📄 shellcasing.h
字号:
#ifndef __SHELLCASING_H__
#define __SHELLCASING_H__
#include "cpp_engineobjects_de.h"
#include "cpp_server_de.h"
#include "dlink.h"
#define MAX_SHELLS 200
class CShellCasing : public BaseClass
{
public :
CShellCasing();
virtual ~CShellCasing();
void Setup(HOBJECT hFiredFrom);
void Init(DBOOL bFiredFromLeft);
public:
static DLink m_Head;
static DDWORD m_dwNumShells;
protected :
virtual DDWORD ObjectMessageFn(HOBJECT hSender, DDWORD messageID, HMESSAGEREAD hRead);
virtual DDWORD EngineMessageFn(DDWORD messageID, void *pData, DFLOAT lData);
DBOOL InitialUpdate();
DBOOL Update();
void HandleTouch(HOBJECT hObj);
private:
DFLOAT m_fExpireTime;
DVector m_vLastPos;
HOBJECT m_hFiredFrom;
DFLOAT m_fPitchVel;
DFLOAT m_fYawVel;
DFLOAT m_fPitch;
DFLOAT m_fYaw;
DLink m_Link;
DBOOL m_bFiredFromLeft;
DBOOL m_bInVisible;
int m_nVisibleUpdate;
int m_nBounceCount;
};
#endif // __SHELLCASING_H__
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -