📄 ntddk.h
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// unaligned addresses, avoiding alignment faults. they should probably be
// rewritten in assembler
//
#define SHORT_SIZE (sizeof(USHORT))
#define SHORT_MASK (SHORT_SIZE - 1)
#define LONG_SIZE (sizeof(LONG))
#define LONGLONG_SIZE (sizeof(LONGLONG))
#define LONG_MASK (LONG_SIZE - 1)
#define LONGLONG_MASK (LONGLONG_SIZE - 1)
#define LOWBYTE_MASK 0x00FF
#define FIRSTBYTE(VALUE) ((VALUE) & LOWBYTE_MASK)
#define SECONDBYTE(VALUE) (((VALUE) >> 8) & LOWBYTE_MASK)
#define THIRDBYTE(VALUE) (((VALUE) >> 16) & LOWBYTE_MASK)
#define FOURTHBYTE(VALUE) (((VALUE) >> 24) & LOWBYTE_MASK)
//
// if MIPS Big Endian, order of bytes is reversed.
//
#define SHORT_LEAST_SIGNIFICANT_BIT 0
#define SHORT_MOST_SIGNIFICANT_BIT 1
#define LONG_LEAST_SIGNIFICANT_BIT 0
#define LONG_3RD_MOST_SIGNIFICANT_BIT 1
#define LONG_2ND_MOST_SIGNIFICANT_BIT 2
#define LONG_MOST_SIGNIFICANT_BIT 3
//++
//
// VOID
// RtlStoreUshort (
// PUSHORT ADDRESS
// USHORT VALUE
// )
//
// Routine Description:
//
// This macro stores a USHORT value in at a particular address, avoiding
// alignment faults.
//
// Arguments:
//
// ADDRESS - where to store USHORT value
// VALUE - USHORT to store
//
// Return Value:
//
// none.
//
//--
#define RtlStoreUshort(ADDRESS,VALUE) \
if ((ULONG_PTR)(ADDRESS) & SHORT_MASK) { \
((PUCHAR) (ADDRESS))[SHORT_LEAST_SIGNIFICANT_BIT] = (UCHAR)(FIRSTBYTE(VALUE)); \
((PUCHAR) (ADDRESS))[SHORT_MOST_SIGNIFICANT_BIT ] = (UCHAR)(SECONDBYTE(VALUE)); \
} \
else { \
*((PUSHORT) (ADDRESS)) = (USHORT) VALUE; \
}
//++
//
// VOID
// RtlStoreUlong (
// PULONG ADDRESS
// ULONG VALUE
// )
//
// Routine Description:
//
// This macro stores a ULONG value in at a particular address, avoiding
// alignment faults.
//
// Arguments:
//
// ADDRESS - where to store ULONG value
// VALUE - ULONG to store
//
// Return Value:
//
// none.
//
// Note:
// Depending on the machine, we might want to call storeushort in the
// unaligned case.
//
//--
#define RtlStoreUlong(ADDRESS,VALUE) \
if ((ULONG_PTR)(ADDRESS) & LONG_MASK) { \
((PUCHAR) (ADDRESS))[LONG_LEAST_SIGNIFICANT_BIT ] = (UCHAR)(FIRSTBYTE(VALUE)); \
((PUCHAR) (ADDRESS))[LONG_3RD_MOST_SIGNIFICANT_BIT ] = (UCHAR)(SECONDBYTE(VALUE)); \
((PUCHAR) (ADDRESS))[LONG_2ND_MOST_SIGNIFICANT_BIT ] = (UCHAR)(THIRDBYTE(VALUE)); \
((PUCHAR) (ADDRESS))[LONG_MOST_SIGNIFICANT_BIT ] = (UCHAR)(FOURTHBYTE(VALUE)); \
} \
else { \
*((PULONG) (ADDRESS)) = (ULONG) (VALUE); \
}
//++
//
// VOID
// RtlStoreUlonglong (
// PULONGLONG ADDRESS
// ULONG VALUE
// )
//
// Routine Description:
//
// This macro stores a ULONGLONG value in at a particular address, avoiding
// alignment faults.
//
// Arguments:
//
// ADDRESS - where to store ULONGLONG value
// VALUE - ULONGLONG to store
//
// Return Value:
//
// none.
//
//--
#define RtlStoreUlonglong(ADDRESS,VALUE) \
if ((ULONG_PTR)(ADDRESS) & LONGLONG_MASK) { \
RtlStoreUlong((ULONG_PTR)(ADDRESS), \
(ULONGLONG)(VALUE) & 0xFFFFFFFF); \
RtlStoreUlong((ULONG_PTR)(ADDRESS)+sizeof(ULONG), \
(ULONGLONG)(VALUE) >> 32); \
} else { \
*((PULONGLONG)(ADDRESS)) = (ULONGLONG)(VALUE); \
}
//++
//
// VOID
// RtlStoreUlongPtr (
// PULONG_PTR ADDRESS
// ULONG_PTR VALUE
// )
//
// Routine Description:
//
// This macro stores a ULONG_PTR value in at a particular address, avoiding
// alignment faults.
//
// Arguments:
//
// ADDRESS - where to store ULONG_PTR value
// VALUE - ULONG_PTR to store
//
// Return Value:
//
// none.
//
//--
#ifdef _WIN64
#define RtlStoreUlongPtr(ADDRESS,VALUE) \
RtlStoreUlonglong(ADDRESS,VALUE)
#else
#define RtlStoreUlongPtr(ADDRESS,VALUE) \
RtlStoreUlong(ADDRESS,VALUE)
#endif
//++
//
// VOID
// RtlRetrieveUshort (
// PUSHORT DESTINATION_ADDRESS
// PUSHORT SOURCE_ADDRESS
// )
//
// Routine Description:
//
// This macro retrieves a USHORT value from the SOURCE address, avoiding
// alignment faults. The DESTINATION address is assumed to be aligned.
//
// Arguments:
//
// DESTINATION_ADDRESS - where to store USHORT value
// SOURCE_ADDRESS - where to retrieve USHORT value from
//
// Return Value:
//
// none.
//
//--
#define RtlRetrieveUshort(DEST_ADDRESS,SRC_ADDRESS) \
if ((ULONG_PTR)SRC_ADDRESS & SHORT_MASK) { \
((PUCHAR) DEST_ADDRESS)[0] = ((PUCHAR) SRC_ADDRESS)[0]; \
((PUCHAR) DEST_ADDRESS)[1] = ((PUCHAR) SRC_ADDRESS)[1]; \
} \
else { \
*((PUSHORT) DEST_ADDRESS) = *((PUSHORT) SRC_ADDRESS); \
} \
//++
//
// VOID
// RtlRetrieveUlong (
// PULONG DESTINATION_ADDRESS
// PULONG SOURCE_ADDRESS
// )
//
// Routine Description:
//
// This macro retrieves a ULONG value from the SOURCE address, avoiding
// alignment faults. The DESTINATION address is assumed to be aligned.
//
// Arguments:
//
// DESTINATION_ADDRESS - where to store ULONG value
// SOURCE_ADDRESS - where to retrieve ULONG value from
//
// Return Value:
//
// none.
//
// Note:
// Depending on the machine, we might want to call retrieveushort in the
// unaligned case.
//
//--
#define RtlRetrieveUlong(DEST_ADDRESS,SRC_ADDRESS) \
if ((ULONG_PTR)SRC_ADDRESS & LONG_MASK) { \
((PUCHAR) DEST_ADDRESS)[0] = ((PUCHAR) SRC_ADDRESS)[0]; \
((PUCHAR) DEST_ADDRESS)[1] = ((PUCHAR) SRC_ADDRESS)[1]; \
((PUCHAR) DEST_ADDRESS)[2] = ((PUCHAR) SRC_ADDRESS)[2]; \
((PUCHAR) DEST_ADDRESS)[3] = ((PUCHAR) SRC_ADDRESS)[3]; \
} \
else { \
*((PULONG) DEST_ADDRESS) = *((PULONG) SRC_ADDRESS); \
}
//
// BitMap routines. The following structure, routines, and macros are
// for manipulating bitmaps. The user is responsible for allocating a bitmap
// structure (which is really a header) and a buffer (which must be longword
// aligned and multiple longwords in size).
