📄 yuv2rgb.c
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#include "config.h"#include "tmndec.h"#include "global.h"#define DISPLAY#ifdef DISPLAY#include <stdio.h>#include <stdlib.h>#include <math.h>#endif#ifdef DISPLAY#undef INTERPOLATEstatic unsigned long wpixel[3];/* * Erik Corry's multi-byte dither routines. * * The basic idea is that the Init generates all the necessary tables. * The tables incorporate the information about the layout of pixels * in the XImage, so that it should be able to cope with 15-bit, 16-bit * 24-bit (non-packed) and 32-bit (10-11 bits per color!) screens. * At present it cannot cope with 24-bit packed mode, since this involves * getting down to byte level again. It is assumed that the bits for each * color are contiguous in the longword. * * Writing to memory is done in shorts or ints. (Unfortunately, short is not * very fast on Alpha, so there is room for improvement here). There is no * dither time check for overflow - instead the tables have slack at * each end. This is likely to be faster than an 'if' test as many modern * architectures are really bad at ifs. Potentially, each '&&' causes a * pipeline flush! * * There is no shifting and fixed point arithmetic, as I really doubt you * can see the difference, and it costs. This may be just my bias, since I * heard that Intel is really bad at shifting. *//* Gamma correction stuff */#define GAMMA_CORRECTION(x) ((int)(pow((x) / 255.0, 1.0 / gammaCorrect) * 255.0))#define CHROMA_CORRECTION256(x) ((x) >= 128 \ ? 128 + mmin(127, (int)(((x) - 128.0) * chromaCorrect)) \ : 128 - mmin(128, (int)((128.0 - (x)) * chromaCorrect)))#define CHROMA_CORRECTION128(x) ((x) >= 0 \ ? mmin(127, (int)(((x) * chromaCorrect))) \ : mmax(-128, (int)(((x) * chromaCorrect))))#define CHROMA_CORRECTION256D(x) ((x) >= 128 \ ? 128.0 + mmin(127.0, (((x) - 128.0) * chromaCorrect)) \ : 128.0 - mmin(128.0, (((128.0 - (x)) * chromaCorrect))))#define CHROMA_CORRECTION128D(x) ((x) >= 0 \ ? mmin(127.0, ((x) * chromaCorrect)) \ : mmax(-128.0, ((x) * chromaCorrect)))/* Flag for gamma correction */int gammaCorrectFlag = 0;double gammaCorrect = 1.0;/* Flag for chroma correction */int chromaCorrectFlag = 0;double chromaCorrect = 1.0;/* * How many 1 bits are there in the longword. * Low performance, do not call often. */static intnumber_of_bits_set(a)unsigned long a;{ if(!a) return 0; if(a & 1) return 1 + number_of_bits_set(a >> 1); return(number_of_bits_set(a >> 1));}/* * Shift the 0s in the least significant end out of the longword. * Low performance, do not call often. */static unsigned longshifted_down(a)unsigned long a;{ if(!a) return 0; if(a & 1) return a; return a >> 1;}/* * How many 0 bits are there at most significant end of longword. * Low performance, do not call often. */static intfree_bits_at_top(a)unsigned long a;{ /* assume char is 8 bits */ if(!a) return sizeof(unsigned long) * 8; /* assume twos complement */ if(((long)a) < 0l) return 0; return 1 + free_bits_at_top ( a << 1);}/* * How many 0 bits are there at least significant end of longword. * Low performance, do