📄 blendview.cpp
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// BlendView.cpp : implementation of the CBlendView class
//
#include "stdafx.h"
#include "Blend.h"
#include "BlendDoc.h"
#include "BlendView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "ddb.h"
#include "PixelBlend.h"
#include "BlendDialog.h"
/////////////////////////////////////////////////////////////////////////////
// CBlendView
IMPLEMENT_DYNCREATE(CBlendView, CView)
BEGIN_MESSAGE_MAP(CBlendView, CView)
//{{AFX_MSG_MAP(CBlendView)
ON_WM_CREATE()
ON_COMMAND(IDM_BLEND_HINT, OnBlendHint)
ON_UPDATE_COMMAND_UI(IDM_BLEND_HINT, OnUpdateBlendHint)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBlendView construction/destruction
CBlendView::CBlendView()
{
// TODO: add construction code here
m_nWidth = 800;
m_nHeight = 600;
m_bComposite = FALSE;
m_nSrcFactor = 0;
m_nDstFactor = 0;
//初始值为不透明.
m_bySrcTransparency = 255;
m_byDstTransparency = 255;
}
CBlendView::~CBlendView()
{
}
BOOL CBlendView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CBlendView drawing
void CBlendView::OnDraw(CDC* pDC)
{
CBlendDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
CDib* pDib = pDoc->m_pDib;
if((pDib) && (!(pDoc->m_bImageUsed)))
{
//OnBlendHint();
BeginWaitCursor();
m_nWidth = (int)pDib->GetWidth();
m_nHeight = (int)pDib->GetHeight();
CDC memDC;
memDC.CreateCompatibleDC(pDC);
CBitmap* pOldBitmap = memDC.SelectObject(&m_bitmap);
if(!m_bComposite)
{
//直接绘制到内存DDB
pDib->Draw(memDC.m_hDC, 0, 0, m_nWidth, m_nHeight,
0, 0, m_nWidth, m_nHeight, DIB_RGB_COLORS, SRCCOPY);
}
else
{
//经过一次合成
// src:x, y, w, h, Dst:x, y
Compose(&memDC, pDib, 0, 0, m_nWidth, m_nHeight, 0, 0);
}
//从内存中输出图像
pDC->BitBlt(0, 0, 800, 600, &memDC, 0, 0, SRCCOPY);
memDC.SelectObject(pOldBitmap);
pDoc->m_bImageUsed = TRUE;
EndWaitCursor();
}
//保证极大化和极小化窗口后客户区的内容都是正确的
else
{
BeginWaitCursor();
CDC memDC;
memDC.CreateCompatibleDC(pDC);
CBitmap* pOldBitmap = memDC.SelectObject(&m_bitmap);
//从内存中输出图像
pDC->BitBlt(0, 0, 800, 600, &memDC, 0, 0, SRCCOPY);
memDC.SelectObject(pOldBitmap);
EndWaitCursor();
}
}
/////////////////////////////////////////////////////////////////////////////
// CBlendView diagnostics
#ifdef _DEBUG
void CBlendView::AssertValid() const
{
CView::AssertValid();
}
void CBlendView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CBlendDoc* CBlendView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CBlendDoc)));
return (CBlendDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CBlendView message handlers
int CBlendView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
// TODO: Add your specialized creation code here
//初始化目的地图像为白色图像
CClientDC dc(this);
m_bitmap.CreateCompatibleBitmap(&dc, 800, 600);
CDC memDC;
memDC.CreateCompatibleDC(&dc);
CBitmap* pOldBitmap = memDC.SelectObject(&m_bitmap);
CBrush* pBrush = new CBrush(RGB(255, 255, 255));
CRect rect(0, 0, 800, 600);
memDC.FillRect(rect, pBrush);
memDC.SelectObject(pOldBitmap);
delete pBrush;
ReleaseDC(&dc);
return 0;
}
void CBlendView::Compose(CDC *pDC, CDib *pDib, int nXSrc, int nYSrc, int nWidth, int nHeight, int nXDst, int nYDst)
{
ASSERT(pDib);
//限制处理的区域----防止任意填写数据而使用访问无效
if((nXSrc > (m_nWidth - 1)) || (nYSrc > (m_nHeight - 1))) return ;
if((nXDst > 799) || (nYSrc > 599)) return ;
// 32位颜色数据:输入源
DWORD dwSizeSrc = m_nWidth * m_nHeight * 4;
//分配全局内存 32位源数据
BYTE* pbyBitsSrc32 = new BYTE[dwSizeSrc];
if(pbyBitsSrc32 == 0) return;
memset(pbyBitsSrc32, 0, dwSizeSrc);
//目的地的有效宽度和有效高度
//目的地DDB实际能够处理的宽度和高度
int nWidthDst = min(nWidth, 800 - nXDst);
int nHeightDst = min(nHeight, 600 - nYDst);
DWORD dwSizeDst = ((DWORD)(nWidthDst * nHeightDst)) * 4;
BYTE* pbyBitsDst32 = new BYTE[dwSizeDst];
if(pbyBitsDst32 == 0) return;
memset(pbyBitsDst32, 0, dwSizeDst);
//CDib类只提供了一个全部数据的函数
pDib->GetDdbData32(pbyBitsSrc32);
CDdb* pDdb = new CDdb(&m_bitmap);
//获取DDB数据
//获取数据后, 其基本参考点变为(0, 0).