//
typedef struct _RTL_BITMAP {
ULONG SizeOfBitMap; // Number of bits in bit map
PULONG Buffer; // Pointer to the bit map itself
} RTL_BITMAP;
typedef RTL_BITMAP *PRTL_BITMAP;
//
// The following routine initializes a new bitmap. It does not alter the
// data currently in the bitmap. This routine must be called before
// any other bitmap routine/macro.
//
NTSYSAPI
VOID
NTAPI
RtlInitializeBitMap (
PRTL_BITMAP BitMapHeader,
PULONG BitMapBuffer,
ULONG SizeOfBitMap
);
//
// The following two routines either clear or set all of the bits
// in a bitmap.
//
NTSYSAPI
VOID
NTAPI
RtlClearAllBits (
PRTL_BITMAP BitMapHeader
);
NTSYSAPI
VOID
NTAPI
RtlSetAllBits (
PRTL_BITMAP BitMapHeader
);
//
// The following two routines locate a contiguous region of either
// clear or set bits within the bitmap. The region will be at least
// as large as the number specified, and the search of the bitmap will
// begin at the specified hint index (which is a bit index within the
// bitmap, zero based). The return value is the bit index of the located
// region (zero based) or -1 (i.e., 0xffffffff) if such a region cannot
// be located
//
NTSYSAPI
ULONG
NTAPI
RtlFindClearBits (
PRTL_BITMAP BitMapHeader,
ULONG NumberToFind,
ULONG HintIndex
);
NTSYSAPI
ULONG
NTAPI
RtlFindSetBits (
PRTL_BITMAP BitMapHeader,
ULONG NumberToFind,
ULONG HintIndex
);
//
// The following two routines locate a contiguous region of either
// clear or set bits within the bitmap and either set or clear the bits
// within the located region. The region will be as large as the number
// specified, and the search for the region will begin at the specified
// hint index (which is a bit index within the bitmap, zero based). The
// return value is the bit index of the located region (zero based) or
// -1 (i.e., 0xffffffff) if such a region cannot be located. If a region
// cannot be located then the setting/clearing of the bitmap is not performed.
//
NTSYSAPI
ULONG
NTAPI
RtlFindClearBitsAndSet (
PRTL_BITMAP BitMapHeader,
ULONG NumberToFind,
ULONG HintIndex
);
NTSYSAPI
ULONG
NTAPI
RtlFindSetBitsAndClear (
PRTL_BITMAP BitMapHeader,
ULONG NumberToFind,
ULONG HintIndex
);
//
// The following two routines clear or set bits within a specified region
// of the bitmap. The starting index is zero based.
//
NTSYSAPI
VOID
NTAPI
RtlClearBits (
PRTL_BITMAP BitMapHeader,
ULONG StartingIndex,
ULONG NumberToClear
);
NTSYSAPI
VOID
NTAPI
RtlSetBits (
PRTL_BITMAP BitMapHeader,
ULONG StartingIndex,
ULONG NumberToSet
);
//
// The following routine locates a set of contiguous regions of clear
// bits within the bitmap. The caller specifies whether to return the
// longest runs or just the first found lcoated. The following structure is
// used to denote a contiguous run of bits. The two routines return an array
// of this structure, one for each run located.
//
typedef struct _RTL_BITMAP_RUN {
ULONG StartingIndex;
ULONG NumberOfBits;
} RTL_BITMAP_RUN;
typedef RTL_BITMAP_RUN *PRTL_BITMAP_RUN;
NTSYSAPI
ULONG
NTAPI
RtlFindClearRuns (
PRTL_BITMAP BitMapHeader,
PRTL_BITMAP_RUN RunArray,
ULONG SizeOfRunArray,
BOOLEAN LocateLongestRuns
);
//
// The following routine locates the longest contiguous region of
// clear bits within the bitmap. The returned starting index value
// denotes the first contiguous region located satisfying our requirements
// The return value is the length (in bits) of the longest region found.
