⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 sha1-586.pl

📁 SHA-1Hash函数源码
💻 PL
字号:
#!/usr/local/bin/perl# It was noted that Intel IA-32 C compiler generates code which# performs ~30% *faster* on P4 CPU than original *hand-coded*# SHA1 assembler implementation. To address this problem (and# prove that humans are still better than machines:-), the# original code was overhauled, which resulted in following# performance changes:##		compared with original	compared with Intel cc#		assembler impl.		generated code# Pentium	-25%			+37%# PIII/AMD	+8%			+16%# P4		+85%(!)			+45%## As you can see Pentium came out as looser:-( Yet I reckoned that# improvement on P4 outweights the loss and incorporate this# re-tuned code to 0.9.7 and later.# ----------------------------------------------------------------# Those who for any particular reason absolutely must score on# Pentium can replace this module with one from 0.9.6 distribution.# This "offer" shall be revoked the moment programming interface to# this module is changed, in which case this paragraph should be# removed.# ----------------------------------------------------------------#					<appro@fy.chalmers.se>$normal=0;push(@INC,"perlasm","../../perlasm");require "x86asm.pl";&asm_init($ARGV[0],"sha1-586.pl",$ARGV[$#ARGV] eq "386");$A="eax";$B="ecx";$C="ebx";$D="edx";$E="edi";$T="esi";$tmp1="ebp";$off=9*4;@K=(0x5a827999,0x6ed9eba1,0x8f1bbcdc,0xca62c1d6);&sha1_block_data("sha1_block_asm_data_order");&asm_finish();sub Nn	{	local($p)=@_;	local(%n)=($A,$T,$B,$A,$C,$B,$D,$C,$E,$D,$T,$E);	return($n{$p});	}sub Np	{	local($p)=@_;	local(%n)=($A,$T,$B,$A,$C,$B,$D,$C,$E,$D,$T,$E);	local(%n)=($A,$B,$B,$C,$C,$D,$D,$E,$E,$T,$T,$A);	return($n{$p});	}sub Na	{	local($n)=@_;	return( (($n   )&0x0f),		(($n+ 2)&0x0f),		(($n+ 8)&0x0f),		(($n+13)&0x0f),		(($n+ 1)&0x0f));	}sub X_expand	{	local($in)=@_;	&comment("First, load the words onto the stack in network byte order");	for ($i=0; $i<16; $i+=2)		{		&mov($A,&DWP(($i+0)*4,$in,"",0));# unless $i == 0;		 &mov($B,&DWP(($i+1)*4,$in,"",0));		&bswap($A);		 &bswap($B);		&mov(&swtmp($i+0),$A);		 &mov(&swtmp($i+1),$B);		}	&comment("We now have the X array on the stack");	&comment("starting at sp-4");	}# Rules of engagement# F is always trashable at the start, the running total.