pDdb->GetDdbDataTo32(nXDst, nYDst, nWidthDst, nHeightDst, pbyBitsDst32);
pDdb->ClearMemory();
DWORD dwSrcFactor, dwDstFactor;
if(m_nSrcFactor == 0)
dwSrcFactor = IMAGE_BLEND_SFACTOR_255;
else if(m_nSrcFactor == 1)
dwSrcFactor = IMAGE_BLEND_SFACTOR_ZERO;
else if(m_nSrcFactor == 2)
dwSrcFactor = IMAGE_BLEND_SFACTOR_DST_COLOR;
else if(m_nSrcFactor == 3)
dwSrcFactor = IMAGE_BLEND_SFACTOR_255_MINUS_DST_COLOR;
else if(m_nSrcFactor == 4)
dwSrcFactor = IMAGE_BLEND_SFACTOR_SRC_ALPHA;
else if(m_nSrcFactor == 5)
dwSrcFactor = IMAGE_BLEND_SFACTOR_255_MINUS_SRC_ALPHA;
else if(m_nSrcFactor == 6)
dwSrcFactor = IMAGE_BLEND_SFACTOR_DST_ALPHA;
else if(m_nSrcFactor == 7)
dwSrcFactor = IMAGE_BLEND_SFACTOR_255_MINUS_DST_ALPHA;
else if(m_nSrcFactor == 8)
dwSrcFactor = IMAGE_BLEND_SFACTOR_SRC_ALPHA_SATURATE;
if(m_nDstFactor == 0)
dwDstFactor = IMAGE_BLEND_DFACTOR_255;
else if(m_nDstFactor == 1)
dwDstFactor = IMAGE_BLEND_DFACTOR_ZERO;
else if(m_nDstFactor == 2)
dwDstFactor = IMAGE_BLEND_DFACTOR_SRC_COLOR;
else if(m_nDstFactor == 3)
dwDstFactor = IMAGE_BLEND_DFACTOR_255_MINUS_SRC_COLOR;
else if(m_nDstFactor == 4)
dwDstFactor = IMAGE_BLEND_DFACTOR_SRC_ALPHA;
else if(m_nDstFactor == 5)
dwDstFactor = IMAGE_BLEND_DFACTOR_255_MINUS_SRC_ALPHA;
else if(m_nDstFactor == 6)
dwDstFactor = IMAGE_BLEND_DFACTOR_DST_ALPHA;
else if(m_nDstFactor == 7)
dwDstFactor = IMAGE_BLEND_DFACTOR_255_MINUS_DST_ALPHA;
//融合处理对象
CPixelBlend* pb = new CPixelBlend();
//设置融合因子计算线索
pb->SetHint(dwSrcFactor, dwDstFactor);
//设置图像整体透明性
pb->SetWholeTransparency(m_bySrcTransparency, pbyBitsSrc32, (m_nWidth * m_nHeight));
pb->SetWholeTransparency(m_byDstTransparency, pbyBitsDst32, (nWidthDst * nHeightDst));
//进行融合
pb->Blend(nXSrc, nYSrc, nWidth, nHeight, 0, 0, pbyBitsSrc32, m_nWidth, m_nHeight, pbyBitsDst32, nWidthDst, nHeightDst);
CClientDC dc(this);
CDC memDC;
memDC.CreateCompatibleDC(&dc);
HBITMAP hBitmap = pb->CreateDdb(pDC->m_hDC, nWidthDst, nHeightDst, pbyBitsDst32);
HBITMAP hOldBitmap = (HBITMAP)memDC.SelectObject(hBitmap);
pDC->BitBlt(nXDst, nYDst, nWidthDst, nHeightDst, &memDC, 0, 0, SRCCOPY);
::DeleteObject(hBitmap);
memDC.SelectObject(hOldBitmap);
delete pb;
delete[] pbyBitsSrc32;
delete[] pbyBitsDst32;
ReleaseDC(&dc);
}
void CBlendView::OnBlendHint()
{
// TODO: Add your command handler code here
CBlendDialog dlg;
dlg.m_nSrcFactor = m_nSrcFactor;
dlg.m_nDstFactor = m_nDstFactor;
dlg.m_bySrcTransparency = m_bySrcTransparency;
dlg.m_byDstTransparency = m_byDstTransparency;
dlg.m_bBlend = m_bComposite;
int responeDlg = dlg.DoModal();
if(responeDlg == IDOK)
{
m_nSrcFactor = dlg.m_nSrcFactor;
m_nDstFactor = dlg.m_nDstFactor;
m_bySrcTransparency = dlg.m_bySrcTransparency;
m_byDstTransparency = dlg.m_byDstTransparency;
m_bComposite = dlg.m_bBlend;
}
}
void CBlendView::OnUpdateBlendHint(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
if(m_bComposite)
pCmdUI ->SetCheck(TRUE);
else
pCmdUI ->SetCheck(FALSE);
}
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