📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Emboss.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_EMBOSSTYPE 129
#define IDD_EMBOSS_FILTER 130
#define IDC_COLOR_RED 1000
#define IDC_COLOR_GREEN 1001
#define IDC_COLOR_BLUE 1002
#define IDC_GEE_1 1011
#define IDC_GEE_2 1012
#define IDC_GEE_3 1013
#define IDC_GEE_4 1014
#define IDC_DEE_1 1015
#define IDC_DEE_2 1016
#define IDC_DEE_3 1017
#define IDC_DEE_4 1018
#define IDC_PREWITT_1 1019
#define IDC_PREWITT_2 1020
#define IDC_PREWITT_3 1021
#define IDC_PREWITT_4 1022
#define IDM_CONVOLUTION_EMBOSS 32771
#define IDM_IMAGE_RESTORE 32772
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 131
#define _APS_NEXT_COMMAND_VALUE 32773
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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