dialogms.cpp

来自「该程序是一个对于一个对于以某一直线为边界的两类进行分类」· C++ 代码 · 共 675 行

CPP
675
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// DialogMS.cpp : implementation file
//

#include "stdafx.h"
#include "线性分类器.h"
#include "DialogMS.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDialogMS dialog
#include"MyProgressCtrl.h"

CDialogMS::CDialogMS(CWnd* pParent /*=NULL*/)
	: CDialog(CDialogMS::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDialogMS)
	m_w1 = _T("");
	m_w2 = _T("");
	m_w4 = 0.0;
	//}}AFX_DATA_INIT
}


void CDialogMS::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDialogMS)
	DDX_Control(pDX, IDC_BUTTON2, m_b);
	DDX_Control(pDX, IDC_LIST1, m_l);
	DDX_Text(pDX, IDC_EDIT1, m_w1);
	DDX_Text(pDX, IDC_EDIT3, m_w2);
	DDX_Text(pDX, IDC_EDIT4, m_w4);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDialogMS, CDialog)
	//{{AFX_MSG_MAP(CDialogMS)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
	ON_EN_CHANGE(IDC_EDIT3, OnChangeEdit3)
	ON_EN_CHANGE(IDC_EDIT4, OnChangeEdit4)
	ON_EN_KILLFOCUS(IDC_EDIT1, OnKillfocusEdit1)
	ON_EN_KILLFOCUS(IDC_EDIT3, OnKillfocusEdit3)
	ON_EN_KILLFOCUS(IDC_EDIT4, OnKillfocusEdit4)
	ON_WM_ERASEBKGND()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDialogMS message handlers

BOOL CDialogMS::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
		mybitmap.LoadBitmap(IDB_BITMAP1);
m_l.SetExtendedStyle (LVS_OWNERDRAWFIXED);
CRect ClientRect;
int w;

    GetDlgItem(IDC_LIST1)->GetClientRect(&ClientRect);
    w=ClientRect.Width()+1-(5*ClientRect.Width()) / 6;
	m_l.InsertColumn (0, " 记录号");
    m_l.InsertColumn (1, "   W1");
    m_l.InsertColumn (2, "   W2");
    m_l.InsertColumn (3, "学习方式");
    m_l.InsertColumn (4, "迭代次数");
    m_l.InsertColumn (5, "  识别率");;
    m_l.SetColumnWidth (0, (ClientRect.Width() / 6)-1);
    m_l.SetColumnWidth (1, (ClientRect.Width() / 6)-1);
    m_l.SetColumnWidth (2, (ClientRect.Width() / 6));
    m_l.SetColumnWidth (3, (ClientRect.Width()/6)+2);
 m_l.SetColumnWidth (4, ClientRect.Width()/6);
    m_l.SetColumnWidth (5, w);
    for(int i=0;i<5;i++)
	{
	m_l.InsertItem (i, " ");
	}



m_w4=1.0;
m_w1="1";
m_w2="1";
UpdateData(false);
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CDialogMS::OnButton2() 
{
	// TODO: Add your control notification handler code here
	CMyProgressCtrl  myprogress;
	AfxGetApp()->BeginWaitCursor();
     CRect rect,rect1;
	GetClientRect(rect);
	int temp=rect.left+rect.Width()/2;
	rect.left=temp-250;
	rect.right=temp+250;
	GetDlgItem(IDC_BUTTON2)->GetWindowRect(rect1);
    ScreenToClient(rect1);
    rect.top=rect1.top-50;
    rect.bottom=rect.top+20;
   myprogress.Create(WS_CHILD|WS_VISIBLE,rect,this,1820);
   myprogress.SetRange(0,200);
   myprogress.SetPos(10);
   double w1,w2,w4;
   w1=(double)atoi(m_w1);
       w2=(double)atoi(m_w2);
	   w4=0;
	   if(w2<0)
	   {
		   w1=-w1;
		   w2=-w2;
		   w4=-w4;
	   }
	   double a=m_w4;
//////////////////////////////////////////////
	   BOOL ft=true;
	   bool fe=true;
	   int count=0;
	   int t=0;
	   while(fe)
	   {
		   ft=true;
			   for(int i=0;i<100;i++)
			   {
				   ///////////////
                         
		             if(i<50) 
					 {
                       double xt,yt,z;
			             xt=((double)(*(onep+2*i)))/10;
                        yt=((double)(*(onep+2*i+1)))/10;
             
			              z=xt*w1+yt*w2+w4;
			               if(z<=0)
						   {
				              
				              ft=false;
				             BOOL ft1=true;
				              w1=w1+a*xt;
				              w2=w2+a*yt;
				                w4=w4+a;
				
