📄 mybarleftbottom.h
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// MyBarLeftBottom.h : header file
//
#if !defined(MYBARLEFTBOTTOM_H_INCLUDED)
#define MYBARLEFTBOTTOM_H_INCLUDED
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/////////////////////////////////////////////////////////////////////////////
// CMyBarLeftBottom class
class CMyBarLeftBottom : public CCJControlBar
{
// Construction
public:
CMyBarLeftBottom();
// Attributes
public:
CCJListCtrl m_ListCtrl;
// Operations
public:
void BuildColumns(int nCols, int * nWidth, int * iCol);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyBarLeftBottom)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMyBarLeftBottom();
// Generated message map functions
protected:
//{{AFX_MSG(CMyBarLeftBottom)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(MYBARLEFTBOTTOM_H_INCLUDED)
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