# E becomes the next F so it can be trashed after it has been 'accumulated'# F becomes A in the next round.  We don't need to access it much.# During the X update part, the result ends up in $X[$n0].sub BODY_00_15	{	local($pos,$K,$X,$n,$a,$b,$c,$d,$e,$f)=@_;	&comment("00_15 $n");	&mov($tmp1,$a);	 &mov($f,$c);			# f to hold F_00_19(b,c,d)	&rotl($tmp1,5);			# tmp1=ROTATE(a,5)	 &xor($f,$d);	&and($f,$b);	 &rotr($b,2);			# b=ROTATE(b,30)	&add($tmp1,$e);			# tmp1+=e;	 &mov($e,&swtmp($n));		# e becomes volatile and	 				# is loaded with xi	&xor($f,$d);			# f holds F_00_19(b,c,d)	 &lea($tmp1,&DWP($K,$tmp1,$e,1));# tmp1+=K_00_19+xi		&add($f,$tmp1);			# f+=tmp1	}sub BODY_16_19	{	local($pos,$K,$X,$n,$a,$b,$c,$d,$e,$f)=@_;	local($n0,$n1,$n2,$n3,$np)=&Na($n);	&comment("16_19 $n");	&mov($f,&swtmp($n1));		# f to hold Xupdate(xi,xa,xb,xc,xd)	 &mov($tmp1,$c);		# tmp1 to hold F_00_19(b,c,d)	&xor($f,&swtmp($n0));	 &xor($tmp1,$d);	&xor($f,&swtmp($n2));	 &and($tmp1,$b);		# tmp1 holds F_00_19(b,c,d)	&xor($f,&swtmp($n3));		# f holds xa^xb^xc^xd	 &rotr($b,2);			# b=ROTATE(b,30)	&xor($tmp1,$d);			# tmp1=F_00_19(b,c,d)	 &rotl($f,1);			# f=ROATE(f,1)	&mov(&swtmp($n0),$f);		# xi=f	&lea($f,&DWP($K,$f,$e,1));	# f+=K_00_19+e	 &mov($e,$a);			# e becomes volatile	&add($f,$tmp1);			# f+=F_00_19(b,c,d)	 &rotl($e,5);			# e=ROTATE(a,5)	&add($f,$e);			# f+=ROTATE(a,5)	}sub BODY_20_39	{	local($pos,$K,$X,$n,$a,$b,$c,$d,$e,$f)=@_;	&comment("20_39 $n");	local($n0,$n1,$n2,$n3,$np)=&Na($n);	&mov($f,&swtmp($n0));		# f to hold Xupdate(xi,xa,xb,xc,xd)	 &mov($tmp1,$b);		# tmp1 to hold F_20_39(b,c,d)	&xor($f,&swtmp($n1));	 &rotr($b,2);			# b=ROTATE(b,30)	&xor($f,&swtmp($n2));	 &xor($tmp1,$c);	&xor($f,&swtmp($n3));		# f holds xa^xb^xc^xd	 &xor($tmp1,$d);		# tmp1 holds F_20_39(b,c,d)	&rotl($f,1);			# f=ROTATE(f,1)	&mov(&swtmp($n0),$f);		# xi=f	&lea($f,&DWP($K,$f,$e,1));	# f+=K_20_39+e	 &mov($e,$a);			# e becomes volatile	&rotl($e,5);			# e=ROTATE(a,5)	 &add($f,$tmp1);		# f+=F_20_39(b,c,d)	&add($f,$e);			# f+=ROTATE(a,5)	}sub BODY_40_59	{	local($pos,$K,$X,$n,$a,$b,$c,$d,$e,$f)=@_;	&comment("40_59 $n");	local($n0,$n1,$n2,$n3,$np)=&Na($n);	&mov($f,&swtmp($n0));		# f to hold Xupdate(xi,xa,xb,xc,xd)	 &mov($tmp1,$b);		# tmp1 to hold F_40_59(b,c,d)	&xor($f,&swtmp($n1));	 &or($tmp1,$c);	&xor($f,&swtmp($n2));	 &and($tmp1,$d);	&xor($f,&swtmp($n3));		# f holds xa^xb^xc^xd	&rotl($f,1);			# f=ROTATE(f,1)	&mov(&swtmp($n0),$f);		# xi=f	&lea($f,&DWP($K,$f,$e,1));	# f+=K_40_59+e	 &mov($e,$b);			# e becomes volatile and is used					# to calculate F_40_59(b,c,d)	&rotr($b,2);			# b=ROTATE(b,30)	 &and($e,$c);	&or($tmp1,$e);			# tmp1 holds F_40_59(b,c,d)			 &mov($e,$a);	&rotl($e,5);			# e=ROTATE(a,5)	&add($tmp1,$e);			# tmp1+=ROTATE(a,5)	&add($f,$tmp1);			# f+=tmp1;	}sub BODY_60_79	{	&BODY_20_39(@_);	}sub sha1_block_host	{	local($name, $sclabel)=@_;	&function_begin_B($name,"");	# parameter 1 is the MD5_CTX structure.	# A	0	# B	4	# C	8	# D 	12	# E 	16	&mov("ecx",	&wparam(2));	 &push("esi");	&shl("ecx",6);	 &mov("esi",	&wparam(1));	&push("ebp");	 &add("ecx","esi");	# offset to leave on	&push("ebx");	 &mov("ebp",	&wparam(0));	&push("edi");	 &mov($D,	&DWP(12,"ebp","",0));	&stack_push(18+9);	 &mov($E,	&DWP(16,"ebp","",0));	&mov($C,	&DWP( 8,"ebp","",0));	 &mov(&swtmp(17),"ecx");	&comment("First we need to setup the X array");	for ($i=0; $i<16; $i+=2)		{		&mov($A,&DWP(($i+0)*4,"esi","",0));# unless $i == 0;		 &mov($B,&DWP(($i+1)*4,"esi","",0));		&mov(&swtmp($i+0),$A);		 &mov(&swtmp($i+1),$B);		}	&jmp($sclabel);	&function_end_B($name);	}sub sha1_block_data	{	local($name)=@_;	&function_begin_B($name,"");	# parameter 1 is the MD5_CTX structure.	# A	0	# B	4	# C	8	# D 	12	# E 	16	&mov("ecx",	&wparam(2));	 &push("esi");	&shl("ecx",6);	 &mov("esi",	&wparam(1));	&push("ebp");	 &add("ecx","esi");	# offset to leave on	&push("ebx");	 &mov("ebp",	&wparam(0));	&push("edi");	 &mov($D,	&DWP(12,"ebp","",0));	&stack_push(18+9);	 &mov($E,	&DWP(16,"ebp","",0));	&mov($C,	&DWP( 8,"ebp","",0));	 &mov(&swtmp(17),"ecx");	&comment("First we need to setup the X array");	&set_label("start") unless $normal;	&X_expand("esi");	 &mov(&wparam(1),"esi");	&set_label("shortcut", 0, 1);	&comment("");	&comment("Start processing");	# odd start	&mov($A,	&DWP( 0,"ebp","",0));	 &mov($B,	&DWP( 4,"ebp","",0));	$X="esp";	&BODY_00_15(-2,$K[0],$X, 0,$A,$B,$C,$D,$E,$T);	&BODY_00_15( 0,$K[0],$X, 1,$T,$A,$B,$C,$D,$E);	&BODY_00_15( 0,$K[0],$X, 2,$E,$T,$A,$B,$C,$D);	&BODY_00_15( 0,$K[0],$X, 3,$D,$E,$T,$A,$B,$C);	&BODY_00_15( 0,$K[0],$X, 4,$C,$D,$E,$T,$A,$B);	&BODY_00_15( 