				 
						   }
			
					 }
		  
		              else
					  {
			             if(i>=50&&i<100)
						 {
                           double xt,yt,z;
			                xt=((double)(*(towp+2*(i-50))))/10;
                            yt=((double)(*(towp+2*(i-50)+1)))/10;
                     
					           z=xt*w1+yt*w2+w4;
			                  if(z>=0)
							  {
				       
						 ft=false;
				      
				       w1=w1-a*xt;
				       w2=w2-a*yt;
				       w4=w4-a;
				       
							  }
			     
						 }
					  }//

				   ////////////////
			   }
			   if(ft)
			   {
				   fe=false;
			   }
			   count++;
	   }
	   /////////////////////////
                 myprogress.SetPos(50);
     Sleep(500);
          t=0;
	   for(int i1=0;i1<200;i1++)
		  {
	        double xt,yt,z;
			  
	        if(i1<100)
			{
	         xt=((double)(*(onetp+2*i1)))/10;
             yt=((double)(*(onetp+2*i1+1)))/10;
	         
	         if(w2>0)
			 {
              z=w1*xt+w2*yt+w4;
			 }
	          else
			  {
                z=-w1*xt-w2*yt-w4;
			  }
	             if(z<=0)
				 {
		            t++;
				 }
			}
	             else
				 {
		           if(i1<200)
				   {
                      xt=((double)(*(towtp+2*(i1-100))))/10;
                        yt=((double)(*(towtp+2*(i1-100)+1)))/10;
			            
			            if(w2>0)
						{
				         z=w1*xt+w2*yt+w4;
						}
			            else
						{
				           z=-w1*xt-w2*yt-w4;
						}
			          if(z>=0)
					  {
				        t++;
					  }
					}
				}
		}
	   /////////////////////////
        
    
CString cc;
      cc.Format("%d", count);
	  
	   CString temp1;
	   double rate;
       rate=((double)(200-t))/200;
       int intn=int(rate*100);
       
        temp1.Format("%d", intn);
		temp1=temp1+".";
  CString temp11;
       
    int dot=int(rate*100000-intn*1000+0.5);

temp11.Format("%d", dot);
temp1=temp1+temp11+"%";

	   ///////////////////////////////
  
  
	   
   
   
    m_l.SetItemText (0, 0, "1");
    m_l.SetItemText (0, 1, m_w1);
    m_l.SetItemText (0, 2, m_w2);
    m_l.SetItemText (0, 3, "T1->T2");
    m_l.SetItemText (0, 4, cc);
     m_l.SetItemText (0, 5, temp1); 
     myprogress.SetPos(90);
 Sleep(500);
//////////////////////////////////////////////
           w1=(double)atoi(m_w1);
           w2=(double)atoi(m_w2);
	       w4=0;
	       if(w2<0)
		   {
		   w1=-w1;
		   w2=-w2;
		   w4=-w4;
		   }
            ft=true;
	        fe=true;
	        count=0;
	         t=0;
            ///////////////////////////
			  while(fe)
	   {
		   ft=true;
			   for(int i=0;i<100;i++)
			   {
				   ///////////////
                         
		             if(i<50) 
					 {
                       double xt,yt,z;
			             xt=((double)(*(towp+2*i)))/10;
                        yt=((double)(*(towp+2*i+1)))/10;
             
			              z=xt*w1+yt*w2+w4;
			               if(z>=0)
						   {
				              
				              ft=false;
				             BOOL ft1=true;
				              w1=w1-a*xt;
				              w2=w2-a*yt;
				                w4=w4-a;
				
