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📄 tokenring.java

📁 手机无线网络纸牌游戏源代码。非常适合学习使用
💻 JAVA
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		try
		{
			senderService = DatagramService.getService(myAddress);
		}
		catch(Exception e)
		{
			System.out.println("Unable to getServerService.");
			System.exit(0);
		}			
				
		dgCreator = new DatagramCreator(senderService, rg.getAllAddressAddresses());
	}
	
	/** 
	 * Notify listeners of a new turn event
	 * @param notification The event to send to all listeners
	 */
 	private void processReceivedTurn(ReceivedTurnEvent notification)
	{		
		for (Enumeration en = listeners.elements(); en.hasMoreElements();)
		{
			ReceivedTurnListener listener = (ReceivedTurnListener)en.nextElement();
			listener.TurnReceived(notification);
		}
	}
	
		/** 
	 * Passes a String to the 
	 * {@link com.symbian.devnet.whist.tokenRing.DatagramCreator#createAndSend(String, int, int) createAndSend}
	 * .  The unique 
	 * identification number for the message is added and incremented.  This
	 * method sends the datagram to the next address in the array of addresses.
	 * @param s 	the String to be sent.
	 */
	public void sendMove(String s)
	{	
		dgCreator.createAndSend(s, nextAddress, ++idNo);
	}		

	/** 
	 * Passes a String to the 
	 * {@link com.symbian.devnet.whist.tokenRing.DatagramCreator#createAndSend(String, int, int) createAndSend}
	 * .  The unique  identification number for the message is incremented and 
	 * added.  This method sends the datagram to the address requested.
	 * @param s 	the String to be sent.
	 * @param next	the position in the array of addresses to which the datagram
	 * 				is to be sent.
	 */
	public void sendMove(String s, int next)
	{
		dgCreator.createAndSend(s, next, ++idNo);
	} 
	
	/** 
	 * Passes a String to the 
	 * {@link com.symbian.devnet.whist.tokenRing.DatagramCreator#createAndSend(String, int, int) createAndSend}
	 * .  The unique  identification number for the message is incremented 
	 * by 8 to ensure that it will not be discarded as an old message.  
	 * This method sends the datagram to all the players in the game.
	 * @param s 	the String to be sent.
	 */
	public void sendMoveToAll(String s)
	{
		int[] addresses = new int[3];
		int count = 0;
		for (int i = 0; i < 4; i++)
		{		
			if (playerNo-1 != i)
				addresses[count++] = i;
		}	
		dgCreator.createAndSend(s, addresses, (idNo+8));
	}
	
	/** 
	 * Register interest in received turn events
	 * @param listener The event listener
	 */
	public void addReceivedTurnListener(ReceivedTurnListener listener)
	{	
		listeners.addElement(listener);
	}
	
	/** 
	 * Deregister interest in received turn events
	 * @param listener The event listener
	 */
 	public void removeReceivedTurnListener(ReceivedTurnListener listener)
	{
		listeners.removeElement(listener);
	}
	
	/** 
	 * Get the current player number
	 * @return the current player number
	 */
 	public int getPlayerNo()
	{
		return playerNo;
	}

	/**
	 * Utility to get IP address of this node
	 * @return String containing IP address of this node
	 */	
	public String getNodeIPNo()
	{
		Address nodeAddress = null;
		if (protocol == UDP)
		{
			try
			{
				nodeAddress = DatagramService.parseAddress(DUMMY_ADDRESS_UDP);
			}
			catch(Exception ex)
			{
				System.out.println("Server address could not be parsed.");
				System.exit(0);
			}

