📄 stl_deque.h
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/* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * * Copyright (c) 1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Silicon Graphics makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. *//* NOTE: This is an internal header file, included by other STL headers. * You should not attempt to use it directly. */#include <concept_checks.h>#ifndef __SGI_STL_INTERNAL_DEQUE_H#define __SGI_STL_INTERNAL_DEQUE_H/* Class invariants: * For any nonsingular iterator i: * i.node is the address of an element in the map array. The * contents of i.node is a pointer to the beginning of a node. * i.first == *(i.node) * i.last == i.first + node_size * i.cur is a pointer in the range [i.first, i.last). NOTE: * the implication of this is that i.cur is always a dereferenceable * pointer, even if i is a past-the-end iterator. * Start and Finish are always nonsingular iterators. NOTE: this means * that an empty deque must have one node, and that a deque * with N elements, where N is the buffer size, must have two nodes. * For every node other than start.node and finish.node, every element * in the node is an initialized object. If start.node == finish.node, * then [start.cur, finish.cur) are initialized objects, and * the elements outside that range are uninitialized storage. Otherwise, * [start.cur, start.last) and [finish.first, finish.cur) are initialized * objects, and [start.first, start.cur) and [finish.cur, finish.last) * are uninitialized storage. * [map, map + map_size) is a valid, non-empty range. * [start.node, finish.node] is a valid range contained within * [map, map + map_size). * A pointer in the range [map, map + map_size) points to an allocated node * if and only if the pointer is in the range [start.node, finish.node]. *//* * In previous versions of deque, there was an extra template * parameter so users could control the node size. This extension * turns out to violate the C++ standard (it can be detected using * template template parameters), and it has been removed. */__STL_BEGIN_NAMESPACE #if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32)#pragma set woff 1174#pragma set woff 1375#endif// Note: this function is simply a kludge to work around several compilers'// bugs in handling constant expressions.inline size_t __deque_buf_size(size_t __size) { return __size < 512 ? size_t(512 / __size) : size_t(1);}template <class _Tp, class _Ref, class _Ptr>struct _Deque_iterator { typedef _Deque_iterator<_Tp, _Tp&, _Tp*> iterator; typedef _Deque_iterator<_Tp, const _Tp&, const _Tp*> const_iterator; static size_t _S_buffer_size() { return __deque_buf_size(sizeof(_Tp)); } typedef random_access_iterator_tag iterator_category; typedef _Tp value_type; typedef _Ptr pointer; typedef _Ref reference; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef _Tp** _Map_pointer; typedef _Deque_iterator _Self; _Tp* _M_cur; _Tp* _M_first; _Tp* _M_last; _Map_pointer _M_node; _Deque_iterator(_Tp* __x, _Map_pointer __y) : _M_cur(__x), _M_first(*__y), _M_last(*__y + _S_buffer_size()), _M_node(__y) {} _Deque_iterator() : _M_cur(0), _M_first(0), _M_last(0), _M_node(0) {} _Deque_iterator(const iterator& __x) : _M_cur(__x._M_cur), _M_first(__x._M_first), _M_last(__x._M_last), _M_node(__x._M_node) {} reference operator*() const { return *_M_cur; }#ifndef __SGI_STL_NO_ARROW_OPERATOR pointer operator->() const { return _M_cur; }#endif /* __SGI_STL_NO_ARROW_OPERATOR */ difference_type operator-(const _Self& __x) const { return difference_type(_S_buffer_size()) * (_M_node - __x._M_node - 1) + (_M_cur - _M_first) + (__x._M_last - __x._M_cur); } _Self& operator++() { ++_M_cur; if (_M_cur == _M_last) { _M_set_node(_M_node + 1); _M_cur = _M_first; } return *this; } _Self operator++(int) { _Self __tmp = *this; ++*this; return __tmp; } _Self& operator--() { if (_M_cur == _M_first) { _M_set_node(_M_node - 