📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "FlashStatus.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNAMIC(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_WM_SETFOCUS()
ON_WM_DRAWITEM()
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_FLASH,
ID_INDICATOR_POSITION,
// ID_INDICATOR_CAPS,
// ID_INDICATOR_NUM,
// ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
#define BITMAP_SEP 1
#define EVENT_STATUS_FLASH 0
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
// create a view to occupy the client area of the frame
if (!m_wndView.Create(NULL, NULL, AFX_WS_DEFAULT_VIEW,
CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST, NULL))
{
TRACE0("Failed to create view window\n");
return -1;
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// 设置状态栏属性
m_wndStatusBar.SetPaneInfo(1,ID_INDICATOR_FLASH,
SBPS_NORMAL | SBT_OWNERDRAW,16*10 + 9 * BITMAP_SEP);
// 为主窗体设置图标
HICON hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
this->SetIcon(hIcon,FALSE);
// 设置状态栏变化定时器
this->SetTimer(EVENT_STATUS_FLASH,1000,NULL);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
cs.dwExStyle &= ~WS_EX_CLIENTEDGE;
cs.lpszClass = AfxRegisterWndClass(0);
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnSetFocus(CWnd* pOldWnd)
{
// forward focus to the view window
m_wndView.SetFocus();
}
BOOL CMainFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo)
{
// let the view have first crack at the command
if (m_wndView.OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
return TRUE;
// otherwise, do default handling
return CFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
}
void CMainFrame::DrawBitmaps(CDC *pDC,UINT nIndex,UINT nXPoint,UINT nYPoint)
{
CDC memDC;
memDC.CreateCompatibleDC(pDC);
CBitmap myBitmap;
for (int nCount = 0;nCount < 10;nCount++)
{
myBitmap.LoadBitmap(IDB_BITMAP0 + (nIndex + nCount) % 10);
memDC.SelectObject(&myBitmap);
pDC->BitBlt(nXPoint + 16 * nCount,nYPoint,16,16,
&memDC,0,0,SRCCOPY);
nXPoint += BITMAP_SEP;
myBitmap.DeleteObject();
}
}
void CMainFrame::OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct)
{
// TODO: Add your message handler code here and/or call default
CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
static nIndex = 0;
if (nIDCtl == ID_VIEW_STATUS_BAR) {
DrawBitmaps(pDC,nIndex,lpDrawItemStruct->rcItem.left,
lpDrawItemStruct->rcItem.top);
nIndex++;
nIndex %= 10;
}
// 去掉缺省的绘制函数
// CFrameWnd::OnDrawItem(nIDCtl, lpDrawItemStruct);
}
void CMainFrame::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
CRect rcPane;
if (nIDEvent == EVENT_STATUS_FLASH)
{
m_wndStatusBar.GetItemRect(1,&rcPane);
m_wndStatusBar.RedrawWindow(rcPane,NULL,RDW_INVALIDATE | RDW_UPDATENOW);
}
CFrameWnd::OnTimer(nIDEvent);
}
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