		}
		else // protocol == WDPSMS
		{
			try
			{
				nodeAddress = DatagramService.parseAddress(DUMMY_ADDRESS_WDPSMS);
			}
			catch(Exception ex)
			{
				System.out.println("Server address could not be parsed.");
				System.exit(0);
			}
		}
		try
		{
			dummy = DatagramService.getService(nodeAddress);
		}
		catch (Exception e)
		{
			System.out.println("Could not get service: " + e.getMessage());
			System.exit(0);
		}
		try
		{
			nodeAddress = dummy.getAddress();
		}
		catch (IOException ioe)
		{
			System.out.println("Address could not be parsed: " + ioe.getMessage());
			System.exit(0);
		}		
		int noChars;
		if (protocol == UDP)
			noChars = 6;
		else
			noChars = 9;	
		char[] add = nodeAddress.toString().toCharArray();
		char[] tele = new char[(add.length - noChars - 5)];
		int count = 0;
		int i = noChars;
		while (add[i] !=':') //(i < add.length)
			tele[(count++)] = add[(i++)];
	
		String t = new String(tele);
		try
		{
			dummy.close();
		}
		catch (IOException ioe)
		{
			System.out.println("Could not close service: " + ioe.getMessage());
			System.exit(0);
		}
		return t;
	}

	/** 
	 * Returns the name of the requested player. 
	 * @param no 	the number in the array of the player whose name has 
	 * 				been requested
	 * @return		the player name
	 */	
	public String getPlayerName(int no)
	{
		return rg.getPlayerName(no);
	}	
	
	/** 
	 * Returns the port number the <code>Receiver</code> is listening on.
	 * @return the port number the <code>Receiver</code> is listening on
	 */
	public String getPort()
	{	
		return port;
	}
	
	/** 
	 * Resets the player number and Id number to allow a new game to be started. 
	 */
	public void resetNos()
	{
		playerNo = 0;
		idNo = 0;
	}
	
	/**
	 * Method to return the current ID number.
	 * @return the current Id number
	 */	
	public int getIdNo()
	{
		return idNo;
	}

	/** 
	 * Takes the buffer from the received datagram and stores it in a locally 
	 * accessible array, using the {@link com.symbian.devnet.whist.tokenRing.DatagramEvent#getData() DatagramEvent getData}
	 * method. This data is kept 
	 * in a synchronized array and a waiting thread is then notified.
	 * @param 	de a DatagramEvent
	 * @see com.symbian.devnet.whist.tokenRing.DatagramEvent DatagramEvent
	 */	
	public void DatagramReceived(DatagramEvent de)
	{		
		dataReceived = de.getData();		
		synchronized(this)
		{
			notify();
		}	
	}

	/**
	 * Creates a forever loop around a synchronized block (this), which waits until 
	 * woken up by another thread.  Once the thread has been woken up, a copy of 
	 * the data from the receive thread is made and the method 
	 * {@link com.symbian.devnet.whist.tokenRing.TokenRing#processMessage() processMessage}
	 * is called.
	 */
	public void eventLoop()
	{	
		while (true)
		{		
			try
			{
				synchronized(this)
				{
					wait();
				}
			}
			catch(InterruptedException ie)
			{
				System.out.println("Could not wait: " + ie.getMessage());
				System.exit(0);
			}
				
		data = dataReceived;	
		processMessage();
		}							
	}
	
	/**
	 * Closes down the UDP <code>Receiver</code> and starts an SMS 
	 * <code>Receiver</code>
	 */
	public void initiateSMS()
	{
		receive.close();
		protocol = WDPSMS;
		boolean b = setupEngine("1010");
	}
	
	/**
	 * Creates the initialising datagram containing the details of the 
	 * particitients (i.e. the names and addresses) and also initialises
	 * the <code>Ring</code>
	 * @param nNames	 	the names of the players in the game
	 * @param aAddresses	the addresses of the players in the game
	 */
	public void start(String[] nNames, String[] aAddresses)
	{
		names = nNames;
		adds = aAddresses;
		rg = new Ring(nNames, aAddresses);
		createSender();
		
		String temp = "";
		for (int i = 0; i < names.length; i++)
			temp = temp + adds[i] + "?";
		for (int i = 0; i < names.length; i++)
			temp = temp + names[i] + "?";	
			
		dgCreator.createAndSend(temp, 1, ++idNo);
		idNo = 1;
		playerNo = 1;	
	}	
}

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