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<A NAME="LOAD_BACKGROUND_NODES"><!-- --></A><H3>LOAD_BACKGROUND_NODES</H3><PRE>public static final int <B>LOAD_BACKGROUND_NODES</B></PRE><DL><DD>This flag enables the loading of background objects into the scene.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.sun.j3d.loaders.Loader.LOAD_BACKGROUND_NODES">Constant Field Values</A></DL></DL><HR><A NAME="LOAD_BEHAVIOR_NODES"><!-- --></A><H3>LOAD_BEHAVIOR_NODES</H3><PRE>public static final int <B>LOAD_BEHAVIOR_NODES</B></PRE><DL><DD>This flag enables the loading of behaviors into the scene.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.sun.j3d.loaders.Loader.LOAD_BEHAVIOR_NODES">Constant Field Values</A></DL></DL><HR><A NAME="LOAD_VIEW_GROUPS"><!-- --></A><H3>LOAD_VIEW_GROUPS</H3><PRE>public static final int <B>LOAD_VIEW_GROUPS</B></PRE><DL><DD>This flag enables the loading of view (camera) objects into the scene.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.sun.j3d.loaders.Loader.LOAD_VIEW_GROUPS">Constant Field Values</A></DL></DL><HR><A NAME="LOAD_SOUND_NODES"><!-- --></A><H3>LOAD_SOUND_NODES</H3><PRE>public static final int <B>LOAD_SOUND_NODES</B></PRE><DL><DD>This flag enables the loading of sound objects into the scene.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.sun.j3d.loaders.Loader.LOAD_SOUND_NODES">Constant Field Values</A></DL></DL><HR><A NAME="LOAD_ALL"><!-- --></A><H3>LOAD_ALL</H3><PRE>public static final int <B>LOAD_ALL</B></PRE><DL><DD>This flag enables the loading of all objects into the scene.<P><DL><DT><B>See Also:</B><DD><A HREF="../../../../constant-values.html#com.sun.j3d.loaders.Loader.LOAD_ALL">Constant Field Values</A></DL></DL><!-- ========= CONSTRUCTOR DETAIL ======== --><!-- ============ METHOD DETAIL ========== --><A NAME="method_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%"><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TD COLSPAN=1><FONT SIZE="+2"><B>Method Detail</B></FONT></TD></TR></TABLE><A NAME="load(java.lang.String)"><!-- --></A><H3>load</H3><PRE>public <A HREF="../../../../com/sun/j3d/loaders/Scene.html">Scene</A> <B>load</B>(java.lang.String&nbsp;fileName)           throws java.io.FileNotFoundException,                  <A HREF="../../../../com/sun/j3d/loaders/IncorrectFormatException.html">IncorrectFormatException</A>,                  <A HREF="../../../../com/sun/j3d/loaders/ParsingErrorException.html">ParsingErrorException</A></PRE><DL><DD>This method loads the named file and returns the Scene containing the scene.  Any data files referenced by this file should be located in the same place as the named file; otherwise users should specify an alternate base path with the setBasePath(String) method.<P><DD><DL><DD><CODE>java.io.FileNotFoundException</CODE><DD><CODE><A HREF="../../../../com/sun/j3d/loaders/IncorrectFormatException.html">IncorrectFormatException</A></CODE><DD><CODE><A HREF="../../../../com/sun/j3d/loaders/ParsingErrorException.html">ParsingErrorException</A></CODE></DL></DD></DL><HR><A NAME="load(java.net.URL)"><!-- --></A><H3>load</H3><PRE>public <A HREF="../../../../com/sun/j3d/loaders/Scene.html">Scene</A> <B>load</B>(java.net.URL&nbsp;url)           throws java.io.FileNotFoundException,                  <A HREF="../../../../com/sun/j3d/loaders/IncorrectFormatException.html">IncorrectFormatException</A>,                  <A HREF="../../../../com/sun/j3d/loaders/ParsingErrorException.html">ParsingErrorException</A></PRE><DL><DD>This method loads the named file and returns the Scene containing the scene.  Any data files referenced by the Reader should be located in the same place as the named file; otherwise, users should specify an alternate base path with the setBaseUrl(URL) method.<P><DD><DL><DD><CODE>java.io.FileNotFoundException</CODE><DD><CODE><A HREF="../../../../com/sun/j3d/loaders/IncorrectFormatException.html">IncorrectFormatException</A></CODE><DD><CODE><A HREF="../../../../com/sun/j3d/loaders/ParsingErrorException.html">ParsingErrorException</A></CODE></DL></DD></DL><HR><A NAME="load(java.io.Reader)"><!