1); _M_cur = _M_last; } --_M_cur; return *this; } _Self operator--(int) { _Self __tmp = *this; --*this; return __tmp; } _Self& operator+=(difference_type __n) { difference_type __offset = __n + (_M_cur - _M_first); if (__offset >= 0 && __offset < difference_type(_S_buffer_size())) _M_cur += __n; else { difference_type __node_offset = __offset > 0 ? __offset / difference_type(_S_buffer_size()) : -difference_type((-__offset - 1) / _S_buffer_size()) - 1; _M_set_node(_M_node + __node_offset); _M_cur = _M_first + (__offset - __node_offset * difference_type(_S_buffer_size())); } return *this; } _Self operator+(difference_type __n) const { _Self __tmp = *this; return __tmp += __n; } _Self& operator-=(difference_type __n) { return *this += -__n; } _Self operator-(difference_type __n) const { _Self __tmp = *this; return __tmp -= __n; } reference operator[](difference_type __n) const { return *(*this + __n); } bool operator==(const _Self& __x) const { return _M_cur == __x._M_cur; } bool operator!=(const _Self& __x) const { return !(*this == __x); } bool operator<(const _Self& __x) const { return (_M_node == __x._M_node) ? (_M_cur < __x._M_cur) : (_M_node < __x._M_node); } bool operator>(const _Self& __x) const { return __x < *this; } bool operator<=(const _Self& __x) const { return !(__x < *this); } bool operator>=(const _Self& __x) const { return !(*this < __x); } void _M_set_node(_Map_pointer __new_node) { _M_node = __new_node; _M_first = *__new_node; _M_last = _M_first + difference_type(_S_buffer_size()); }};template <class _Tp, class _Ref, class _Ptr>inline _Deque_iterator<_Tp, _Ref, _Ptr>operator+(ptrdiff_t __n, const _Deque_iterator<_Tp, _Ref, _Ptr>& __x){ return __x + __n;}#ifndef __STL_CLASS_PARTIAL_SPECIALIZATIONtemplate <class _Tp, class _Ref, class _Ptr>inline random_access_iterator_tagiterator_category(const _Deque_iterator<_Tp,_Ref,_Ptr>&){ return random_access_iterator_tag();}template <class _Tp, class _Ref, class _Ptr>inline _Tp* value_type(const _Deque_iterator<_Tp,_Ref,_Ptr>&) { return 0; }template <class _Tp, class _Ref, class _Ptr>inline ptrdiff_t* distance_type(const _Deque_iterator<_Tp,_Ref,_Ptr>&) { return 0;}#endif /* __STL_CLASS_PARTIAL_SPECIALIZATION */// Deque base class. It has two purposes. First, its constructor// and destructor allocate (but don't initialize) storage. This makes// exception safety easier. Second, the base class encapsulates all of// the differences between SGI-style allocators and standard-conforming// allocators.#ifdef __STL_USE_STD_ALLOCATORS// Base class for ordinary allocators.template <class _Tp, class _Alloc, bool __is_static>class _Deque_alloc_base {public: typedef typename _Alloc_traits<_Tp,_Alloc>::allocator_type allocator_type; allocator_type get_allocator() const { return _M_node_allocator; } _Deque_alloc_base(const allocator_type& __a) : _M_node_allocator(__a), _M_map_allocator(__a), _M_map(0), _M_map_size(0) {} protected: typedef typename _Alloc_traits<_Tp*, _Alloc>::allocator_type _Map_allocator_type; allocator_type _M_node_allocator; _Map_allocator_type _M_map_allocator; _Tp* _M_allocate_node() { return _M_node_allocator.allocate(__deque_buf_size(sizeof(_Tp))); } void _M_deallocate_node(_Tp* __p) { _M_node_allocator.deallocate(__p, __deque_buf_size(sizeof(_Tp))); } _Tp** _M_allocate_map(size_t __n) { return _M_map_allocator.allocate(__n); } void _M_deallocate_map(_Tp** __p, size_t __n) { _M_map_allocator.deallocate(__p, __n); } _Tp** _M_map; size_t _M_map_size;};// Specialization for instanceless allocators.template <class _Tp, class _Alloc>class _Deque_alloc_base<_Tp, _Alloc, true>{public: typedef typename _Alloc_traits<_Tp,_Alloc>::allocator_type allocator_type; allocator_type get_allocator() const { return allocator_type(); } _Deque_alloc_base(const allocator_type&) : _M_map(0), _M_map_size(0) {} protected: typedef typename _Alloc_traits<_Tp, _Alloc>::_Alloc_type _Node_alloc_type; typedef