				 
						   }
			
					 }
		  
		              else
					  {
			             if(i>=50&&i<100)
						 {
                           double xt,yt,z;
			                xt=((double)(*(onep+2*(i-50))))/10;
                            yt=((double)(*(onep+2*(i-50)+1)))/10;
                     
					           z=xt*w1+yt*w2+w4;
			                  if(z<=0)
							  {
				       
						 ft=false;
				      
				       w1=w1+a*xt;
				       w2=w2+a*yt;
				       w4=w4+a;
				       
							  }
			     
						 }
					  }//

				   ////////////////
			   }
			   if(ft)
			   {
				   fe=false;
			   }
			   count++;
	   }

			 //////////////////////////////r
			         /////////////////////////
                 myprogress.SetPos(110);
     Sleep(500);
          t=0;
	   for(int i11=0;i11<200;i11++)
		  {
	        double xt,yt,z;
			  
	        if(i11<100)
			{
	         xt=((double)(*(onetp+2*i11)))/10;
             yt=((double)(*(onetp+2*i11+1)))/10;
	         
	         if(w2>0)
			 {
              z=w1*xt+w2*yt+w4;
			 }
	          else
			  {
                z=-w1*xt-w2*yt-w4;
			  }
	             if(z<=0)
				 {
		            t++;
				 }
			}
	             else
				 {
		           if(i1<200)
				   {
                      xt=((double)(*(towtp+2*(i1-100))))/10;
                        yt=((double)(*(towtp+2*(i1-100)+1)))/10;
			            
			            if(w2>0)
						{
				         z=w1*xt+w2*yt+w4;
						}
			            else
						{
				           z=-w1*xt-w2*yt-w4;
						}
			          if(z>=0)
					  {
				        t++;
					  }
					}
				}
		}
	   /////////////////////////
        
    
CString cc1;
      cc1.Format("%d", count);
	  
	   CString temp21;
	   
       rate=((double)(200-t))/200;
       intn=int(rate*100);
       
        temp21.Format("%d", intn);
		temp21=temp21+".";
  CString temp211;
       
    dot=int(rate*100000-intn*1000+0.5);

temp211.Format("%d", dot);
temp21=temp21+temp211+"%";

	   ///////////////////////////////
  
  
	   
   
   
    m_l.SetItemText (1, 0, "2");
    m_l.SetItemText (1, 1, m_w1);
    m_l.SetItemText (1, 2, m_w2);
    m_l.SetItemText (1, 3, "T2->T1");
    m_l.SetItemText (1, 4, cc1);
     m_l.SetItemText (1, 5, temp21); 
     myprogress.SetPos(140);
 Sleep(500);
///////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////
    w1=(double)atoi(m_w1);
    w2=(double)atoi(m_w2);
	w4=0;ft=true;fe=true;count=0;
	 while(fe)
	   {
		   ////////////////////////////////////////
		     for(int t=0;t<100;t++)
			 {			 
				 
				 ft=true;
			        if(t%2==0)
					{
                     double xt,yt,z;
			         xt=((double)(*(onep+t)))/10;
                     yt=((double)(*(onep+t+1)))/10;
             
			         z=xt*w1+yt*w2+w4;
                      if(z<=0)
					  {
				        
				        ft=false;
				        w1=w1+a*xt;
				        w2=w2+a*yt;
				        w4=w4+a;
					  }
				 }
				 else
				 {
                       double xt,yt,z;
			           xt=((double)(*(towp+(t-1))))/10;
                       yt=((double)(*(towp+t)))/10;
             
			            z=xt*w1+yt*w2+w4;
			           if(z>=0)
					   {
				        
				           ft=false;
				          
				         w1=w1-a*xt;
				          w2=w2-a*yt;
				          w4=w4-a;
				
				 
					   }
				 }
				 
			 }
             if(ft)
			 {
				 fe=false;
			 }
		   ////////////////////////////////////////
			 count++;
	   }
       
