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📄 pickobject.html

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 <code>BranchGroup</code> (specified in the PickObject constructor) that intersect with the ray that starts at the viewer  position and points into the scene in the direction of (xpos, ypos)  in the window space.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../../../javax/media/j3d/SceneGraphPath.html">SceneGraphPath</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickAny(int, int)">pickAny</A></B>(int&nbsp;xpos,        int&nbsp;ypos)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Returns a reference to any item that is Pickable below the specified <code>BranchGroup</code> (specified in the PickObject constructor) which  intersects with the ray that starts at the viewer  position and points into the scene in the direction of (xpos, ypos) in  window space.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../../../javax/media/j3d/SceneGraphPath.html">SceneGraphPath</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickAny(int, int, int)">pickAny</A></B>(int&nbsp;xpos,        int&nbsp;ypos,        int&nbsp;flag)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Returns a reference to any item that is Pickable below the specified <code>BranchGroup</code> (specified in the PickObject constructor) which  intersects with the ray that starts at the viewer  position and points into the scene in the direction of (xpos, ypos) in  window space.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../../../javax/media/j3d/SceneGraphPath.html">SceneGraphPath</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickClosest(int, int)">pickClosest</A></B>(int&nbsp;xpos,            int&nbsp;ypos)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Returns a reference to the item that is closest to the viewer and is Pickable below the <code>BranchGroup</code> (specified in the PickObject constructor) which intersects with the ray that starts at  the viewer position and points into the scene in the direction of (xpos, ypos) in the window space.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../../../javax/media/j3d/SceneGraphPath.html">SceneGraphPath</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickClosest(int, int, int)">pickClosest</A></B>(int&nbsp;xpos,            int&nbsp;ypos,            int&nbsp;flag)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Returns a reference to the item that is closest to the viewer and is Pickable below the <code>BranchGroup</code> (specified in the PickObject constructor) which intersects with the ray that starts at  the viewer position and points into the scene in the direction of (xpos, ypos) in the window space.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../../../javax/media/j3d/Node.html">Node</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickNode(javax.media.j3d.SceneGraphPath, int)">pickNode</A></B>(<A HREF="../../../../../../javax/media/j3d/SceneGraphPath.html">SceneGraphPath</A>&nbsp;sgPath,         int&nbsp;flags)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Returns a reference to a Pickable Node that is of the specified type that is contained in the specified SceneGraphPath.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>&nbsp;<A HREF="../../../../../../javax/media/j3d/Node.html">Node</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickNode(javax.media.j3d.SceneGraphPath, int, int)">pickNode</A></B>(<A HREF="../../../../../../javax/media/j3d/SceneGraphPath.html">SceneGraphPath</A>&nbsp;sgPath,         int&nbsp;flags,         int&nbsp;occurrence)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<B>Deprecated.</B>&nbsp;Returns a reference to a Pickable Node that is of the specified type that is contained in the specified SceneGraphPath.</TD></TR></TABLE>&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Methods inherited from class java.lang.Object</B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD></TR></TABLE>&nbsp;<P><!-- ============ FIELD DETAIL =========== --><A NAME="field_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Field Detail</B></FONT></TD></TR></TABLE><A NAME="SHAPE3D"><!-- --></A><H3>SHAPE3D</H3><PRE>public static final int <B>SHAPE3D</B></PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>A flag to indicate to the pickNode method to return a <code>Shape3D</code> node from  a given <code>SceneGraphPath</code>.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickNode(javax.media.j3d.SceneGraphPath, int)"><CODE>pickNode(javax.media.j3d.SceneGraphPath, int)</CODE></A>, <A HREF="../../../../../../constant-values.html#com.sun.j3d.utils.behaviors.picking.PickObject.SHAPE3D">Constant Field Values</A></DL></DL><HR><A NAME="MORPH"><!-- --></A><H3>MORPH</H3><PRE>public static final int <B>MORPH</B></PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>A flag to indicate to the pickNode method to return a <code>Morph</code> node from  a given <code>SceneGraphPath</code>.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickNode(javax.media.j3d.SceneGraphPath, int)"><CODE>pickNode(javax.media.j3d.SceneGraphPath, int)</CODE></A>, <A HREF="../../../../../../constant-values.html#com.sun.j3d.utils.behaviors.picking.PickObject.MORPH">Constant Field Values</A></DL></DL><HR><A NAME="PRIMITIVE"><!-- --></A><H3>PRIMITIVE</H3><PRE>public static final int <B>PRIMITIVE</B></PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>A flag to indicate to the pickNode method to return a <code>Primitive</code> node  from a given <code>SceneGraphPath</code>.