📄 doeventsdlg.h
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// doeventsDlg.h : header file
//
#if !defined(AFX_DOEVENTSDLG_H__7B767EE5_C511_11D4_9145_00A024A9B417__INCLUDED_)
#define AFX_DOEVENTSDLG_H__7B767EE5_C511_11D4_9145_00A024A9B417__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CDoeventsDlg dialog
class CDoeventsDlg : public CDialog
{
protected:
BOOL m_bStop; // Tell the proccess to stop
BOOL m_bIsWorking; // Is the proccess working
protected:
void DoEvents(); // The only important thing on this example ;-)
// Construction
public:
CDoeventsDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDoeventsDlg)
enum { IDD = IDD_DOEVENTS_DIALOG };
CButton m_pbTask;
CProgressCtrl m_pgProgress;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDoeventsDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CDoeventsDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnTask();
virtual void OnCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DOEVENTSDLG_H__7B767EE5_C511_11D4_9145_00A024A9B417__INCLUDED_)
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