📄 rain.h
字号:
// ----------------------------------------------------------------------- //
//
// MODULE : Rain.h
//
// PURPOSE : Rain - Definition
//
// CREATED : 10/23/97
//
// ----------------------------------------------------------------------- //
#ifndef __RAIN_H__
#define __RAIN_H__
#include "ClientSFX.h"
class Rain : public CClientSFX
{
public :
Rain();
~Rain() {}
void Setup(DFLOAT fDensity, DVector vDims, DFLOAT fLifeTime, DVector vDir, DBOOL bGravity, DFLOAT fScale,
DFLOAT fSpread, DVector vColor1, DVector vColor2, DFLOAT fTimeLimit, DFLOAT fPulse);
protected :
DDWORD EngineMessageFn(DDWORD messageID, void *pData, DFLOAT lData);
DDWORD ObjectMessageFn(HOBJECT hSender, DDWORD messageID, HMESSAGEREAD hRead);
private :
DBOOL ReadProp(ObjectCreateStruct *pStruct);
void InitialUpdate(DVector *pMovement);
void SendEffectMessage();
void TriggerMsg(HOBJECT hSender, HSTRING hMsg);
void Save(HMESSAGEWRITE hWrite, DDWORD dwSaveFlags);
void Load(HMESSAGEREAD hWrite, DDWORD dwLoadFlags);
DDWORD m_dwFlags;
DFLOAT m_fDensity;
DVector m_vDims;
DFLOAT m_fLifetime;
DVector m_vDirection;
DBOOL m_bGravity;
DFLOAT m_fParticleScale;
DFLOAT m_fSpread;
DBOOL m_bTriggered;
DVector m_vColor1;
DVector m_vColor2;
DFLOAT m_fTimeLimit;
DFLOAT m_fPulse;
};
#endif // __POLY_GRID_H__
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -