dlgmap.h
来自「是一款非常经典的推箱子游戏」· C头文件 代码 · 共 47 行
H
47 行
#if !defined(AFX_DLGMAP_H__83380E2D_14BA_44F9_8E5F_70DB358B08AA__INCLUDED_)
#define AFX_DLGMAP_H__83380E2D_14BA_44F9_8E5F_70DB358B08AA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgMap.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgMap dialog
class CDlgMap : public CDialog
{
// Construction
public:
CDlgMap(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgMap)
enum { IDD = IDD_MAP };
int m_map;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgMap)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgMap)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGMAP_H__83380E2D_14BA_44F9_8E5F_70DB358B08AA__INCLUDED_)
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