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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN""http://www.w3.org/TR/REC-html40/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Fri Apr 18 11:17:00 PDT 2003 --><TITLE>PickRotateBehavior (Java 3D API)</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../../stylesheet.css" TITLE="Style"></HEAD><SCRIPT>function asd(){parent.document.title="PickRotateBehavior (Java 3D API)";}</SCRIPT><BODY BGCOLOR="white" onload="asd();"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html"><B>PREV CLASS</B></A> <A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickTranslateBehavior.html"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../../../index.html" TARGET="_top"><B>FRAMES</B></A> <A HREF="PickRotateBehavior.html" TARGET="_top"><B>NO FRAMES</B></A> <SCRIPT> <!-- if(window==top) { document.writeln('<A HREF="../../../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A>'); } //--></SCRIPT><NOSCRIPT><A HREF="../../../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#fields_inherited_from_class_com.sun.j3d.utils.picking.behaviors.PickMouseBehavior">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">com.sun.j3d.utils.picking.behaviors</FONT><BR>Class PickRotateBehavior</H2><PRE>java.lang.Object | +--<A HREF="../../../../../../javax/media/j3d/SceneGraphObject.html">javax.media.j3d.SceneGraphObject</A> | +--<A HREF="../../../../../../javax/media/j3d/Node.html">javax.media.j3d.Node</A> | +--<A HREF="../../../../../../javax/media/j3d/Leaf.html">javax.media.j3d.Leaf</A> | +--<A HREF="../../../../../../javax/media/j3d/Behavior.html">javax.media.j3d.Behavior</A> | +--<A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html">com.sun.j3d.utils.picking.behaviors.PickMouseBehavior</A> | +--<B>com.sun.j3d.utils.picking.behaviors.PickRotateBehavior</B></PRE><DL><DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../../../com/sun/j3d/utils/behaviors/mouse/MouseBehaviorCallback.html">MouseBehaviorCallback</A></DD></DL><HR><DL><DT>public class <B>PickRotateBehavior</B><DT>extends <A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html">PickMouseBehavior</A><DT>implements <A HREF="../../../../../../com/sun/j3d/utils/behaviors/mouse/MouseBehaviorCallback.html">MouseBehaviorCallback</A></DL><P>A mouse behavior that allows user to pick and drag scene graph objects. Common usage: <p> 1. Create your scene graph. <p> 2. Create this behavior with root and canvas. <p> <blockquote><pre> PickRotateBehavior behavior = new PickRotateBehavior(canvas, root, bounds); root.addChild(behavior); </pre></blockquote> <p> The above behavior will monitor for any picking events on the scene graph (below root node) and handle mouse drags on pick hits. Note the root node can also be a subgraph node of the scene graph (rather than the topmost).<P><P><HR><P><!-- ======== NESTED CLASS SUMMARY ======== --><!-- =========== FIELD SUMMARY =========== --><A NAME="field_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Field Summary</B></FONT></TD></TR></TABLE> <A NAME="fields_inherited_from_class_com.sun.j3d.utils.picking.behaviors.PickMouseBehavior"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class com.sun.j3d.utils.picking.behaviors.<A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html">PickMouseBehavior</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html#buttonPress">buttonPress</A>, <A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html#conditions">conditions</A>, <A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html#currGrp">currGrp</A>, <A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html#debug">debug</A>, <A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html#mevent">mevent</A>, <A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html#pickCanvas">pickCanvas</A>, <A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickMouseBehavior.html#wakeupCondition">wakeupCondition</A></CODE></TD></TR></TABLE> <A NAME="fields_inherited_from_class_javax.media.j3d.Node"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class javax.media.j3d.<A HREF="../../../../../../javax/media/j3d/Node.html">Node</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../../javax/media/j3d/Node.html#ALLOW_AUTO_COMPUTE_BOUNDS_READ">ALLOW_AUTO_COMPUTE_BOUNDS_READ</A>, <A HREF="../../../../../../javax/media/j3d/Node.html#ALLOW_AUTO_COMPUTE_BOUNDS_WRITE">ALLOW_AUTO_COMPUTE_BOUNDS_WRITE</A>, <A HREF="../../../../../../javax/media/j3d/Node.html#ALLOW_BOUNDS_READ">ALLOW_BOUNDS_READ</A>, <A HREF="../../../../../../javax/media/j3d/Node.html#ALLOW_BOUNDS_WRITE">ALLOW_BOUNDS_WRITE</A>, <A HREF="../../../../../../javax/media/j3d/Node.html#ALLOW_COLLIDABLE_READ">ALLOW_COLLIDABLE_READ</A>, <A HREF="../../../../../../javax/media/j3d/Node.html#ALLOW_COLLIDABLE_WRITE">ALLOW_COLLIDABLE_WRITE</A>, <A HREF="../../../../../../javax/media/j3d/Node.html#ALLOW_LOCAL_TO_VWORLD_READ">ALLOW_LOCAL_TO_VWORLD_READ</A>, <A HREF="../../../../../../javax/media/j3d/Node.html#ALLOW_PICKABLE_READ">ALLOW_PICKABLE_READ</A>, <A HREF="../../../../../../javax/media/j3d/Node.html#ALLOW_PICKABLE_WRITE">ALLOW_PICKABLE_WRITE</A>, <A HREF="../../../../../../javax/media/j3d/Node.html#ENABLE_COLLISION_REPORTING">ENABLE_COLLISION_REPORTING</A>, <A HREF="../../../../../../javax/media/j3d/Node.html#ENABLE_PICK_REPORTING">ENABLE_PICK_REPORTING</A></CODE></TD></TR></TABLE> <A NAME="fields_inherited_from_class_com.sun.j3d.utils.behaviors.mouse.MouseBehaviorCallback"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from interface com.sun.j3d.utils.behaviors.mouse.<A HREF="../../../../../../com/sun/j3d/utils/behaviors/mouse/MouseBehaviorCallback.html">MouseBehaviorCallback</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../../com/sun/j3d/utils/behaviors/mouse/MouseBehaviorCallback.html#ROTATE">ROTATE</A>, <A HREF="../../../../../../com/sun/j3d/utils/behaviors/mouse/MouseBehaviorCallback.html#TRANSLATE">TRANSLATE</A>, <A HREF="../../../../../../com/sun/j3d/utils/behaviors/mouse/MouseBehaviorCallback.html#ZOOM">ZOOM</A></CODE></TD></TR></TABLE> <!-- ======== CONSTRUCTOR SUMMARY ======== --><A NAME="constructor_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Constructor Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickRotateBehavior.html#PickRotateBehavior(javax.media.j3d.BranchGroup, javax.media.j3d.Canvas3D, javax.media.j3d.Bounds)">PickRotateBehavior</A></B>(<A HREF="../../../../../../javax/media/j3d/BranchGroup.html">BranchGroup</A> root, <A HREF="../../../../../../javax/media/j3d/Canvas3D.html">Canvas3D</A> canvas, <A HREF="../../../../../../javax/media/j3d/Bounds.html">Bounds</A> bounds)</CODE><BR> Creates a pick/rotate behavior that waits for user mouse events for the scene graph.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickRotateBehavior.html#PickRotateBehavior(javax.media.j3d.BranchGroup, javax.media.j3d.Canvas3D, javax.media.j3d.Bounds, int)">PickRotateBehavior</A></B>(<A HREF="../../../../../../javax/media/j3d/BranchGroup.html">BranchGroup</A> root, <A HREF="../../../../../../javax/media/j3d/Canvas3D.html">Canvas3D</A> canvas, <A HREF="../../../../../../javax/media/j3d/Bounds.html">Bounds</A> bounds, int pickMode)</CODE><BR> Creates a pick/rotate behavior that waits for user mouse events for the scene graph.</TD></TR></TABLE> <!-- ========== METHOD SUMMARY =========== --><A NAME="method_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Method Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickRotateBehavior.html#setupCallback(com.sun.j3d.utils.picking.behaviors.PickingCallback)">setupCallback</A></B>(<A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickingCallback.html">PickingCallback</A> callback)</CODE><BR> Register the class @param callback to be called each time the picked object moves</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../../com/sun/j3d/utils/picking/behaviors/PickRotateBehavior.html#transformChanged(int, javax.media.j3d.Transform3D)">transformChanged</A></B>(int type, <A HREF="../../../../../../javax/media/j3d/Transform3D.html">Transform3D</A> transform)</CODE><BR> Callback method from MouseRotate This is used when the Picking callback is enabled</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor">
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