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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN""http://www.w3.org/TR/REC-html40/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Fri Apr 18 11:16:58 PDT 2003 --><TITLE>Cylinder (Java 3D API)</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../stylesheet.css" TITLE="Style"></HEAD><SCRIPT>function asd(){parent.document.title="Cylinder (Java 3D API)";}</SCRIPT><BODY BGCOLOR="white" onload="asd();"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../../com/sun/j3d/utils/geometry/Cone.html"><B>PREV CLASS</B></A> <A HREF="../../../../../com/sun/j3d/utils/geometry/GeometryInfo.html"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../../index.html" TARGET="_top"><B>FRAMES</B></A> <A HREF="Cylinder.html" TARGET="_top"><B>NO FRAMES</B></A> <SCRIPT> <!-- if(window==top) { document.writeln('<A HREF="../../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A>'); } //--></SCRIPT><NOSCRIPT><A HREF="../../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">com.sun.j3d.utils.geometry</FONT><BR>Class Cylinder</H2><PRE>java.lang.Object | +--<A HREF="../../../../../javax/media/j3d/SceneGraphObject.html">javax.media.j3d.SceneGraphObject</A> | +--<A HREF="../../../../../javax/media/j3d/Node.html">javax.media.j3d.Node</A> | +--<A HREF="../../../../../javax/media/j3d/Group.html">javax.media.j3d.Group</A> | +--<A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html">com.sun.j3d.utils.geometry.Primitive</A> | +--<B>com.sun.j3d.utils.geometry.Cylinder</B></PRE><HR><DL><DT>public class <B>Cylinder</B><DT>extends <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html">Primitive</A></DL><P>Cylinder is a geometry primitive defined with a radius and a height. It is a capped cylinder centered at the origin with its central axis aligned along the Y-axis. <p> When a texture is applied to a cylinder, the texture is applied to the caps and the body different. A texture is mapped CCW from the back of the body. The top and bottom caps are mapped such that the texture appears front facing when the caps are rotated 90 degrees toward the viewer. <p> By default all primitives with the same parameters share their geometry (e.g., you can have 50 shperes in your scene, but the geometry is stored only once). A change to one primitive will effect all shared nodes. Another implication of this implementation is that the capabilities of the geometry are shared, and once one of the shared nodes is live, the capabilities cannot be set. Use the GEOMETRY_NOT_SHARED flag if you do not wish to share geometry among primitives with the same parameters.<P><P><HR><P><!-- ======== NESTED CLASS SUMMARY ======== --><!-- =========== FIELD SUMMARY =========== --><A NAME="field_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Field Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Cylinder.html#BODY">BODY</A></B></CODE><BR> Designates the body of the cylinder.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Cylinder.html#BOTTOM">BOTTOM</A></B></CODE><BR> Designates the bottom end-cap of the cylinder.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>static int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Cylinder.html#TOP">TOP</A></B></CODE><BR> Designates the top end-cap of the cylinder.</TD></TR></TABLE> <A NAME="fields_inherited_from_class_com.sun.j3d.utils.geometry.Primitive"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class com.sun.j3d.utils.geometry.<A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html">Primitive</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#ENABLE_APPEARANCE_MODIFY">ENABLE_APPEARANCE_MODIFY</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#ENABLE_GEOMETRY_PICKING">ENABLE_GEOMETRY_PICKING</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GENERATE_NORMALS">GENERATE_NORMALS</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GENERATE_NORMALS_INWARD">GENERATE_NORMALS_INWARD</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GENERATE_TEXTURE_COORDS">GENERATE_TEXTURE_COORDS</A>, <A HREF="../../../../../com/sun/j3d/utils/geometry/Primitive.html#GEOMETRY_NOT_SHARED">GEOMETRY_NOT_SHARED</A></CODE></TD></TR></TABLE> <A NAME="fields_inherited_from_class_javax.media.j3d.Group"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class javax.media.j3d.<A HREF="../../../../../javax/media/j3d/Group.html">Group</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_CHILDREN_EXTEND">ALLOW_CHILDREN_EXTEND</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_CHILDREN_READ">ALLOW_CHILDREN_READ</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_CHILDREN_WRITE">ALLOW_CHILDREN_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_COLLISION_BOUNDS_READ">ALLOW_COLLISION_BOUNDS_READ</A>, <A HREF="../../../../../javax/media/j3d/Group.html#ALLOW_COLLISION_BOUNDS_WRITE">ALLOW_COLLISION_BOUNDS_WRITE</A></CODE></TD></TR></TABLE> <A NAME="fields_inherited_from_class_javax.media.j3d.Node"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from class javax.media.j3d.<A HREF="../../../../../javax/media/j3d/Node.html">Node</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_AUTO_COMPUTE_BOUNDS_READ">ALLOW_AUTO_COMPUTE_BOUNDS_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_AUTO_COMPUTE_BOUNDS_WRITE">ALLOW_AUTO_COMPUTE_BOUNDS_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_BOUNDS_READ">ALLOW_BOUNDS_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_BOUNDS_WRITE">ALLOW_BOUNDS_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_COLLIDABLE_READ">ALLOW_COLLIDABLE_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_COLLIDABLE_WRITE">ALLOW_COLLIDABLE_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_LOCAL_TO_VWORLD_READ">ALLOW_LOCAL_TO_VWORLD_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_PICKABLE_READ">ALLOW_PICKABLE_READ</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ALLOW_PICKABLE_WRITE">ALLOW_PICKABLE_WRITE</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ENABLE_COLLISION_REPORTING">ENABLE_COLLISION_REPORTING</A>, <A HREF="../../../../../javax/media/j3d/Node.html#ENABLE_PICK_REPORTING">ENABLE_PICK_REPORTING</A></CODE></TD></TR></TABLE> <!-- ======== CONSTRUCTOR SUMMARY ======== --><A NAME="constructor_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Constructor Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Cylinder.html#Cylinder()">Cylinder</A></B>()</CODE><BR> Constructs a default cylinder of radius of 1.0 and height of 2.0.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Cylinder.html#Cylinder(float, float)">Cylinder</A></B>(float radius, float height)</CODE><BR> Constructs a default cylinder of a given radius and height.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Cylinder.html#Cylinder(float, float, javax.media.j3d.Appearance)">Cylinder</A></B>(float radius, float height, <A HREF="../../../../../javax/media/j3d/Appearance.html">Appearance</A> ap)</CODE><BR> Constructs a default cylinder of a given radius, height, and appearance.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Cylinder.html#Cylinder(float, float, int, javax.media.j3d.Appearance)">Cylinder</A></B>(float radius, float height, int primflags, <A HREF="../../../../../javax/media/j3d/Appearance.html">Appearance</A> ap)</CODE><BR> Constructs a default cylinder of a given radius, height, primitive flags and appearance.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Cylinder.html#Cylinder(float, float, int, int, int, javax.media.j3d.Appearance)">Cylinder</A></B>(float radius, float height, int primflags, int xdivision, int ydivision, <A HREF="../../../../../javax/media/j3d/Appearance.html">Appearance</A> ap)</CODE><BR> Constructs a customized cylinder of a given radius, height, resolution (X and Y dimensions), and appearance.</TD></TR></TABLE> <!-- ========== METHOD SUMMARY =========== --><A NAME="method_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Method Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../../javax/media/j3d/Node.html">Node</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/utils/geometry/Cylinder.html#cloneNode(boolean)">cloneNode</A></B>(boolean forceDuplicate)</CODE><BR> Used to create a new instance of the node.</TD>
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