mplayerdlg.h

来自「c++系统开发实例精粹内附的80例源代码 环境:windows2000,c++」· C头文件 代码 · 共 134 行

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// MPlayerDlg.h : header file
//

#if !defined(AFX_MPLAYERDLG_H__6AB8BBA7_2636_11D7_AF46_C68D6800C32D__INCLUDED_)
#define AFX_MPLAYERDLG_H__6AB8BBA7_2636_11D7_AF46_C68D6800C32D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "MatrixStatic.h"
#include "BtnST.h"
#include "MySliderControl.h"
#include "Media.h"	// Added by ClassView
//define the width and height of the MPlayer macro
#ifndef MPLAYERWIDTH
#define MPLAYERWIDTH 249 
#define MPLAYERHEIGHT 88
#define MPLAYEREXT 220  //extend hight
#endif 

#define NORMALSIZE 0
#define DOUBLESIZE 1
#define FULLSCREEN 2

#define MAXPATH 100

typedef struct myTimeStruct{
		UINT min;	//minute
		UINT sec;	//second
}myTime;
/////////////////////////////////////////////////////////////////////////////
// CMPlayerDlg dialog

class CMPlayerDlg : public CDialog
{
// Construction
public:
	CMPlayerDlg(CWnd* pParent = NULL);	// standard constructor
	~CMPlayerDlg();
// Dialog Data
	//{{AFX_DATA(CMPlayerDlg)
	enum { IDD = IDD_MPLAYER_DIALOG };
	CListBox	m_list;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMPlayerDlg)
	public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;
	CButtonST m_btnInfo;
	CButtonST m_btnClose;
	CButtonST m_btnMiniWnd;
	CButtonST m_btnPlay;
	CButtonST m_btnOpen;
	CButtonST m_btnPause;
	CButtonST m_btnStop;
	CButtonST m_btnVolInc;
	CButtonST m_btnVolDec;
	CButtonST m_btnFullScreen;
	CMatrixStatic m_lcd;
	CButtonST m_btnExt;			//extended media files list button 
	CButtonST m_btnListAdd;
	CButtonST m_btnListRemove;

	CMySliderControl m_sld;
	// Generated message map functions
	//{{AFX_MSG(CMPlayerDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnMiniwnd();
	afx_msg void OnInfo();
	afx_msg void OnOpen();
	afx_msg void OnPlay();
	afx_msg void OnFullscreen();
	afx_msg void OnStop();
	afx_msg void OnPause();
	afx_msg void OnVolinc();
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnReleasedcaptureSlider(NMHDR* pNMHDR, LRESULT* pResult);
	afx_msg void OnExt();
	afx_msg void OnDblclkList();
	afx_msg void OnListAdd();
	afx_msg void OnListRemove();
	afx_msg void OnDestroy();
	afx_msg void OnVolDec();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	HACCEL m_hAccelTable;
	bool OpenList(void);
	bool SaveList(void);
	bool Play(void);
	bool OpenFiles(bool bListAdd=FALSE);
	int m_totalFiles;
	int m_iList;
	CString m_curFile;
	bool bExt;
	LONG m_curPlaySec;
	LONG m_totalSec;
	int m_frameRate;
	bool bPause;
	void TimeIncToStr(CString &strTime);
	bool bIsVideo;
	myTime m_curPlayTime;			//current play time
	UINT m_nTimer;
	int iZoom;
	bool bFirstPlay;
	RECT m_mediaWndRect;
	CWnd* GetMediaWnd(void);
	LONG m_currentFrame;		
	void InitSlider(void);
	void UpdateWindowEx(bool bOpened);
	bool bOpened;	//inditify file to be loaded
	CMedia m_media;
	void InitMPlayerFace();	//initialize the MPlayer face
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MPLAYERDLG_H__6AB8BBA7_2636_11D7_AF46_C68D6800C32D__INCLUDED_)

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