📄 caller.dsp
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# Microsoft Developer Studio Project File - Name="Caller" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=Caller - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Caller.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Caller.mak" CFG="Caller - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Caller - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Caller - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""$/Caller", BAAAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Caller - Win32 Release"
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# PROP BASE Output_Dir "Release"
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# PROP Use_MFC 6
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# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "Caller - Win32 Debug"
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "Caller - Win32 Release"
# Name "Caller - Win32 Debug"
# Begin Group "Source Files"
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SOURCE=.\Caller.cpp
# End Source File
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SOURCE=.\Caller.rc
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SOURCE=.\CallerDoc.cpp
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SOURCE=.\CallerView.cpp
# End Source File
# Begin Source File
SOURCE=.\CntrItem.cpp
# End Source File
# Begin Source File
SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
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SOURCE=.\SerialPort.cpp
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SOURCE=.\ToolBarEx.cpp
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SOURCE=.\XRichEditCtrl.cpp
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# Begin Source File
SOURCE=.\Caller.idl
# ADD MTL /h "Caller_i.h" /iid "Caller_i.c" /Oicf
# End Source File
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SOURCE=.\ConfigCmd.cpp
# End Source File
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SOURCE=.\ConfigSerial.cpp
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SOURCE=.\Caller.h
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SOURCE=.\CallerDoc.h
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SOURCE=.\CallerView.h
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SOURCE=.\CntrItem.h
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SOURCE=.\ToolBarEx.h
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# Begin Source File
SOURCE=.\CallerEdit.h
# End Source File
# Begin Source File
SOURCE=.\ConfigCmd.h
# End Source File
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SOURCE=.\ConfigSerial.h
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# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\Caller.ico
# End Source File
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SOURCE=.\res\Caller.rc2
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SOURCE=.\Caller.rgs
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SOURCE=.\res\CallerDoc.ico
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SOURCE=.\res\icon1.ico
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SOURCE=.\res\icon2.ico
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SOURCE=.\res\icon_cle.ico
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SOURCE=.\res\icon_con.ico
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SOURCE=.\res\icon_conf.ico
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SOURCE=.\res\icon_f11.ico
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SOURCE=.\res\icon_f12.ico
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SOURCE=.\res\icon_F22.ico
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SOURCE=.\res\icon_f23.ico
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SOURCE=.\res\icon_f24.ico
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SOURCE=.\res\icon_f25.ico
# End Source File
# Begin Source File
SOURCE=.\res\icon_log.ico
# End Source File
# Begin Source File
SOURCE=.\res\Toolbar.bmp
# End Source File
# End Group
# Begin Group "Lib"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\Lib\htmlhelp.lib
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
# Section Caller : {20000012-0000-0000-0500-05006D0F0000}
# 1:10:IDR_CALLER:102
# End Section
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