📄 _command.h
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#if !defined(AFX__COMMAND_H__77A63C0E_CCB7_4974_8667_F166C2CBF658__INCLUDED_)
#define AFX__COMMAND_H__77A63C0E_CCB7_4974_8667_F166C2CBF658__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class COleFont;
class CPicture;
/////////////////////////////////////////////////////////////////////////////
// C_Command wrapper class
class C_Command : public CWnd
{
protected:
DECLARE_DYNCREATE(C_Command)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0x3c214d38, 0x1ef9, 0x4296, { 0xb3, 0xb3, 0x65, 0x68, 0x93, 0x64, 0x3a, 0xe6 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
// Operations
public:
BOOL GetEnabled();
void SetEnabled(BOOL bNewValue);
BOOL GetShowFocus();
void SetShowFocus(BOOL bNewValue);
COleFont GetFont();
void SetRefFont(LPDISPATCH newValue);
void SetFont(LPDISPATCH newValue);
unsigned long GetFontColor();
void SetFontColor(unsigned long newValue);
CString GetCaption();
void SetCaption(LPCTSTR lpszNewValue);
short GetFr();
void SetFr(short nNewValue);
short GetPr();
void SetPr(short nNewValue);
long GetAppearance();
void SetAppearance(long nNewValue);
long GetIconAlign();
void SetIconAlign(long nNewValue);
CPicture GetPicture();
void SetRefPicture(LPDISPATCH newValue);
void SetPicture(LPDISPATCH newValue);
CPicture GetIcon();
void SetRefIcon(LPDISPATCH newValue);
void SetIcon(LPDISPATCH newValue);
CPicture GetMouseIcon();
void SetRefMouseIcon(LPDISPATCH newValue);
short GetMousePointer();
void SetMousePointer(short nNewValue);
unsigned long GetICOMaskColor();
void SetICOMaskColor(unsigned long newValue);
unsigned long GetPICMaskColor();
void SetPICMaskColor(unsigned long newValue);
long GetBackStyle();
void SetBackStyle(long nNewValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX__COMMAND_H__77A63C0E_CCB7_4974_8667_F166C2CBF658__INCLUDED_)
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