📄 ltguifadecolorctrl.h
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// LTGUIFadeColorCtrl.h: interface for the CLTGUIFadeColorCtrl class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_LTGUIFADECOLORCTRL_H__470388F3_63A2_11D2_BDA9_0060971BDC6D__INCLUDED_)
#define AFX_LTGUIFADECOLORCTRL_H__470388F3_63A2_11D2_BDA9_0060971BDC6D__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "LTGUICtrl.h"
class CLTGUIFadeColorCtrl : public CLTGUICtrl
{
public:
CLTGUIFadeColorCtrl();
virtual ~CLTGUIFadeColorCtrl();
// Sets the fade duration
void SetFadeTime(DDWORD dwFadeTime) { m_dwFadeTime = dwFadeTime; }
// Sets the colors to fade to and from
void SetColor(HDECOLOR selColor, HDECOLOR nonSelColor, HDECOLOR disabledColor=SETRGB(128,128,128));
// Starts the fade animation
void StartFade();
// Stops the fade animation
void StopFade();
// Returns the current color as it is fading
HDECOLOR GetCurrentColor();
// Returns the current fade percentage. 0.0f is selected and 1.0f is non-selected
float GetCurrentFadePercentage();
// Reset the animation
virtual void ResetAnimation() { StopFade(); }
protected:
DDWORD m_dwFadeTime; // The "fade out" time in milliseconds
HDECOLOR m_selColor; // The selected color
HDECOLOR m_nonSelColor; // The non-selected color
HDECOLOR m_disabledColor; // The disabled color
float m_fStartTime; // The last selection time
};
#endif // !defined(AFX_LTGUIFADECOLORCTRL_H__470388F3_63A2_11D2_BDA9_0060971BDC6D__INCLUDED_)
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