rl_begin_undo_group ();
rl_point = 0;
rl_kill_text (rl_point, rl_end);
rl_end_undo_group ();
return 0;
}
/* The next two functions mimic unix line editing behaviour, except they
save the deleted text on the kill ring. This is safer than not saving
it, and since we have a ring, nobody should get screwed. */
/* This does what C-w does in Unix. We can't prevent people from
using behaviour that they expect. */
int
rl_unix_word_rubout (count, key)
int count, key;
{
int orig_point;
if (rl_point == 0)
ding ();
else
{
orig_point = rl_point;
if (count <= 0)
count = 1;
while (count--)
{
while (rl_point && whitespace (rl_line_buffer[rl_point - 1]))
rl_point--;
while (rl_point && (whitespace (rl_line_buffer[rl_point - 1]) == 0))
rl_point--;
}
rl_kill_text (orig_point, rl_point);
}
return 0;
}
/* Here is C-u doing what Unix does. You don't *have* to use these
key-bindings. We have a choice of killing the entire line, or
killing from where we are to the start of the line. We choose the
latter, because if you are a Unix weenie, then you haven't backspaced
into the line at all, and if you aren't, then you know what you are
doing. */
int
rl_unix_line_discard (count, key)
int count, key;
{
if (rl_point == 0)
ding ();
else
{
rl_kill_text (rl_point, 0);
rl_point = 0;
}
return 0;
}
/* Copy the text in the `region' to the kill ring. If DELETE is non-zero,
delete the text from the line as well. */
static int
region_kill_internal (delete)
int delete;
{
char *text;
if (rl_mark == rl_point)
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