typename _Alloc_traits<_Tp*, _Alloc>::_Alloc_type _Map_alloc_type; _Tp* _M_allocate_node() { return _Node_alloc_type::allocate(__deque_buf_size(sizeof(_Tp))); } void _M_deallocate_node(_Tp* __p) { _Node_alloc_type::deallocate(__p, __deque_buf_size(sizeof(_Tp))); } _Tp** _M_allocate_map(size_t __n) { return _Map_alloc_type::allocate(__n); } void _M_deallocate_map(_Tp** __p, size_t __n) { _Map_alloc_type::deallocate(__p, __n); } _Tp** _M_map; size_t _M_map_size;};template <class _Tp, class _Alloc>class _Deque_base : public _Deque_alloc_base<_Tp,_Alloc, _Alloc_traits<_Tp, _Alloc>::_S_instanceless>{public: typedef _Deque_alloc_base<_Tp,_Alloc, _Alloc_traits<_Tp, _Alloc>::_S_instanceless> _Base; typedef typename _Base::allocator_type allocator_type; typedef _Deque_iterator<_Tp,_Tp&,_Tp*> iterator; typedef _Deque_iterator<_Tp,const _Tp&,const _Tp*> const_iterator; _Deque_base(const allocator_type& __a, size_t __num_elements) : _Base(__a), _M_start(), _M_finish() { _M_initialize_map(__num_elements); } _Deque_base(const allocator_type& __a) : _Base(__a), _M_start(), _M_finish() {} ~_Deque_base(); protected: void _M_initialize_map(size_t); void _M_create_nodes(_Tp** __nstart, _Tp** __nfinish); void _M_destroy_nodes(_Tp** __nstart, _Tp** __nfinish); enum { _S_initial_map_size = 8 };protected: iterator _M_start; iterator _M_finish;};#else /* __STL_USE_STD_ALLOCATORS */template <class _Tp, class _Alloc>class _Deque_base {public: typedef _Deque_iterator<_Tp,_Tp&,_Tp*> iterator; typedef _Deque_iterator<_Tp,const _Tp&,const _Tp*> const_iterator; typedef _Alloc allocator_type; allocator_type get_allocator() const { return allocator_type(); } _Deque_base(const allocator_type&, size_t __num_elements) : _M_map(0), _M_map_size(0), _M_start(), _M_finish() { _M_initialize_map(__num_elements); } _Deque_base(const allocator_type&) : _M_map(0), _M_map_size(0), _M_start(), _M_finish() {} ~_Deque_base(); protected: void _M_initialize_map(size_t); void _M_create_nodes(_Tp** __nstart, _Tp** __nfinish); void _M_destroy_nodes(_Tp** __nstart, _Tp** __nfinish); enum { _S_initial_map_size = 8 };protected: _Tp** _M_map; size_t _M_map_size; iterator _M_start; iterator _M_finish; typedef simple_alloc<_Tp, _Alloc> _Node_alloc_type; typedef simple_alloc<_Tp*, _Alloc> _Map_alloc_type; _Tp* _M_allocate_node() { return _Node_alloc_type::allocate(__deque_buf_size(sizeof(_Tp))); } void _M_deallocate_node(_Tp* __p) { _Node_alloc_type::deallocate(__p, __deque_buf_size(sizeof(_Tp))); } _Tp** _M_allocate_map(size_t __n) { return _Map_alloc_type::allocate(__n); } void _M_deallocate_map(_Tp** __p, size_t __n) { _Map_alloc_type::deallocate(__p, __n); }};#endif /* __STL_USE_STD_ALLOCATORS */// Non-inline member functions from _Deque_base.template <class _Tp, class _Alloc>_Deque_base<_Tp,_Alloc>::~_Deque_base() { if (_M_map) { _M_destroy_nodes(_M_start._M_node, _M_finish._M_node + 1); _M_deallocate_map(_M_map, _M_map_size); }}template <class _Tp, class _Alloc>void_Deque_base<_Tp,_Alloc>::_M_initialize_map(size_t __num_elements){ size_t __num_nodes = __num_elements / __deque_buf_size(sizeof(_Tp)) + 1; _M_map_size = max((size_t) _S_initial_map_size, __num_nodes + 2); _M_map = _M_allocate_map(_M_map_size); _Tp** __nstart = _M_map + (_M_map_size - __num_nodes) / 2; _Tp** __nfinish = __nstart + __num_nodes; __STL_TRY { _M_create_nodes(__nstart, __nfinish); } __STL_UNWIND((_M_deallocate_map(_M_map, _M_map_size), _M_map = 0, _M_map_size = 0)); _M_start._M_set_node(__nstart); _M_finish._M_set_node(__nfinish - 1); _M_start._M_cur = _M_start._M_first; _M_finish._M_cur = _M_finish._M_first + __num_elements % __deque_buf_size(sizeof(_Tp));}template <class _Tp, class _Alloc>void _Deque_base<_Tp,_Alloc>::_M_create_nodes(_Tp** __nstart, _Tp** __nfinish){ _Tp** __cur; __STL_TRY { for (__cur = __nstart; __cur < __nfinish; ++__cur) *__cur = _M_allocate_node(); }
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