not call often. */static intfree_bits_at_bottom(a)unsigned long a;{ /* assume char is 8 bits */ if(!a) return sizeof(unsigned long) * 8; if(((long)a) & 1l) return 0; return 1 + free_bits_at_bottom ( a >> 1);}static int *L_tab, *Cr_r_tab, *Cr_g_tab, *Cb_g_tab, *Cb_b_tab;/* * We define tables that convert a color value between -256 and 512 * into the R, G and B parts of the pixel. The normal range is 0-255. */static long *r_2_pix;static long *g_2_pix;static long *b_2_pix;static long *r_2_pix_alloc;static long *g_2_pix_alloc;static long *b_2_pix_alloc;/* *-------------------------------------------------------------- * * InitColor16Dither -- * * To get rid of the multiply and other conversions in color * dither, we use a lookup table. * * Results: * None. * * Side effects: * The lookup tables are initialized. * *-------------------------------------------------------------- */voidInitColorDither(thirty2)int thirty2;{ /* * misuse of the wpixel array for the pixel masks. Note that this * implies that the window is created before this routine is called */ unsigned long red_mask = wpixel[0]; unsigned long green_mask = wpixel[1]; unsigned long blue_mask = wpixel[2]; int CR, CB, i;#ifdef NEVER if (ximage->bits_per_pixel == 24) /* not necessary in non-packed mode */ init_dither_tab();#endif L_tab = (int *)malloc(256*sizeof(int)); Cr_r_tab = (int *)malloc(256*sizeof(int)); Cr_g_tab = (int *)malloc(256*sizeof(int)); Cb_g_tab = (int *)malloc(256*sizeof(int)); Cb_b_tab = (int *)malloc(256*sizeof(int)); r_2_pix_alloc = (long *)malloc(768*sizeof(long)); g_2_pix_alloc = (long *)malloc(768*sizeof(long)); b_2_pix_alloc = (long *)malloc(768*sizeof(long)); if (L_tab == NULL || Cr_r_tab == NULL || Cr_g_tab == NULL || Cb_g_tab == NULL || Cb_b_tab == NULL || r_2_pix_alloc == NULL || g_2_pix_alloc == NULL || b_2_pix_alloc == NULL) { fprintf(stderr, "Could not get enough memory in InitColorDither\n"); exit(1); } for (i=0; i<256; i++) { L_tab[i] = i; if (gammaCorrectFlag) { L_tab[i] = GAMMA_CORRECTION(i); } CB = CR = i; if (chromaCorrectFlag) { CB -= 128; CB = CHROMA_CORRECTION128(CB); CR -= 128; CR = CHROMA_CORRECTION128(CR); } else { CB -= 128; CR -= 128; }/* was Cr_r_tab[i] = 1.596 * CR; Cr_g_tab[i] = -0.813 * CR; Cb_g_tab[i] = -0.391 * CB; Cb_b_tab[i] = 2.018 * CB; but they were just messed up. Then was (_Video Deymstified_): Cr_r_tab[i] = 1.366 * CR; Cr_g_tab[i] = -0.700 * CR; Cb_g_tab[i] = -0.334 * CB; Cb_b_tab[i] = 1.732 * CB; but really should be: (from ITU-R BT.470-2 System B, G and SMPTE 170M )*/ Cr_r_tab[i] = (0.419/0.299) * CR; Cr_g_tab[i] = -(0.299/0.419) * CR; Cb_g_tab[i] = -(0.114/0.331) * CB; Cb_b_tab[i] = (0.587/0.331) * CB;/* though you could argue for: SMPTE 240M Cr_r_tab[i] = (0.445/0.212) * CR; Cr_g_tab[i] = -(0.212/0.445) * CR; Cb_g_tab[i] = -(0.087/0.384) * CB; Cb_b_tab[i] = (0.701/0.384) * CB; FCC Cr_r_tab[i] = (0.421/0.30) * CR; Cr_g_tab[i] = -(0.30/0.421) * CR; Cb_g_tab[i] = -(0.11/0.331) * CB; Cb_b_tab[i] = (0.59/0.331) * CB; ITU-R BT.709 Cr_r_tab[i] = (0.454/0.2125) * CR; Cr_g_tab[i] = -(0.2125/0.454) * CR; Cb_g_tab[i] = -(0.0721/0.386) * CB; Cb_b_tab[i] = (0.7154/0.386) * CB;*/ } /* * Set up entries 0-255 in rgb-to-pixel value tables. */ for (i = 0; i < 256; i++) { r_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set(red_mask)); r_2_pix_alloc[i + 256] <<= free_bits_at_bottom(red_mask); g_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set(green_mask)); g_2_pix_alloc[i + 256] <<= free_bits_at_bottom(green_mask); b_2_pix_alloc[i + 256] = i >> (8 - number_of_bits_set(blue_mask)); b_2_pix_alloc[i + 256] <<= free_bits_at_bottom(blue_mask); /* * If we have 16-bit output depth, then we double the value * in the top word. This means that we can write out both * pixels in the pixel doubling mode with one op. It is * harmless in the normal case as storing a 32-bit value * through a short pointer will lose the top bits anyway. * A similar optimisation for Alpha for 64 bit has been * prepared for, but is not yet implemented. */ if(!thirty2) { r_2_pix_alloc[i + 256] |= (r_2_pix_alloc[i + 256]) << 16; g_2_pix_alloc[i + 256] |= (g_2_pix_alloc[i + 256]) << 16; b_2_pix_alloc[i + 256] |= (b_2_pix_alloc[i + 256]) << 16; }#ifdef SIXTYFOUR_BIT if(thirty2) { r_2_pix_alloc[i + 256] |= (r_2_pix_alloc[i + 256]) << 32; g_2_pix_alloc[i + 256] |= (g_2_pix_alloc[i + 256]) << 32; b_2_pix_alloc[i + 256] |= (b_2_pix_alloc[i + 256]) << 32; }#endif } /* * Spread out the values we have to the rest of the array so that * we do not need to check for overflow. */ for (i = 0; i < 256; i++) { r_2_pix_alloc[i] = r_2_pix_alloc[256]; r_2_pix_alloc[i+ 512] = r_2_pix_alloc[511]; g_2_pix_alloc[i] = g_2_pix_alloc[256]; g_2_pix_alloc[i+ 512] = g_2_pix_alloc[511]; b_2_pix_alloc[i] = b_2_pix_alloc[256]; b_2_pix_alloc[i+ 512] = b_2_pix_alloc[511]; } r_2_pix = r_2_pix_alloc + 256; g_2_pix = g_2_pix_alloc + 256; b_2_pix = b_2_pix_alloc + 256;}/* *-------------------------------------------------------------- * * Color16DitherImage -- * * Converts image into 16 bit color. * * Results: * None. * * Side effects: * None. * *-------------------------------------------------------------- */void Color16DitherImage(src, out)unsigned char *src[];unsigned char *out;{ unsigned char *lum = src[0]; unsigned char *cb = src[1]; unsigned char *cr = src[2]; int cols; int rows; int L, CR, CB; unsigned short *row1, *row2; unsigned char *lum2; int x, y; int cr_r; int cr_g; int cb_g; int cb_b; int cols_2; cols = coded_picture_width; rows = coded_picture_height; if (expand) { cols *= 2; rows *= 2; } cols_2 = cols/2; row1 = (unsigned short *)out; row2 = row1 + cols_2 + cols_2; lum2 = lum + cols_2 + cols_2; for (y=0; y<rows; y+=2) { for (x=0; x<cols_2; x++) { int R, G, B; CR = *cr++; CB = *cb++; cr_r = Cr_r_tab[CR]; cr_g = Cr_g_tab[CR]; cb_g = Cb_g_tab[CB]; cb_b = Cb_b_tab[CB]; L = L_tab[(int) *lum++]; R = L + cr_r; G = L + cr_g + cb_g; B = L + cb_b; *row1++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]);#ifdef INTERPOLATE if(x != cols_2 - 1) { CR = (CR + *cr) >> 1; CB = (CB + *cb) >> 1; cr_r = Cr_r_tab[CR]; cr_g = Cr_g_tab[CR]; cb_g = Cb_g_tab[CB]; cb_b = Cb_b_tab[CB]; }#endif L = L_tab[(int) *lum++]; R = L + cr_r; G = L + cr_g + cb_g; B = L + cb_b; *row1++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]); /* * Now, do second row. */#ifdef INTERPOLATE if(y != rows - 2) { CR = (CR + *(cr + cols_2 - 1)) >> 1; CB = (CB + *(cb + cols_2 - 1)) >> 1; cr_r = Cr_r_tab[CR]; cr_g = Cr_g_tab[CR]; cb_g = Cb_g_tab[CB]; cb_b = Cb_b_tab[CB]; }#endif L = L_tab[(int) *lum2++]; R = L + cr_r; G = L + cr_g + cb_g; B = L + cb_b; *row2++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]); L = L_tab[(int) *lum2++]; R = L + cr_r; G = L + cr_g + cb_g; B = L + cb_b; *row2++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]); } /* * These values are at the start of the next line, (due * to the ++'s above),but they need to be at the start * of the line after that. */ lum += cols_2 + cols_2; lum2 += cols_2 + cols_2; row1 += cols_2 + cols_2; row2 += cols_2 + cols_2; }}/* *-------------------------------------------------------------- * * Color32DitherImage -- * * Converts image into 32 bit color (or 24-bit non-packed). * * Results: * None. * * Side effects: * None. * *-------------------------------------------------------------- *//* * This is a copysoft version of the function above with ints instead * of shorts to cause a 4-byte pixel size */voidColor32DitherImage(src, out)unsigned char *src[];unsigned char *out;{ unsigned char *lum = src[0]; unsigned char *cb = src[1]; unsigned char *cr = src[2]; int cols; int rows; int L, CR, CB; unsigned int *row1, *row2; unsigned char *lum2; int x, y; int cr_r; int cr_g; int cb_g; int cb_b; int cols_2; cols = coded_picture_width; rows = coded_picture_height; if (expand) { cols *= 2; rows *= 2; } cols_2 = cols/2; row1 = (unsigned int *)out; row2 = row1 + cols_2 + cols_2; lum2 = lum + cols_2 + cols_2; for (y=0; y<rows; y+=2) { for (x=0; x<cols_2; x++) { int R, G, B; CR = *cr++; CB = *cb++; cr_r = Cr_r_tab[CR]; cr_g = Cr_g_tab[CR]; cb_g = Cb_g_tab[CB]; cb_b = Cb_b_tab[CB]; L = L_tab[(int) *lum++]; R = L + cr_r; G = L + cr_g + cb_g; B = L + cb_b; *row1++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]);#ifdef INTERPOLATE if(x != cols_2 - 1) { CR = (CR + *cr) >> 1; CB = (CB + *cb) >> 1; cr_r = Cr_r_tab[CR]; cr_g = Cr_g_tab[CR]; cb_g = Cb_g_tab[CB]; cb_b = Cb_b_tab[CB]; }#endif L = L_tab[(int) *lum++]; R = L + cr_r; G = L + cr_g + cb_g; B = L + cb_b; *row1++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]); /* * Now, do second row. */#ifdef INTERPOLATE if(y != rows - 2) { CR = (CR + *(cr + cols_2 - 1)) >> 1; CB = (CB + *(cb + cols_2 - 1)) >> 1; cr_r = Cr_r_tab[CR]; cr_g = Cr_g_tab[CR]; cb_g = Cb_g_tab[CB]; cb_b = Cb_b_tab[CB]; }#endif L = L_tab [(int) *lum2++]; R = L + cr_r; G = L + cr_g + cb_g; B = L + cb_b; *row2++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]); L = L_tab [(int) *lum2++]; R = L + cr_r; G = L + cr_g + cb_g; B = L + cb_b; *row2++ = (r_2_pix[R] | g_2_pix[G] | b_2_pix[B]); } lum += cols_2 + cols_2; lum2 += cols_2 + cols_2; row1 += cols_2 + cols_2; row2 += cols_2 + cols_2; }}#endif
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