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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN""http://www.w3.org/TR/REC-html40/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Fri Apr 18 11:16:59 PDT 2003 --><TITLE>Sphere (Java 3D API)</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../stylesheet.css" TITLE="Style"></HEAD><SCRIPT>function asd(){parent.document.title="Sphere (Java 3D API)";}</SCRIPT><BODY BGCOLOR="white" onload="asd();"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html"><B>PREV CLASS</B></A> <A HREF="../../../../../com/sun/j3d/utils/geometry/Stripifier.html"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../../index.html" TARGET="_top"><B>FRAMES</B></A> <A HREF="Sphere.html" TARGET="_top"><B>NO FRAMES</B></A> <SCRIPT> <!-- if(window==top) { document.writeln('<A HREF="../../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A>'); } //--></SCRIPT><NOSCRIPT><A HREF="../../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">com.sun.j3d.utils.geometry</FONT><BR>Class Sphere</H2><PRE>java.lang.Object | +--<A HREF="../../../../../javax/media/j3d/SceneGraphObject.html">javax.media.j3d.SceneGraphObject</A> | +--<A HREF="../../../../../javax/media/j3d/Node.html">javax.media.j3d.Node</A> | +--<A HREF="../../../../../javax/media/j3d/Group.html">javax.media.j3d.Group</A> | +--<A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html">com.sun.j3d.utils.geometry.Primitive</A> | +--<B>com.sun.j3d.utils.geometry.Sphere</B></PRE><HR><DL><DT>public class <B>Sphere</B><DT>extends <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html">Primitive</A></DL><P>Sphere is a geometry primitive created with a given radius and resolution. It is centered at the origin. <p> When a texture is applied to a Sphere, it is mapped CCW from the back of the sphere. <p> By default all primitives with the same parameters share their geometry (e.g., you can have 50 shperes in your scene, but the geometry is stored only once). A change to one primitive will effect all shared nodes. Another implication of this implementation is that the capabilities of the geometry are shared, and once one of the shared nodes is live, the capabilities cannot be set. Use the GEOMETRY_NOT_SHARED flag if you do not wish to share geometry among primitives with the same parameters.<P><P><HR><P><!-- ======== NESTED CLASS SUMMARY ======== --><!-- =========== FIELD SUMMARY =========== --><A NAME="field_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Field Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#BODY">BODY</A></B></CODE><BR> Sphere shape identifier, used by <code>getShape</code>.</TD></TR></TABLE> <A NAME="fields_inherited_from_class_com.sun.j3d.utils.geometry.Primitive"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class com.sun.j3d.utils.geometry.<A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html">Primitive</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#ENABLE_APPEARANCE_MODIFY">ENABLE_APPEARANCE_MODIFY</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#ENABLE_GEOMETRY_PICKING">ENABLE_GEOMETRY_PICKING</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GENERATE_NORMALS">GENERATE_NORMALS</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GENERATE_NORMALS_INWARD">GENERATE_NORMALS_INWARD</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GENERATE_TEXTURE_COORDS">GENERATE_TEXTURE_COORDS</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GEOMETRY_NOT_SHARED">GEOMETRY_NOT_SHARED</A></CODE></TD></TR></TABLE> <A NAME="fields_inherited_from_class_javax.media.j3d.Group"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class javax.media.j3d.<A HREF="../../../../../javax/media/j3d/Group.html">Group</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_CHILDREN_EXTEND">ALLOW_CHILDREN_EXTEND</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_CHILDREN_READ">ALLOW_CHILDREN_READ</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_CHILDREN_WRITE">ALLOW_CHILDREN_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_COLLISION_BOUNDS_READ">ALLOW_COLLISION_BOUNDS_READ</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_COLLISION_BOUNDS_WRITE">ALLOW_COLLISION_BOUNDS_WRITE</A></CODE></TD></TR></TABLE> <A NAME="fields_inherited_from_class_javax.media.j3d.Node"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class javax.media.j3d.<A HREF="../../../../../javax/media/j3d/Node.html">Node</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_AUTO_COMPUTE_BOUNDS_READ">ALLOW_AUTO_COMPUTE_BOUNDS_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_AUTO_COMPUTE_BOUNDS_WRITE">ALLOW_AUTO_COMPUTE_BOUNDS_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_BOUNDS_READ">ALLOW_BOUNDS_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_BOUNDS_WRITE">ALLOW_BOUNDS_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_COLLIDABLE_READ">ALLOW_COLLIDABLE_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_COLLIDABLE_WRITE">ALLOW_COLLIDABLE_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_LOCAL_TO_VWORLD_READ">ALLOW_LOCAL_TO_VWORLD_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_PICKABLE_READ">ALLOW_PICKABLE_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_PICKABLE_WRITE">ALLOW_PICKABLE_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ENABLE_COLLISION_REPORTING">ENABLE_COLLISION_REPORTING</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ENABLE_PICK_REPORTING">ENABLE_PICK_REPORTING</A></CODE></TD></TR></TABLE> <!-- ======== CONSTRUCTOR SUMMARY ======== --><A NAME="constructor_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Constructor Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere()">Sphere</A></B>()</CODE><BR> Constructs a default Sphere of radius of 1.0.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere(float)">Sphere</A></B>(float radius)</CODE><BR> Constructs a Sphere of a given radius.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere(float, javax.media.j3d.Appearance)">Sphere</A></B>(float radius, <A HREF="../../../../../javax/media/j3d/Appearance.html">Appearance</A> ap)</CODE><BR> Constructs a Sphere of a given radius and appearance.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere(float, int, javax.media.j3d.Appearance)">Sphere</A></B>(float radius, int primflags, <A HREF="../../../../../javax/media/j3d/Appearance.html">Appearance</A> ap)</CODE><BR> Constructs a Sphere of a given radius and appearance with additional parameters specified by the Primitive flags.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere(float, int, int)">Sphere</A></B>(float radius, int primflags, int divisions)</CODE><BR> Constructs a Sphere of a given radius and number of divisions with additional parameters specified by the Primitive flags.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Sphere.html#Sphere(float, int, int, javax.media.j3d.Appearance)">Sphere</A></B>(float radius, int primflags, int divisions, <A HREF="../../../../../javax/media/j3d/Appearance.html">Appearance</A> ap)</CODE><BR> Constructs a customized Sphere of a given radius, number of divisions, and appearance, with additional parameters specified by the Primitive flags.</TD></TR></TABLE> <!-- ========== METHOD SUMMARY =========== --><A NAME="method_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Method Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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