0,$K[0],$X, 5,$B,$C,$D,$E,$T,$A);	&BODY_00_15( 0,$K[0],$X, 6,$A,$B,$C,$D,$E,$T);	&BODY_00_15( 0,$K[0],$X, 7,$T,$A,$B,$C,$D,$E);	&BODY_00_15( 0,$K[0],$X, 8,$E,$T,$A,$B,$C,$D);	&BODY_00_15( 0,$K[0],$X, 9,$D,$E,$T,$A,$B,$C);	&BODY_00_15( 0,$K[0],$X,10,$C,$D,$E,$T,$A,$B);	&BODY_00_15( 0,$K[0],$X,11,$B,$C,$D,$E,$T,$A);	&BODY_00_15( 0,$K[0],$X,12,$A,$B,$C,$D,$E,$T);	&BODY_00_15( 0,$K[0],$X,13,$T,$A,$B,$C,$D,$E);	&BODY_00_15( 0,$K[0],$X,14,$E,$T,$A,$B,$C,$D);	&BODY_00_15( 1,$K[0],$X,15,$D,$E,$T,$A,$B,$C);	&BODY_16_19(-1,$K[0],$X,16,$C,$D,$E,$T,$A,$B);	&BODY_16_19( 0,$K[0],$X,17,$B,$C,$D,$E,$T,$A);	&BODY_16_19( 0,$K[0],$X,18,$A,$B,$C,$D,$E,$T);	&BODY_16_19( 1,$K[0],$X,19,$T,$A,$B,$C,$D,$E);	&BODY_20_39(-1,$K[1],$X,20,$E,$T,$A,$B,$C,$D);	&BODY_20_39( 0,$K[1],$X,21,$D,$E,$T,$A,$B,$C);	&BODY_20_39( 0,$K[1],$X,22,$C,$D,$E,$T,$A,$B);	&BODY_20_39( 0,$K[1],$X,23,$B,$C,$D,$E,$T,$A);	&BODY_20_39( 0,$K[1],$X,24,$A,$B,$C,$D,$E,$T);	&BODY_20_39( 0,$K[1],$X,25,$T,$A,$B,$C,$D,$E);	&BODY_20_39( 0,$K[1],$X,26,$E,$T,$A,$B,$C,$D);	&BODY_20_39( 0,$K[1],$X,27,$D,$E,$T,$A,$B,$C);	&BODY_20_39( 0,$K[1],$X,28,$C,$D,$E,$T,$A,$B);	&BODY_20_39( 0,$K[1],$X,29,$B,$C,$D,$E,$T,$A);	&BODY_20_39( 0,$K[1],$X,30,$A,$B,$C,$D,$E,$T);	&BODY_20_39( 0,$K[1],$X,31,$T,$A,$B,$C,$D,$E);	&BODY_20_39( 0,$K[1],$X,32,$E,$T,$A,$B,$C,$D);	&BODY_20_39( 0,$K[1],$X,33,$D,$E,$T,$A,$B,$C);	&BODY_20_39( 0,$K[1],$X,34,$C,$D,$E,$T,$A,$B);	&BODY_20_39( 0,$K[1],$X,35,$B,$C,$D,$E,$T,$A);	&BODY_20_39( 0,$K[1],$X,36,$A,$B,$C,$D,$E,$T);	&BODY_20_39( 0,$K[1],$X,37,$T,$A,$B,$C,$D,$E);	&BODY_20_39( 0,$K[1],$X,38,$E,$T,$A,$B,$C,$D);	&BODY_20_39( 1,$K[1],$X,39,$D,$E,$T,$A,$B,$C);	&BODY_40_59(-1,$K[2],$X,40,$C,$D,$E,$T,$A,$B);	&BODY_40_59( 0,$K[2],$X,41,$B,$C,$D,$E,$T,$A);	&BODY_40_59( 0,$K[2],$X,42,$A,$B,$C,$D,$E,$T);	&BODY_40_59( 0,$K[2],$X,43,$T,$A,$B,$C,$D,$E);	&BODY_40_59( 0,$K[2],$X,44,$E,$T,$A,$B,$C,$D);	&BODY_40_59( 0,$K[2],$X,45,$D,$E,$T,$A,$B,$C);	&BODY_40_59( 0,$K[2],$X,46,$C,$D,$E,$T,$A,$B);	&BODY_40_59( 0,$K[2],$X,47,$B,$C,$D,$E,$T,$A);	&BODY_40_59( 0,$K[2],$X,48,$A,$B,$C,$D,$E,$T);	&BODY_40_59( 0,$K[2],$X,49,$T,$A,$B,$C,$D,$E);	&BODY_40_59( 0,$K[2],$X,50,$E,$T,$A,$B,$C,$D);	&BODY_40_59( 0,$K[2],$X,51,$D,$E,$T,$A,$B,$C);	&BODY_40_59( 0,$K[2],$X,52,$C,$D,$E,$T,$A,$B);	&BODY_40_59( 0,$K[2],$X,53,$B,$C,$D,$E,$T,$A);	&BODY_40_59( 0,$K[2],$X,54,$A,$B,$C,$D,$E,$T);	&BODY_40_59( 0,$K[2],$X,55,$T,$A,$B,$C,$D,$E);	&BODY_40_59( 0,$K[2],$X,56,$E,$T,$A,$B,$C,$D);	&BODY_40_59( 0,$K[2],$X,57,$D,$E,$T,$A,$B,$C);	&BODY_40_59( 0,$K[2],$X,58,$C,$D,$E,$T,$A,$B);	&BODY_40_59( 1,$K[2],$X,59,$B,$C,$D,$E,$T,$A);	&BODY_60_79(-1,$K[3],$X,60,$A,$B,$C,$D,$E,$T);	&BODY_60_79( 0,$K[3],$X,61,$T,$A,$B,$C,$D,$E);	&BODY_60_79( 0,$K[3],$X,62,$E,$T,$A,$B,$C,$D);	&BODY_60_79( 0,$K[3],$X,63,$D,$E,$T,$A,$B,$C);	&BODY_60_79( 0,$K[3],$X,64,$C,$D,$E,$T,$A,$B);	&BODY_60_79( 0,$K[3],$X,65,$B,$C,$D,$E,$T,$A);	&BODY_60_79( 0,$K[3],$X,66,$A,$B,$C,$D,$E,$T);	&BODY_60_79( 0,$K[3],$X,67,$T,$A,$B,$C,$D,$E);	&BODY_60_79( 0,$K[3],$X,68,$E,$T,$A,$B,$C,$D);	&BODY_60_79( 0,$K[3],$X,69,$D,$E,$T,$A,$B,$C);	&BODY_60_79( 0,$K[3],$X,70,$C,$D,$E,$T,$A,$B);	&BODY_60_79( 0,$K[3],$X,71,$B,$C,$D,$E,$T,$A);	&BODY_60_79( 0,$K[3],$X,72,$A,$B,$C,$D,$E,$T);	&BODY_60_79( 0,$K[3],$X,73,$T,$A,$B,$C,$D,$E);	&BODY_60_79( 0,$K[3],$X,74,$E,$T,$A,$B,$C,$D);	&BODY_60_79( 0,$K[3],$X,75,$D,$E,$T,$A,$B,$C);	&BODY_60_79( 0,$K[3],$X,76,$C,$D,$E,$T,$A,$B);	&BODY_60_79( 0,$K[3],$X,77,$B,$C,$D,$E,$T,$A);	&BODY_60_79( 0,$K[3],$X,78,$A,$B,$C,$D,$E,$T);	&BODY_60_79( 2,$K[3],$X,79,$T,$A,$B,$C,$D,$E);	&comment("End processing");	&comment("");	# D is the tmp value	# E -> A	# T -> B	# A -> C	# B -> D	# C -> E	# D -> T	&mov($tmp1,&wparam(0));	 &mov($D,	&DWP(12,$tmp1,"",0));	&add($D,$B);	 &mov($B,	&DWP( 4,$tmp1,"",0));	&add($B,$T);	 &mov($T,	$A);	&mov($A,	&DWP( 0,$tmp1,"",0));	 &mov(&DWP(12,$tmp1,"",0),$D);	&add($A,$E);	 &mov($E,	&DWP(16,$tmp1,"",0));	&add($E,$C);	 &mov($C,	&DWP( 8,$tmp1,"",0));	&add($C,$T);	 &mov(&DWP( 0,$tmp1,"",0),$A);	&mov("esi",&wparam(1));	 &mov(&DWP( 8,$tmp1,"",0),$C); 	&add("esi",64);	 &mov("eax",&swtmp(17));	&mov(&DWP(16,$tmp1,"",0),$E);	 &cmp("esi","eax");	&mov(&DWP( 4,$tmp1,"",0),$B);	 &jl(&label("start"));	&stack_pop(18+9);	 &pop("edi");	&pop("ebx");	 &pop("ebp");	&pop("esi");	 &ret();	# keep a note of shortcut label so it can be used outside	# block.	my $sclabel = &label("shortcut");	&function_end_B($name);	# Putting this here avoids problems with MASM in debugging mode	&sha1_block_host("sha1_block_asm_host_order", $sclabel);	}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -