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📄 mytype.h

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#ifndef MYTYPE_H#define MYTYPE_H#include <qstring.h> #include <time.h>typedef uchar BYTE;typedef ushort WORD;typedef uint DWORD;typedef bool BOOL;typedef QString CString;template<class TYPE>inline void ConstructElement(TYPE* pElements, int nCount){	//	ASSERT(nCount == 0 || AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));	if (nCount == 0)	{		return;	}	// first do bit-wise zero initialization	memset((void*)pElements, 0, nCount * sizeof(TYPE));		// then call the constructor(s)	for (; nCount--; pElements++)		::new((void*)pElements) TYPE;}template<class TYPE>inline void DestructElement(TYPE* pElements, int nCount){	//	ASSERT(nCount == 0 || AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));	if (nCount == 0)	{		return;	}	// call the destructor(s)	for (; nCount--; pElements++)		pElements->~TYPE();}template<class TYPE>inline void CopyElement(TYPE* pDest, const TYPE* pSrc, int nCount){	//	ASSERT(nCount == 0 || AfxIsValidAddress(pDest, nCount * sizeof(TYPE)));	//	ASSERT(nCount == 0 || AfxIsValidAddress(pSrc, nCount * sizeof(TYPE)));	if (nCount == 0)	{		return;	}	// default is element-copy using assignment	while (nCount--)		*pDest++ = *pSrc++;}/////////////////////////////////////////////////////////////////////////////// CMyArray<TYPE, ARG_TYPE>template<class TYPE, class ARG_TYPE>class CMyArray{	public:	// Construction	CMyArray();	~CMyArray();	// Attributes	int GetSize() const;	int GetUpperBound() const;	void SetSize(int nNewSize, int nGrowBy = -1);		// Operations	// Clean up	void FreeExtra();	void RemoveAll();		// Accessing elements	TYPE GetAt(int nIndex) const;	void SetAt(int nIndex, ARG_TYPE newElement);	TYPE& ElementAt(int nIndex);		// Direct Access to the element data (may return NULL)	const TYPE* GetData() const;	TYPE* GetData();		// Potentially growing the array	void SetAtGrow(int nIndex, ARG_TYPE newElement);	int Add(ARG_TYPE newElement);	int Append(const CMyArray& src);	void Copy(const CMyArray& src);		// overloaded operator helpers	TYPE operator[](int nIndex) const;	TYPE& operator[](int nIndex);		// Operations that move elements around	void InsertAt(int nIndex, ARG_TYPE newElement, int nCount = 1);	void RemoveAt(int nIndex, int nCount = 1);	void InsertAt(int nStartIndex, CMyArray* pNewArray);		// Implementation	protected:	TYPE* m_pData;   // the actual array of data	int m_nSize;     // # of elements (upperBound - 1)	int m_nMaxSize;  // max allocated	int m_nGrowBy;   // grow amount};/////////////////////////////////////////////////////////////////////////////// CMyArray<TYPE, ARG_TYPE> inline functionstemplate<class TYPE, class ARG_TYPE>inline int CMyArray<TYPE, ARG_TYPE>::GetSize() const	{ return m_nSize; }template<class TYPE, class ARG_TYPE>inline int CMyArray<TYPE, ARG_TYPE>::GetUpperBound() const	{ return m_nSize-1; }template<class TYPE, class ARG_TYPE>inline void CMyArray<TYPE, ARG_TYPE>::RemoveAll()	{ SetSize(0, -1); }template<class TYPE, class ARG_TYPE>inline TYPE CMyArray<TYPE, ARG_TYPE>::GetAt(int nIndex) const	{	if (nIndex >= 0 && nIndex < m_nSize)	{		return m_pData[nIndex];	}}template<class TYPE, class ARG_TYPE>inline void CMyArray<TYPE, ARG_TYPE>::SetAt(int nIndex, ARG_TYPE newElement)	{ 	if (nIndex >= 0 && nIndex < m_nSize)	{		m_pData[nIndex] = newElement; 	}}template<class TYPE, class ARG_TYPE>inline TYPE& CMyArray<TYPE, ARG_TYPE>::ElementAt(int nIndex)	{ 	if (nIndex >= 0 && nIndex < m_nSize)	{		return m_pData[nIndex]; 	}}template<class TYPE, class ARG_TYPE>inline const TYPE* CMyArray<TYPE, ARG_TYPE>::GetData() const	{ return (const TYPE*)m_pData; }template<class TYPE, class ARG_TYPE>inline TYPE* CMyArray<TYPE, ARG_TYPE>::GetData()	{ return (TYPE*)m_pData; }template<class TYPE, class ARG_TYPE>inline int CMyArray<TYPE, ARG_TYPE>::Add(ARG_TYPE newElement)	{ int nIndex = m_nSize;	SetAtGrow(nIndex, newElement);	return nIndex; }template<class TYPE, class ARG_TYPE>inline TYPE CMyArray<TYPE, ARG_TYPE>::operator[](int nIndex) const	{ return GetAt(nIndex); }template<class TYPE, class ARG_TYPE>inline TYPE& CMyArray<TYPE, ARG_TYPE>::operator[](int nIndex)	{ return ElementAt(nIndex); }/////////////////////////////////////////////////////////////////////////////// CMyArray<TYPE, ARG_TYPE> out-of-line functionstemplate<class TYPE, class ARG_TYPE>CMyArray<TYPE, ARG_TYPE>::CMyArray(){	m_pData = NULL;	m_nSize = m_nMaxSize = m_nGrowBy = 0;}template<class TYPE, class ARG_TYPE>CMyArray<TYPE, ARG_TYPE>::~CMyArray(){	if (this == NULL)	{		return;	}		if (m_pData != NULL)	{		DestructElement<TYPE>(m_pData, m_nSize);		delete[] (BYTE*)m_pData;	}}template<class TYPE, class ARG_TYPE>void CMyArray<TYPE, ARG_TYPE>::SetSize(int nNewSize, int nGrowBy){	if (this == NULL || nNewSize < 0)	{		return;	}		if (nGrowBy != -1)		m_nGrowBy = nGrowBy;  // set new size		if (nNewSize == 0)	{		// shrink to nothing		if (m_pData != NULL)		{			DestructElement<TYPE>(m_pData, m_nSize);			delete[] (BYTE*)m_pData;			m_pData = NULL;		}		m_nSize = m_nMaxSize = 0;	}	else if (m_pData == NULL)	{		// create one with exact size		m_pData = (TYPE*) new BYTE[nNewSize * sizeof(TYPE)];		ConstructElement<TYPE>(m_pData, nNewSize);		m_nSize = m_nMaxSize = nNewSize;	}	else if (nNewSize <= m_nMaxSize)	{		// it fits		if (nNewSize > m_nSize)		{			// initialize the new elements			ConstructElement<TYPE>(&m_pData[m_nSize], nNewSize-m_nSize);		}		else if (m_nSize > nNewSize)		{			// destroy the old elements			DestructElement<TYPE>(&m_pData[nNewSize], m_nSize-nNewSize);		}		m_nSize = nNewSize;	}	else	{		// otherwise, grow array		int nGrowBy = m_nGrowBy;		if (nGrowBy == 0)		{			// heuristically determine growth when nGrowBy == 0			//  (this avoids heap fragmentation in many situations)			nGrowBy = m_nSize / 8;			nGrowBy = (nGrowBy < 4) ? 4 : ((nGrowBy > 1024) ? 1024 : nGrowBy);		}		int nNewMax;		if (nNewSize < m_nMaxSize + nGrowBy)			nNewMax = m_nMaxSize + nGrowBy;  // granularity		else			nNewMax = nNewSize;  // no slush					if (nNewMax < m_nMaxSize)		{			return;		}					TYPE* pNewData = (TYPE*) new BYTE[nNewMax * sizeof(TYPE)];						// copy new data from old		memcpy(pNewData, m_pData, m_nSize * sizeof(TYPE));						// construct remaining elements		if (nNewSize <= m_nSize)		{			return;		}		ConstructElement<TYPE>(&pNewData[m_nSize], nNewSize-m_nSize);						// get rid of old stuff (note: no destructors called)		delete[] (BYTE*)m_pData;		m_pData = pNewData;		m_nSize = nNewSize;		m_nMaxSize = nNewMax;	}}template<class TYPE, class ARG_TYPE>int CMyArray<TYPE, ARG_TYPE>::Append(const CMyArray& src){	if (this == NULL || this == &src)	{		return -1;	}		int nOldSize = m_nSize;	SetSize(m_nSize + src.m_nSize);	CopyElement<TYPE>(m_pData + nOldSize, src.m_pData, src.m_nSize);	return nOldSize;}template<class TYPE, class ARG_TYPE>void CMyArray<TYPE, ARG_TYPE>::Copy(const CMyArray& src){	if (this == NULL || this == &src)	{		return;	}		SetSize(src.m_nSize);	CopyElement<TYPE>(m_pData, src.m_pData, src.m_nSize);}template<class TYPE, class ARG_TYPE>void CMyArray<TYPE, ARG_TYPE>::FreeExtra(){	if (this == NULL)	{		return;	}		if (m_nSize != m_nMaxSize)	{		// shrink to desired size		TYPE* pNewData = NULL;		if (m_nSize != 0)		{			pNewData = (TYPE*) new BYTE[m_nSize * sizeof(TYPE)];			// copy new data from old			memcpy(pNewData, m_pData, m_nSize * sizeof(TYPE));		}				// get rid of old stuff (note: no destructors called)		delete[] (BYTE*)m_pData;		m_pData = pNewData;		m_nMaxSize = m_nSize;	}}template<class TYPE, class ARG_TYPE>void CMyArray<TYPE, ARG_TYPE>::SetAtGrow(int nIndex, ARG_TYPE newElement){	if (this == NULL || nIndex < 0)	{		return;	}		if (nIndex >= m_nSize)		SetSize(nIndex+1, -1);	m_pData[nIndex] = newElement;}template<class TYPE, class ARG_TYPE>void CMyArray<TYPE, ARG_TYPE>::InsertAt(int nIndex, ARG_TYPE newElement, int nCount /*=1*/){	if (this == NULL || nIndex < 0 || nCount <= 0 || nIndex+nCount > m_nSize)	{		return;	}		if (nIndex >= m_nSize)	{		// adding after the end of the array		SetSize(nIndex + nCount, -1);   // grow so nIndex is valid	}	else	{		// inserting in the middle of the array		int nOldSize = m_nSize;		SetSize(m_nSize + nCount, -1);  // grow it to new size		// destroy intial data before copying over it		DestructElement<TYPE>(&m_pData[nOldSize], nCount);		// shift old data up to fill gap		memmove(&m_pData[nIndex+nCount], &m_pData[nIndex],				(nOldSize-nIndex) * sizeof(TYPE));				// re-init slots we copied from		ConstructElement<TYPE>(&m_pData[nIndex], nCount);	}		// insert new value in the gap	while (nCount--)		m_pData[nIndex++] = newElement;}template<class TYPE, class ARG_TYPE>void CMyArray<TYPE, ARG_TYPE>::RemoveAt(int nIndex, int nCount){	if (this == NULL || nIndex < 0 || nCount < 0 || nIndex+nCount > m_nSize)	{		return;	}	// just remove a range	int nMoveCount = m_nSize - (nIndex + nCount);	DestructElement<TYPE>(&m_pData[nIndex], nCount);	if (nMoveCount)		memmove(&m_pData[nIndex], &m_pData[nIndex + nCount], nMoveCount * sizeof(TYPE));	m_nSize -= nCount;}template<class TYPE, class ARG_TYPE>void CMyArray<TYPE, ARG_TYPE>::InsertAt(int nStartIndex, CMyArray* pNewArray){	if (this == NULL || nStartIndex < 0 || pNewArray == NULL)	{		return;	}		if (pNewArray->GetSize() > 0)	{		InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize());		for (int i = 0; i < pNewArray->GetSize(); i++)			SetAt(nStartIndex + i, pNewArray->GetAt(i));	}}typedef CMyArray<BYTE, BYTE> CByteArray;typedef CMyArray<WORD, WORD> CWordArray;//typedef CMyArray CArray;#endif /////////////////////////////////////////////////////////////////////////////

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