⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 sphere.html

📁 这是一个JAVA的代码
💻 HTML
📖 第 1 页 / 共 3 页
字号:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN""http://www.w3.org/TR/REC-html40/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Fri Apr 18 11:16:59 PDT 2003 --><TITLE>Sphere (Java 3D API)</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../stylesheet.css" TITLE="Style"></HEAD><SCRIPT>function asd(){parent.document.title="Sphere (Java 3D API)";}</SCRIPT><BODY BGCOLOR="white" onload="asd();"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;<A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html"><B>PREV CLASS</B></A>&nbsp;&nbsp;<A HREF="../../../../../com/sun/j3d/utils/geometry/Stripifier.html"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../../../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="Sphere.html" TARGET="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT>  <!--  if(window==top) {    document.writeln('<A HREF="../../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT><A HREF="../../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">com.sun.j3d.utils.geometry</FONT><BR>Class  Sphere</H2><PRE>java.lang.Object  |  +--<A HREF="../../../../../javax/media/j3d/SceneGraphObject.html">javax.media.j3d.SceneGraphObject</A>        |        +--<A HREF="../../../../../javax/media/j3d/Node.html">javax.media.j3d.Node</A>              |              +--<A HREF="../../../../../javax/media/j3d/Group.html">javax.media.j3d.Group</A>                    |                    +--<A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html">com.sun.j3d.utils.geometry.Primitive</A>                          |                          +--<B>com.sun.j3d.utils.geometry.Sphere</B></PRE><HR><DL><DT>public class <B>Sphere</B><DT>extends <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html">Primitive</A></DL><P>Sphere is a geometry primitive created with a given radius and resolution. It is centered at the origin. <p> When a texture is applied to a Sphere, it is mapped CCW from the back of the sphere. <p> By default all primitives with the same parameters share their geometry (e.g., you can have 50 shperes in your scene, but the geometry is stored only once). A change to one primitive will effect all shared nodes.  Another implication of this implementation is that the capabilities of the geometry are shared, and once one of the shared nodes is live, the capabilities cannot be set.  Use the GEOMETRY_NOT_SHARED flag if you do not wish to share geometry among primitives with the same parameters.<P><P><HR><P><!-- ======== NESTED CLASS SUMMARY ======== --><!-- =========== FIELD SUMMARY =========== --><A NAME="field_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Field Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static&nbsp;int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#BODY">BODY</A></B></CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sphere shape identifier, used by <code>getShape</code>.</TD></TR></TABLE>&nbsp;<A NAME="fields_inherited_from_class_com.sun.j3d.utils.geometry.Primitive"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class com.sun.j3d.utils.geometry.<A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html">Primitive</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#ENABLE_APPEARANCE_MODIFY">ENABLE_APPEARANCE_MODIFY</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#ENABLE_GEOMETRY_PICKING">ENABLE_GEOMETRY_PICKING</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GENERATE_NORMALS">GENERATE_NORMALS</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GENERATE_NORMALS_INWARD">GENERATE_NORMALS_INWARD</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GENERATE_TEXTURE_COORDS">GENERATE_TEXTURE_COORDS</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GEOMETRY_NOT_SHARED">GEOMETRY_NOT_SHARED</A></CODE></TD></TR></TABLE>&nbsp;<A NAME="fields_inherited_from_class_javax.media.j3d.Group"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class javax.media.j3d.<A HREF="../../../../../javax/media/j3d/Group.html">Group</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_CHILDREN_EXTEND">ALLOW_CHILDREN_EXTEND</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_CHILDREN_READ">ALLOW_CHILDREN_READ</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_CHILDREN_WRITE">ALLOW_CHILDREN_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_COLLISION_BOUNDS_READ">ALLOW_COLLISION_BOUNDS_READ</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_COLLISION_BOUNDS_WRITE">ALLOW_COLLISION_BOUNDS_WRITE</A></CODE></TD></TR></TABLE>&nbsp;<A NAME="fields_inherited_from_class_javax.media.j3d.Node"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class javax.media.j3d.<A HREF="../../../../../javax/media/j3d/Node.html">Node</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_AUTO_COMPUTE_BOUNDS_READ">ALLOW_AUTO_COMPUTE_BOUNDS_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_AUTO_COMPUTE_BOUNDS_WRITE">ALLOW_AUTO_COMPUTE_BOUNDS_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_BOUNDS_READ">ALLOW_BOUNDS_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_BOUNDS_WRITE">ALLOW_BOUNDS_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_COLLIDABLE_READ">ALLOW_COLLIDABLE_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_COLLIDABLE_WRITE">ALLOW_COLLIDABLE_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_LOCAL_TO_VWORLD_READ">ALLOW_LOCAL_TO_VWORLD_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_PICKABLE_READ">ALLOW_PICKABLE_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_PICKABLE_WRITE">ALLOW_PICKABLE_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ENABLE_COLLISION_REPORTING">ENABLE_COLLISION_REPORTING</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ENABLE_PICK_REPORTING">ENABLE_PICK_REPORTING</A></CODE></TD></TR></TABLE>&nbsp;<!-- ======== CONSTRUCTOR SUMMARY ======== --><A NAME="constructor_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Constructor Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere()">Sphere</A></B>()</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a default Sphere of radius of 1.0.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere(float)">Sphere</A></B>(float&nbsp;radius)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a Sphere of a given radius.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere(float, javax.media.j3d.Appearance)">Sphere</A></B>(float&nbsp;radius,       <A HREF="../../../../../javax/media/j3d/Appearance.html">Appearance</A>&nbsp;ap)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a Sphere of a given radius and appearance.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere(float, int, javax.media.j3d.Appearance)">Sphere</A></B>(float&nbsp;radius,       int&nbsp;primflags,       <A HREF="../../../../../javax/media/j3d/Appearance.html">Appearance</A>&nbsp;ap)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a Sphere of a given radius and appearance with   additional parameters specified by the Primitive flags.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere(float, int, int)">Sphere</A></B>(float&nbsp;radius,       int&nbsp;primflags,       int&nbsp;divisions)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a Sphere of a given radius and number of divisions   with additional parameters specified by the Primitive flags.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere(float, int, int, javax.media.j3d.Appearance)">Sphere</A></B>(float&nbsp;radius,       int&nbsp;primflags,       int&nbsp;divisions,       <A HREF="../../../../../javax/media/j3d/Appearance.html">Appearance</A>&nbsp;ap)</CODE><BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a customized Sphere of a given radius,    number of divisions, and appearance, with additional parameters   specified by the Primitive flags.</TD></TR></TABLE>&nbsp;<!-- ========== METHOD SUMMARY =========== --><A NAME="method_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Method Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -