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Assuming no other intervening sqlite3_* API calls are made, the error code returned by this function is associated with the same error as the strings returned by sqlite3_errmsg() and sqlite3_errmsg16().} {}api {} {const char *sqlite3_errmsg(sqlite3*);const void *sqlite3_errmsg16(sqlite3*);} { Return a pointer to a UTF-8 encoded string (sqlite3_errmsg) or a UTF-16 encoded string (sqlite3_errmsg16) describing in English the error condition for the most recent sqlite3_* API call. The returned string is always terminated by an 0x00 byte. The string "not an error" is returned when the most recent API call was successful.}api {} {int sqlite3_exec( sqlite3*, /* An open database */ const char *sql, /* SQL to be executed */ sqlite_callback, /* Callback function */ void *, /* 1st argument to callback function */ char **errmsg /* Error msg written here */);} { A function to executes one or more statements of SQL. If one or more of the SQL statements are queries, then the callback function specified by the 3rd argument is invoked once for each row of the query result. This callback should normally return 0. If the callback returns a non-zero value then the query is aborted, all subsequent SQL statements are skipped and the sqlite3_exec() function returns the SQLITE_ABORT. The 4th argument is an arbitrary pointer that is passed to the callback function as its first argument. The 2nd argument to the callback function is the number of columns in the query result. The 3rd argument to the callback is an array of strings holding the values for each column. The 4th argument to the callback is an array of strings holding the names of each column. The callback function may be NULL, even for queries. A NULL callback is not an error. It just means that no callback will be invoked. If an error occurs while parsing or evaluating the SQL (but not while executing the callback) then an appropriate error message is written into memory obtained from malloc() and *errmsg is made to point to that message. The calling function is responsible for freeing the memory that holds the error message. Use sqlite3_free() for this. If errmsg==NULL, then no error message is ever written. The return value is is SQLITE_OK if there are no errors and some other return code if there is an error. The particular return value depends on the type of error. If the query could not be executed because a database file is locked or busy, then this function returns SQLITE_BUSY. (This behavior can be modified somewhat using the sqlite3_busy_handler() and sqlite3_busy_timeout() functions.)} {}api {} {int sqlite3_finalize(sqlite3_stmt *pStmt);} { The sqlite3_finalize() function is called to delete a prepared SQL statement obtained by a previous call to sqlite3_prepare() or sqlite3_prepare16(). If the statement was executed successfully, or not executed at all, then SQLITE_OK is returned. If execution of the statement failed then an error code is returned. All prepared statements must finalized before sqlite3_close() is called or else the close will fail with a return code of SQLITE_BUSY. This routine can be called at any point during the execution of the virtual machine. If the virtual machine has not completed execution when this routine is called, that is like encountering an error or an interrupt. (See sqlite3_interrupt().) Incomplete updates may be rolled back and transactions canceled, depending on the circumstances, and the result code returned will be SQLITE_ABORT.}api {} {void sqlite3_free(char *z);} { Use this routine to free memory obtained from sqlite3_mprintf() or sqlite3_vmprintf().}api {} {int sqlite3_get_table( sqlite3*, /* An open database */ const char *sql, /* SQL to be executed */ char ***resultp, /* Result written to a char *[] that this points to */ int *nrow, /* Number of result rows written here */ int *ncolumn, /* Number of result columns written here */ char **errmsg /* Error msg written here */);void sqlite3_free_table(char **result);} { This next routine is really just a wrapper around sqlite3_exec(). Instead of invoking a user-supplied callback for each row of the result, this routine remembers each row of the result in memory obtained from malloc(), then returns all of the result after the query has finished. As an example, suppose the query result where this table: <pre> Name | Age ----------------------- Alice | 43 Bob | 28 Cindy | 21 </pre> If the 3rd argument were &azResult then after the function returns azResult will contain the following data: <pre> azResult[0] = "Name"; azResult[1] = "Age"; azResult[2] = "Alice"; azResult[3] = "43"; azResult[4] = "Bob"; azResult[5] = "28"; azResult[6] = "Cindy"; azResult[7] = "21"; </pre> Notice that there is an extra row of data containing the column headers. But the *nrow return value is still 3. *ncolumn is set to 2. In general, the number of values inserted into azResult will be ((*nrow) + 1)*(*ncolumn). After the calling function has finished using the result, it should pass the result data pointer to sqlite3_free_table() in order to release the memory that was malloc-ed. Because of the way the malloc() happens, the calling function must not try to call malloc() directly. Only sqlite3_free_table() is able to release the memory properly and safely. The return value of this routine is the same as from sqlite3_exec().}api {sqlite3_interrupt} { void sqlite3_interrupt(sqlite3*);} { This function causes any pending database operation to abort and return at its earliest opportunity. This routine is typically called in response to a user action such as pressing "Cancel" or Ctrl-C where the user wants a long query operation to halt immediately.} {}api {} {long long int sqlite3_last_insert_rowid(sqlite3*);} { Each entry in an SQLite table has a unique integer key. (The key is the value of the INTEGER PRIMARY KEY column if there is such a column, otherwise the key is generated at random. The unique key is always available as the ROWID, OID, or _ROWID_ column.) This routine returns the integer key of the most recent insert in the database. This function is similar to the mysql_insert_id() function from MySQL.} {}api {} {char *sqlite3_mprintf(const char*,...);char *sqlite3_vmprintf(const char*, va_list);} { These routines are variants of the "sprintf()" from the standard C library. The resulting string is written into memory obtained from malloc() so that there is never a possibility of buffer overflow. These routines also implement some additional formatting options that are useful for constructing SQL statements. The strings returned by these routines should be freed by calling sqlite3_free(). All of the usual printf formatting options apply. In addition, there is a "%q" option. %q works like %s in that it substitutes a null-terminated string from the argument list. But %q also doubles every '\\'' character. %q is designed for use inside a string literal. By doubling each '\\'' character it escapes that character and allows it to be inserted into the string. For example, so some string variable contains text as follows: <blockquote><pre> char *zText = "It's a happy day!"; </pre></blockquote> One can use this text in an SQL statement as follows: <blockquote><pre> sqlite3_exec_printf(db, "INSERT INTO table VALUES('%q')", callback1, 0, 0, zText); </pre></blockquote> Because the %q format string is used, the '\\'' character in zText is escaped and the SQL generated is as follows: <blockquote><pre> INSERT INTO table1 VALUES('It''s a happy day!') </pre></blockquote> This is correct. Had we used %s instead of %q, the generated SQL would have looked like this: <blockquote><pre> INSERT INTO table1 VALUES('It's a happy day!'); </pre></blockquote> This second example is an SQL syntax error. As a general rule you should always use %q instead of %s when inserting text into a string literal.} {}api {} {int sqlite3_open( const char *filename, /* Database filename (UTF-8) */ sqlite3 **ppDb /* OUT: SQLite db handle */);int sqlite3_open16( const void *filename, /* Database filename (UTF-16) */ sqlite3 **ppDb /* OUT: SQLite db handle */);} { Open the sqlite database file "filename". The "filename" is UTF-8 encoded for sqlite3_open() and UTF-16 encoded in the native byte order for sqlite3_open16(). An sqlite3* handle is returned in *ppDb, even if an error occurs. If the database is opened (or created) successfully, then SQLITE_OK is returned. Otherwise an error code is returned. The sqlite3_errmsg() or sqlite3_errmsg16() routines can be used to obtain an English language description of the error. If the database file does not exist, then a new database will be created as needed. The encoding for the database will be UTF-8 if sqlite3_open() is called and UTF-16 if sqlite3_open16 is used. Whether or not an error occurs when it is opened, resources associated with the sqlite3* handle should be released by passing it to sqlite3_close() when it is no longer required.}api {} {int sqlite3_prepare( sqlite3 *db, /* Database handle */ const char *zSql, /* SQL statement, UTF-8 encoded */ int nBytes, /* Length of zSql in bytes. */ sqlite3_stmt **ppStmt, /* OUT: Statement handle */ const char **pzTail /* OUT: Pointer to unused portion of zSql */);int sqlite3_prepare16( sqlite3 *db, /* Database handle */ const void *zSql, /* SQL statement, UTF-16 encoded */ int nBytes, /* Length of zSql in bytes. */ sqlite3_stmt **ppStmt, /* OUT: Statement handle */ const void **pzTail /* OUT: Pointer to unused portion of zSql */);} { To execute an SQL query, it must first be compiled into a byte-code program using one of the following routines. The only difference between them is that the second argument, specifying the SQL statement to compile, is assumed to be encoded in UTF-8 for the sqlite3_prepare() function and UTF-16 for sqlite3_prepare16(). The first argument "db" is an SQLite database handle. The second argument "zSql" is the statement to be compiled, encoded as either UTF-8 or UTF-16 (see above). If the next argument, "nBytes", is less than zero, then zSql is read up to the first nul terminator. If "nBytes" is not less than zero, then it is the length of the string zSql in bytes (not characters). *pzTail is made to point to the first byte past the end of the first SQL statement in zSql. This routine only compiles the first statement in zSql, so *pzTail is left pointing to what remains uncompiled.
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