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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN""http://www.w3.org/TR/REC-html40/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc on Fri Apr 18 11:16:45 PDT 2003 --><TITLE>Lw3dLoader (Java 3D API)</TITLE><LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../stylesheet.css" TITLE="Style"></HEAD><SCRIPT>function asd(){parent.document.title="Lw3dLoader (Java 3D API)";}</SCRIPT><BODY BGCOLOR="white" onload="asd();"><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_top"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3"> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> PREV CLASS NEXT CLASS</FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../../index.html" TARGET="_top"><B>FRAMES</B></A> <A HREF="Lw3dLoader.html" TARGET="_top"><B>NO FRAMES</B></A> <SCRIPT> <!-- if(window==top) { document.writeln('<A HREF="../../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A>'); } //--></SCRIPT><NOSCRIPT><A HREF="../../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: <A HREF="#field_detail">FIELD</A> | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">com.sun.j3d.loaders.lw3d</FONT><BR>Class Lw3dLoader</H2><PRE>java.lang.Object | +--com.sun.j3d.loaders.lw3d.TextfileParser | +--<B>com.sun.j3d.loaders.lw3d.Lw3dLoader</B></PRE><DL><DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../../com/sun/j3d/loaders/Loader.html">Loader</A></DD></DL><HR><DL><DT>public class <B>Lw3dLoader</B><DT>extends com.sun.j3d.loaders.lw3d.TextfileParser<DT>implements <A HREF="../../../../../com/sun/j3d/loaders/Loader.html">Loader</A></DL><P>This class implements the Loader API and allows users to load Lightwave 3D scene files. In order to load properly, the object files referred to in the scene files and the image files referred to by the object files must all be specified with path and filenames that are valid with respect to the directory in which the application is being executed.<P><P><HR><P><!-- ======== NESTED CLASS SUMMARY ======== --><!-- =========== FIELD SUMMARY =========== --><A NAME="field_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Field Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected com.sun.j3d.loaders.lw3d.DebugOutput</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#debugPrinter">debugPrinter</A></B></CODE><BR> </TD></TR></TABLE> <A NAME="fields_inherited_from_class_com.sun.j3d.loaders.Loader"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Fields inherited from interface com.sun.j3d.loaders.<A HREF="../../../../../com/sun/j3d/loaders/Loader.html">Loader</A></B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><A HREF="../../../../../com/sun/j3d/loaders/Loader.html#LOAD_ALL">LOAD_ALL</A>, <A HREF="../../../../../com/sun/j3d/loaders/Loader.html#LOAD_BACKGROUND_NODES">LOAD_BACKGROUND_NODES</A>, <A HREF="../../../../../com/sun/j3d/loaders/Loader.html#LOAD_BEHAVIOR_NODES">LOAD_BEHAVIOR_NODES</A>, <A HREF="../../../../../com/sun/j3d/loaders/Loader.html#LOAD_FOG_NODES">LOAD_FOG_NODES</A>, <A HREF="../../../../../com/sun/j3d/loaders/Loader.html#LOAD_LIGHT_NODES">LOAD_LIGHT_NODES</A>, <A HREF="../../../../../com/sun/j3d/loaders/Loader.html#LOAD_SOUND_NODES">LOAD_SOUND_NODES</A>, <A HREF="../../../../../com/sun/j3d/loaders/Loader.html#LOAD_VIEW_GROUPS">LOAD_VIEW_GROUPS</A></CODE></TD></TR></TABLE> <!-- ======== CONSTRUCTOR SUMMARY ======== --><A NAME="constructor_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Constructor Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#Lw3dLoader()">Lw3dLoader</A></B>()</CODE><BR> Default constructor.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#Lw3dLoader(int)">Lw3dLoader</A></B>(int flags)</CODE><BR> This constructor takes a flags word that specifies which types of scenefile items should be loaded into the scene.</TD></TR></TABLE> <!-- ========== METHOD SUMMARY =========== --><A NAME="method_summary"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=2><FONT SIZE="+2"><B>Method Summary</B></FONT></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#debugOutput(int, java.lang.String)">debugOutput</A></B>(int outputType, java.lang.String theOutput)</CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE>protected void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#debugOutputLn(int, java.lang.String)">debugOutputLn</A></B>(int outputType, java.lang.String theOutput)</CODE><BR> </TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> java.lang.String</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#getBasePath()">getBasePath</A></B>()</CODE><BR> Returns the current base path setting.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> java.net.URL</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#getBaseUrl()">getBaseUrl</A></B>()</CODE><BR> Returns the current base URL setting.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#getFlags()">getFlags</A></B>()</CODE><BR> Returns the current loading flags setting.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../../javax/media/j3d/TransformGroup.html">TransformGroup</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#getObject(java.lang.String)">getObject</A></B>(java.lang.String name)</CODE><BR> getObject() iterates through the objectList checking the given name against the fileName and objectName of each object in turn.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../../com/sun/j3d/loaders/Scene.html">Scene</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#load(java.io.Reader)">load</A></B>(java.io.Reader reader)</CODE><BR> This method loads the Reader and returns the Scene containing the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../../com/sun/j3d/loaders/Scene.html">Scene</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#load(java.lang.String)">load</A></B>(java.lang.String fileName)</CODE><BR> This method loads the named file and returns the Scene containing the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../../../../com/sun/j3d/loaders/Scene.html">Scene</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#load(java.net.URL)">load</A></B>(java.net.URL url)</CODE><BR> This method loads the named file and returns the Scene containing the scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#setBasePath(java.lang.String)">setBasePath</A></B>(java.lang.String pathName)</CODE><BR> This method sets the base path to be used when searching for all data files within a Lightwave scene.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#setBaseUrl(java.net.URL)">setBaseUrl</A></B>(java.net.URL url)</CODE><BR> This method sets the base URL name for data files associated with the file passed into the load(URL) method.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../../../../com/sun/j3d/loaders/lw3d/Lw3dLoader.html#setFlags(int)">setFlags</A></B>(int flags)</CODE><BR> This method sets the load flags for the file.</TD></TR></TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TD><B>Methods inherited from class java.lang.Object</B></TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD></TR></TABLE> <P><!-- ============ FIELD DETAIL =========== --><A NAME="field_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Field Detail</B></FONT></TD></TR></TABLE><A NAME="debugPrinter"><!-- --></A><H3>debugPrinter</H3><PRE>protected com.sun.j3d.loaders.lw3d.DebugOutput <B>debugPrinter</B></PRE><DL><DL></DL></DL><!-- ========= CONSTRUCTOR DETAIL ======== --><A NAME="constructor_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Constructor Detail</B></FONT></TD></TR></TABLE><A NAME="Lw3dLoader()"><!-- --></A><H3>Lw3dLoader</H3><PRE>
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