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickNode(javax.media.j3d.SceneGraphPath, int)"><CODE>pickNode(javax.media.j3d.SceneGraphPath, int)</CODE></A>, <A HREF="../../../../../../constant-values.html#com.sun.j3d.utils.behaviors.picking.PickObject.PRIMITIVE">Constant Field Values</A></DL></DL><HR><A NAME="LINK"><!-- --></A><H3>LINK</H3><PRE>public static final int <B>LINK</B></PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>A flag to indicate to the pickNode method to return a <code>Link</code> node from  a given <code>SceneGraphPath</code>.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickNode(javax.media.j3d.SceneGraphPath, int)"><CODE>pickNode(javax.media.j3d.SceneGraphPath, int)</CODE></A>, <A HREF="../../../../../../constant-values.html#com.sun.j3d.utils.behaviors.picking.PickObject.LINK">Constant Field Values</A></DL></DL><HR><A NAME="GROUP"><!-- --></A><H3>GROUP</H3><PRE>public static final int <B>GROUP</B></PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>A flag to indicate to the pickNode method to return a <code>Group</code> node from  a given <code>SceneGraphPath</code>.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickNode(javax.media.j3d.SceneGraphPath, int)"><CODE>pickNode(javax.media.j3d.SceneGraphPath, int)</CODE></A>, <A HREF="../../../../../../constant-values.html#com.sun.j3d.utils.behaviors.picking.PickObject.GROUP">Constant Field Values</A></DL></DL><HR><A NAME="TRANSFORM_GROUP"><!-- --></A><H3>TRANSFORM_GROUP</H3><PRE>public static final int <B>TRANSFORM_GROUP</B></PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>A flag to indicate to the pickNode method to return a <code>TransformGroup</code>  node from a given <code>SceneGraphPath</code>.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickNode(javax.media.j3d.SceneGraphPath, int)"><CODE>pickNode(javax.media.j3d.SceneGraphPath, int)</CODE></A>, <A HREF="../../../../../../constant-values.html#com.sun.j3d.utils.behaviors.picking.PickObject.TRANSFORM_GROUP">Constant Field Values</A></DL></DL><HR><A NAME="BRANCH_GROUP"><!-- --></A><H3>BRANCH_GROUP</H3><PRE>public static final int <B>BRANCH_GROUP</B></PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>A flag to indicate to the pickNode method to return a <code>BranchGroup</code>  node from a given <code>SceneGraphPath</code>.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickNode(javax.media.j3d.SceneGraphPath, int)"><CODE>pickNode(javax.media.j3d.SceneGraphPath, int)</CODE></A>, <A HREF="../../../../../../constant-values.html#com.sun.j3d.utils.behaviors.picking.PickObject.BRANCH_GROUP">Constant Field Values</A></DL></DL><HR><A NAME="SWITCH"><!-- --></A><H3>SWITCH</H3><PRE>public static final int <B>SWITCH</B></PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>A flag to indicate to the pickNode method to return a <code>Switch</code> node from  a given <code>SceneGraphPath</code>.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../../../com/sun/j3d/utils/behaviors/picking/PickObject.html#pickNode(javax.media.j3d.SceneGraphPath, int)"><CODE>pickNode(javax.media.j3d.SceneGraphPath, int)</CODE></A>, <A HREF="../../../../../../constant-values.html#com.sun.j3d.utils.behaviors.picking.PickObject.SWITCH">Constant Field Values</A></DL></DL><HR><A NAME="USE_GEOMETRY"><!-- --></A><H3>USE_GEOMETRY</H3><PRE>public static final int <B>USE_GEOMETRY</B></PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>Set this flag if you want to pick by geometry.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../../../constant-values.html#com.sun.j3d.utils.behaviors.picking.PickObject.USE_GEOMETRY">Constant Field Values</A></DL></DL><HR><A NAME="USE_BOUNDS"><!-- --></A><H3>USE_BOUNDS</H3><PRE>public static final int <B>USE_BOUNDS</B></PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>Set this flag if you want to pick by bounds.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../../../constant-values.html#com.sun.j3d.utils.behaviors.picking.PickObject.USE_BOUNDS">Constant Field Values</A></DL></DL><!-- ========= CONSTRUCTOR DETAIL ======== --><A NAME="constructor_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Constructor Detail</B></FONT></TD></TR></TABLE><A NAME="PickObject(javax.media.j3d.Canvas3D, javax.media.j3d.BranchGroup)"><!-- --></A><H3>PickObject</H3><PRE>public <B>PickObject</B>(<A HREF="../../../../../../javax/media/j3d/Canvas3D.html">Canvas3D</A>&nbsp;c,                  <A HREF="../../../../../../javax/media/j3d/BranchGroup.html">BranchGroup</A>&nbsp;root)</PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>Creates a PickObject.<P><DT><B>Parameters:</B><DD><CODE>c</CODE> - Current J3D canvas.<DD><CODE>root</CODE> - The portion of the scenegraph for which picking is to occur on.  It has to be a <code>BranchGroup</code>.<DT><B>See Also:</B><DD><A HREF="../../../../../../javax/media/j3d/BranchGroup.html"><CODE>BranchGroup</CODE></A>, <A HREF="../../../../../../javax/media/j3d/Canvas3D.html"><CODE>Canvas3D</CODE></A></DL><!-- ============ METHOD DETAIL ========== --><A NAME="method_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Method Detail</B></FONT></TD></TR></TABLE><A NAME="generatePickRay(int, int)"><!-- --></A><H3>generatePickRay</H3><PRE>public <A HREF="../../../../../../javax/media/j3d/PickShape.html">PickShape</A> <B>generatePickRay</B>(int&nbsp;xpos,                                 int&nbsp;ypos)</PRE><DL><DD><B>Deprecated.</B>&nbsp;<DD>Creates a PickRay that starts at the viewer position and points into the scene in the direction of (xpos, ypos) specified in window space.

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