mplayerdlg.cpp
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CPP
737 行
// MPlayerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MPlayer.h"
#include "MPlayerDlg.h"
//#include "AlexfMixer.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMPlayerDlg dialog
CMPlayerDlg::CMPlayerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMPlayerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMPlayerDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
bOpened=FALSE;
m_currentFrame=0;
bFirstPlay=FALSE;
iZoom=DOUBLESIZE; //for fullscreen button
m_totalSec=0;
m_curPlaySec=0;
m_totalFiles=0;
m_iList=0;
}
CMPlayerDlg::~CMPlayerDlg()
{
if(bOpened)
m_media.Close();
}
void CMPlayerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMPlayerDlg)
DDX_Control(pDX, IDC_LIST, m_list);
DDX_Control(pDX, IDC_INFO, m_btnInfo);
DDX_Control(pDX, IDCANCEL, m_btnClose);
DDX_Control(pDX, IDC_MINIWND, m_btnMiniWnd);
DDX_Control(pDX, IDC_OPEN, m_btnOpen);
DDX_Control(pDX, IDC_PLAY, m_btnPlay);
DDX_Control(pDX, IDC_PAUSE, m_btnPause);
DDX_Control(pDX, IDC_STOP, m_btnStop);
DDX_Control(pDX, IDC_VOLINC, m_btnVolInc);
DDX_Control(pDX, IDC_VOLDEC, m_btnVolDec);
DDX_Control(pDX, IDC_FULLSCREEN, m_btnFullScreen);
DDX_Control(pDX, IDC_SLIDER, m_sld);
DDX_Control(pDX, IDC_LCD, m_lcd);
DDX_Control(pDX, IDC_EXT, m_btnExt);
DDX_Control(pDX, IDC_LISTADD, m_btnListAdd);
DDX_Control(pDX, IDC_LISTREMOVE, m_btnListRemove);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMPlayerDlg, CDialog)
//{{AFX_MSG_MAP(CMPlayerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_ERASEBKGND()
ON_WM_LBUTTONDOWN()
ON_BN_CLICKED(IDC_MINIWND, OnMiniwnd)
ON_BN_CLICKED(IDC_INFO, OnInfo)
ON_BN_CLICKED(IDC_OPEN, OnOpen)
ON_BN_CLICKED(IDC_PLAY, OnPlay)
ON_BN_CLICKED(IDC_FULLSCREEN, OnFullscreen)
ON_BN_CLICKED(IDC_STOP, OnStop)
ON_BN_CLICKED(IDC_PAUSE, OnPause)
ON_BN_CLICKED(IDC_VOLINC, OnVolinc)
ON_WM_TIMER()
ON_NOTIFY(NM_RELEASEDCAPTURE, IDC_SLIDER, OnReleasedcaptureSlider)
ON_BN_CLICKED(IDC_EXT, OnExt)
ON_LBN_DBLCLK(IDC_LIST, OnDblclkList)
ON_BN_CLICKED(IDC_LISTADD, OnListAdd)
ON_BN_CLICKED(IDC_LISTREMOVE, OnListRemove)
ON_WM_DESTROY()
ON_BN_CLICKED(IDC_VOLDEC, OnVolDec)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMPlayerDlg message handlers
BOOL CMPlayerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
InitMPlayerFace(); //初始化界面
UpdateWindowEx(bOpened); //功能按扭使能控制
//装载快捷键表
m_hAccelTable=LoadAccelerators(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDR_ACCER));
OpenList();//载入先前存储的节目播放表文件
return TRUE; // return TRUE unless you set the focus to a control
}
void CMPlayerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMPlayerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMPlayerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
BOOL CMPlayerDlg::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
CDC memDC;
CBitmap MPlayer;
if(!MPlayer.LoadBitmap(IDB_MPLAYER)) //装载播放界面位图
return FALSE;
memDC.CreateCompatibleDC(pDC);//创建兼容的设备
CBitmap *pOldBmp=memDC.SelectObject(&MPlayer);//将位图选进设备
pDC->BitBlt(0,0,MPLAYERWIDTH,MPLAYEREXT,&memDC,0,0,SRCCOPY);//设备之间的拷贝
memDC.SelectObject(pOldBmp);//恢复设备
return TRUE;
}
void CMPlayerDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