       //////////////////////////////
	 myprogress.SetPos(170);
     Sleep(500);
         t=0;
	   for(int i3=0;i3<200;i3++)
		  {
	        double xt,yt,z;
			  
	        if(i3<100)
			{
	         xt=((double)(*(onetp+2*i3)))/10;
             yt=((double)(*(onetp+2*i3+1)))/10;
	         
	         if(w2>0)
			 {
              z=w1*xt+w2*yt+w4;
			 }
	          else
			  {
                z=-w1*xt-w2*yt-w4;
			  }
	             if(z<=0)
				 {
		            t++;
				 }
			}
	             else
				 {
		           if(i3<200)
				   {
                      xt=((double)(*(towtp+2*(i3-100))))/10;
                        yt=((double)(*(towtp+2*(i3-100)+1)))/10;
			            
			            if(w2>0)
						{
				         z=w1*xt+w2*yt+w4;
						}
			            else
						{
				           z=-w1*xt-w2*yt-w4;
						}
			          if(z>=0)
					  {
				        t++;
					  }
					}
				}
		}
	   
    
CString cc3;
      cc3.Format("%d", count);
	  
	   CString temp3;
	  
       rate=((double)(200-t))/200;
       intn=int(rate*100);
       
        temp3.Format("%d", intn);
		temp3=temp3+".";
  CString temp31;
       
   dot=int(rate*100000-intn*1000+0.5);

temp31.Format("%d", dot);
temp3=temp3+temp31+"%";
 m_l.SetItemText (2, 0, "3");
    m_l.SetItemText (2, 1, m_w1);
    m_l.SetItemText (2, 2, m_w2);
    m_l.SetItemText (2, 3, "T2->T1->T2");
    m_l.SetItemText (2, 4, cc3);
     m_l.SetItemText (2, 5, temp3); 
myprogress.SetPos(200);

}

void CDialogMS::OnChangeEdit1() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
		CString temp=m_w1;
	UpdateData(true);
	if((m_w1=="0")&&(m_w2=="0"))
  
	{
	  m_w1=temp;	UpdateData(false);
	  

  }
	// TODO: Add your control notification handler code here
	
}

void CDialogMS::OnChangeEdit3() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	CString temp=m_w2;
	UpdateData(true);
	if((m_w1=="0")&&(m_w2=="0"))
  
	{
	  m_w2=temp;	UpdateData(false);
	  

  }
}

void CDialogMS::OnChangeEdit4() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	double tp=m_w4;
	UpdateData(true);
	if(m_w4==0)
  
	{
	  m_w4=tp;	UpdateData(false);
	  

  }
}

void CDialogMS::OnKillfocusEdit1() 
{
	// TODO: Add your control notification handler code here
		if (m_w1.IsEmpty( ))
	{
		m_w1="1";UpdateData(false);
	}
}

void CDialogMS::OnKillfocusEdit3() 
{
	// TODO: Add your control notification handler code here

if (m_w2.IsEmpty( ))
	{
		m_w2="0";UpdateData(false);
	}
}

void CDialogMS::OnKillfocusEdit4() 
{
	// TODO: Add your control notification handler code here
	if (m_w4==0)
	{
		m_w4=1;UpdateData(false);
	}
}

BOOL CDialogMS::OnEraseBkgnd(CDC* pDC) 
{
	// TODO: Add your message handler code here and/or call default
	CRect rect;
		GetClientRect(rect);
       
        
//////////////////////////////////////////////////////
        CDC memdc;
		BITMAP bm1;
        mybitmap.GetObject(sizeof(BITMAP),&bm1);
		memdc.CreateCompatibleDC(pDC);
        CBitmap* oldbitmap=memdc.SelectObject(&mybitmap);
		int wide=rect.Width()/3;
		int mheight=rect.Height()/3;
	for (int j=0;j<3;j++)
	{
		for(int i=0;i<3;i++)
	{
      pDC->StretchBlt(rect.left,rect.top,wide,mheight,&memdc,0,0,bm1.bmWidth,bm1.bmHeight,SRCCOPY);
        rect.left+= wide;	
	}
	     rect.left-=wide*3;
		 rect.top+=mheight;
	}
	return true;
	
}

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