//
NTSYSAPI
ULONG
NTAPI
RtlFindLongestRunClear (
PRTL_BITMAP BitMapHeader,
PULONG StartingIndex
);
//
// The following routine locates the first contiguous region of
// clear bits within the bitmap. The returned starting index value
// denotes the first contiguous region located satisfying our requirements
// The return value is the length (in bits) of the region found.
//
NTSYSAPI
ULONG
NTAPI
RtlFindFirstRunClear (
PRTL_BITMAP BitMapHeader,
PULONG StartingIndex
);
//
// The following macro returns the value of the bit stored within the
// bitmap at the specified location. If the bit is set a value of 1 is
// returned otherwise a value of 0 is returned.
//
// ULONG
// RtlCheckBit (
// PRTL_BITMAP BitMapHeader,
// ULONG BitPosition
// );
//
//
// To implement CheckBit the macro retrieves the longword containing the
// bit in question, shifts the longword to get the bit in question into the
// low order bit position and masks out all other bits.
//
#define RtlCheckBit(BMH,BP) ((((BMH)->Buffer[(BP) / 32]) >> ((BP) % 32)) & 0x1)
//
// The following two procedures return to the caller the total number of
// clear or set bits within the specified bitmap.
//
NTSYSAPI
ULONG
NTAPI
RtlNumberOfClearBits (
PRTL_BITMAP BitMapHeader
);
NTSYSAPI
ULONG
NTAPI
RtlNumberOfSetBits (
PRTL_BITMAP BitMapHeader
);
//
// The following two procedures return to the caller a boolean value
// indicating if the specified range of bits are all clear or set.
//
NTSYSAPI
BOOLEAN
NTAPI
RtlAreBitsClear (
PRTL_BITMAP BitMapHeader,
ULONG StartingIndex,
ULONG Length
);
NTSYSAPI
BOOLEAN
NTAPI
RtlAreBitsSet (
PRTL_BITMAP BitMapHeader,
ULONG StartingIndex,
ULONG Length
);
NTSYSAPI
ULONG
NTAPI
RtlFindNextForwardRunClear (
IN PRTL_BITMAP BitMapHeader,
IN ULONG FromIndex,
IN PULONG StartingRunIndex
);
NTSYSAPI
ULONG
NTAPI
RtlFindLastBackwardRunClear (
IN PRTL_BITMAP BitMapHeader,
IN ULONG FromIndex,
IN PULONG StartingRunIndex
);
//
// The following two procedures return to the caller a value indicating
// the position within a ULONGLONG of the most or least significant non-zero
// bit. A value of zero results in a return value of -1.
//
NTSYSAPI
CCHAR
NTAPI
RtlFindLeastSignificantBit (
IN ULONGLONG Set
);
NTSYSAPI
CCHAR
NTAPI
RtlFindMostSignificantBit (
IN ULONGLONG Set
);
//
// BOOLEAN
// RtlEqualLuid(
// PLUID L1,
// PLUID L2
// );
#define RtlEqualLuid(L1, L2) (((L1)->LowPart == (L2)->LowPart) && \
((L1)->HighPart == (L2)->HighPart))
//
// BOOLEAN
// RtlIsZeroLuid(
// PLUID L1
// );
//
#define RtlIsZeroLuid(L1) ((BOOLEAN) (((L1)->LowPart | (L1)->HighPart) == 0))
#if !defined(MIDL_PASS)
__inline LUID
NTAPI
RtlConvertLongToLuid(
LONG Long
)
{
LUID TempLuid;
LARGE_INTEGER TempLi;
TempLi = RtlConvertLongToLargeInteger(Long);
TempLuid.LowPart = TempLi.LowPart;
TempLuid.HighPart = TempLi.HighPart;
return(TempLuid);
}
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