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📄 childfrm.h

📁 c++系统开发实例精粹内附的80例源代码 环境:windows2000,c++6.0
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//////////////////////////////////////////////////////////////////////
// FileFury
// Copyright (c) 2000 Tenebril Incorporated
// All rights reserved.
//
// This source code is governed by the Tenebril open source
// license (http://www.tenebril.com/developers/opensource/license.html)
//
// For more information on this and other open source applications,
// visit the Tenebril OpenSource page:
//       http://www.tenebril.com/developers/opensource
//
//////////////////////////////////////////////////////////////////////

// ChildFrm.h : interface of the CChildFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_CHILDFRM_H__2DF0D44B_549E_11D3_B8DB_00600838CD5F__INCLUDED_)
#define AFX_CHILDFRM_H__2DF0D44B_549E_11D3_B8DB_00600838CD5F__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#include "DirSplitter.h"

class CChildFrame : public CMDIChildWnd
{
	DECLARE_DYNCREATE(CChildFrame)
protected:
	CChildFrame();

// Attributes
protected:
	CDirSplitter m_wndSplitter;
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CChildFrame)
	public:
	virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	//}}AFX_VIRTUAL

// Implementation
public:
	void BrushRefresh();
	int GetArrangeType();
	int GetViewType();
	CString GetDirectory();
	BOOL CreateNewFolder(LPCTSTR czDirName = NULL);
	BOOL DeleteSelectedFile();
	CString GetMachineName();
	CFileSystem * GetFileSystem();
	BOOL SetDirectory(LPCTSTR czDir);
	CString GetFullPath(int iItem);
	CString GetFullPath(HTREEITEM hItem);
	void Refresh();
	HTREEITEM SelectedDirItem();
	BOOL ShareItem(HTREEITEM hItem, BOOL bShare);
	BOOL ShareItem(int iID, BOOL bShare);
	void SetArrangeType(int iType);
	void ExploreItem(int iItem);
	BOOL IsDirectory(int iListItem);
	void SetViewType(int iType);
	void UpdateListDir(LPCTSTR strDirectory);
	int SelectedID();

	virtual ~CChildFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

// Generated message map functions
protected:
	CString m_cszTarget;
	//{{AFX_MSG(CChildFrame)
	afx_msg void OnMDIActivate( BOOL bActivate, CWnd* pActivateWnd, CWnd* pDeactivateWnd );
	afx_msg void OnDestroy();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CHILDFRM_H__2DF0D44B_549E_11D3_B8DB_00600838CD5F__INCLUDED_)

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