//post message to make the mouse can draw/drag the dialog
PostMessage(WM_NCLBUTTONDOWN,HTCAPTION,MAKELPARAM (point.x, point.y));
CDialog::OnLButtonDown(nFlags, point);
}
void CMPlayerDlg::InitMPlayerFace()
{
//窗口大小
SetWindowPos(NULL,0,0,MPLAYERWIDTH,MPLAYERHEIGHT,SWP_NOZORDER|SWP_NOMOVE);
//设置窗口标题
ModifyStyle(0,WS_SYSMENU); //add an icon on the task bar
SetWindowText(" 多媒体播放器 ");
//信息按扭
m_btnInfo.MoveWindow(1,1,26,10);//移动到位图上对应的位置
m_btnInfo.SetTooltipText("关于多媒体播放器");
m_btnInfo.DrawTransparent();//使按扭透明,以显示背景位图
//关闭按扭
m_btnClose.MoveWindow(240,1,8,9);
m_btnClose.SetTooltipText("关闭");
m_btnClose.DrawTransparent();
//最小化按扭
m_btnMiniWnd.MoveWindow(218,1,10,9);
m_btnMiniWnd.SetTooltipText("最小化");
m_btnMiniWnd.DrawTransparent();
//打开文件按扭
m_btnOpen.MoveWindow(17,64,18,12);
m_btnOpen.SetTooltipText("选择文件");
m_btnOpen.DrawTransparent();
//播放按扭
m_btnPlay.MoveWindow(37,57,25,25);
m_btnPlay.SetTooltipText("播放");
m_btnPlay.DrawTransparent();
//暂停按扭
m_btnPause.MoveWindow(64,63,18,12);
m_btnPause.SetTooltipText("暂停");
m_btnPause.DrawTransparent();
//停止按扭
m_btnStop.MoveWindow(87,63,18,12);
m_btnStop.SetTooltipText("停止");
m_btnStop.DrawTransparent();
//声音增加
m_btnVolDec.MoveWindow(156,63,29,14);
m_btnVolDec.SetTooltipText("减少音量");
m_btnVolDec.DrawTransparent();
//声音减少
m_btnVolInc.MoveWindow(188,63,29,14);
m_btnVolInc.SetTooltipText("增加音量");
m_btnVolInc.DrawTransparent();
//全屏按扭
m_btnFullScreen.MoveWindow(225,61,18,18);
m_btnFullScreen.SetTooltipText("全屏");
m_btnFullScreen.DrawTransparent();
//进度条
m_sld.MoveWindow(15,42,227,16);
m_sld.SetThumbColors(0x008FA6F4,0x00FDE2D8);
//液晶显示
m_lcd.MoveWindow(5,17,60,20);
m_lcd.SetNumberOfLines(1);
m_lcd.SetXCharsPerLine(11);
m_lcd.SetSize(CMatrixStatic::TINY);
m_lcd.SetDisplayColors(RGB(0, 0, 0), 0x007FFF40, RGB(103, 30, 0));
m_lcd.AdjustClientXToSize(8);
m_lcd.AdjustClientYToSize(1);
m_lcd.SetText(_T("多媒体播放器"));
m_lcd.SetAutoPadding(true, '.'); //demonstrates auto padding with different character
m_lcd.DoScroll(200, CMatrixStatic::LEFT);
//扩展列表按扭
m_btnExt.MoveWindow(4,65,10,10);
m_btnExt.SetBitmaps(IDB_EXT,NULL,NULL);
m_btnExt.SetFlat();
m_btnExt.SetColor( CButtonST::BTNST_COLOR_BK_IN,0x00FD0C00);
m_btnExt.SetTooltipText("显示文件列表");
bExt=FALSE;
//list control
m_list.MoveWindow(2,91,244,111);
//增加列表文件按扭
m_btnListAdd.MoveWindow(3,205,37,12);
m_btnListAdd.SetTooltipText("添加文件到列表");
m_btnListAdd.DrawTransparent();
//移除列表文件按扭
m_btnListRemove.MoveWindow(44,205,48,12);
m_btnListRemove.SetTooltipText("从列表中移除文件");
m_btnListRemove.DrawTransparent();
}
void CMPlayerDlg::OnMiniwnd()
{
// TODO: Add your control notification handler code here
ShowWindow(SW_MINIMIZE);
}
void CMPlayerDlg::OnInfo()
{
// TODO: Add your control notification handler code here
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
void CMPlayerDlg::OnOpen()
{
// TODO: Add your control notification handler code here
if(!OpenFiles())
return;
OnPlay(); //call OnPlay() function to play
}
void CMPlayerDlg::OnPlay()
{
// TODO: Add your control notification handler code here
if(!m_totalFiles) //no media file in the list
if(!OpenFiles()) //cancel open
return;
Play();
}
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