-- --></A><H3>load</H3><PRE>public <A HREF="../../../../com/sun/j3d/loaders/Scene.html">Scene</A> <B>load</B>(java.io.Reader&nbsp;reader)           throws java.io.FileNotFoundException,                  <A HREF="../../../../com/sun/j3d/loaders/IncorrectFormatException.html">IncorrectFormatException</A>,                  <A HREF="../../../../com/sun/j3d/loaders/ParsingErrorException.html">ParsingErrorException</A></PRE><DL><DD>This method loads the Reader and returns the Scene containing the scene.  Any data files referenced by the Reader should be located in the user's current working directory.<P><DD><DL><DD><CODE>java.io.FileNotFoundException</CODE><DD><CODE><A HREF="../../../../com/sun/j3d/loaders/IncorrectFormatException.html">IncorrectFormatException</A></CODE><DD><CODE><A HREF="../../../../com/sun/j3d/loaders/ParsingErrorException.html">ParsingErrorException</A></CODE></DL></DD></DL><HR><A NAME="setBaseUrl(java.net.URL)"><!-- --></A><H3>setBaseUrl</H3><PRE>public void <B>setBaseUrl</B>(java.net.URL&nbsp;url)</PRE><DL><DD>This method sets the base URL name for data files associated with the file passed into the load(URL) method. The basePath should be null by default, which is an indicator to the loader that it should look for any associated files starting from the same directory as the file passed into the load(URL) method.<P><DD><DL></DL></DD></DL><HR><A NAME="setBasePath(java.lang.String)"><!-- --></A><H3>setBasePath</H3><PRE>public void <B>setBasePath</B>(java.lang.String&nbsp;pathName)</PRE><DL><DD>This method sets the base path name for data files associated with the file passed into the load(String) method. The basePath should be null by default, which is an indicator to the loader that it should look for any associated files starting from the same directory as the file passed into the load(String) method.<P><DD><DL></DL></DD></DL><HR><A NAME="getBaseUrl()"><!-- --></A><H3>getBaseUrl</H3><PRE>public java.net.URL <B>getBaseUrl</B>()</PRE><DL><DD>Returns the current base URL setting.  By default this is null, implying the loader should look for associated files starting from the same directory as the file passed into the load(URL) method.<P><DD><DL></DL></DD></DL><HR><A NAME="getBasePath()"><!-- --></A><H3>getBasePath</H3><PRE>public java.lang.String <B>getBasePath</B>()</PRE><DL><DD>Returns the current base path setting.  By default this is null, implying the loader should look for associated files starting from the same directory as the file passed into the load(String) method.<P><DD><DL></DL></DD></DL><HR><A NAME="setFlags(int)"><!-- --></A><H3>setFlags</H3><PRE>public void <B>setFlags</B>(int&nbsp;flags)</PRE><DL><DD>This method sets the load flags for the file.  The flags should equal 0 by default (which tells the loader to only load geometry). To enable the loading of any particular scene elements, pass in a logical OR of the LOAD values specified above.<P><DD><DL></DL></DD></DL><HR><A NAME="getFlags()"><!-- --></A><H3>getFlags</H3><PRE>public int <B>getFlags</B>()</PRE><DL><DD>Returns the current loading flags setting.<P><DD><DL></DL></DD></DL><!-- ========= END OF CLASS DATA ========= --><HR><!-- ========== START OF NAVBAR ========== --><A NAME="navbar_bottom"><!-- --></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0"><TR><TD COLSPAN=3 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_bottom_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3">  <TR ALIGN="center" VALIGN="top">  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD>  <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1">    <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD>  </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">&nbsp;PREV CLASS&nbsp;&nbsp;<A HREF="../../../../com/sun/j3d/loaders/Scene.html"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">  <A HREF="../../../../index.html" TARGET="_top"><B>FRAMES</B></A>  &nbsp;&nbsp;<A HREF="Loader.html" TARGET="_top"><B>NO FRAMES</B></A>  &nbsp;&nbsp;<SCRIPT>  <!--  if(window==top) {    document.writeln('<A HREF="../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A>');  }  //--></SCRIPT><NOSCRIPT><A HREF="../../../../allclasses-noframe.html" TARGET=""><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">  SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;CONSTR&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><!-- =========== END OF NAVBAR =========== --><HR></BODY></HTML>

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