📄 ltguimessagebox.h
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// LTGUIMessageBox.h: interface for the CLTGUIMessageBox class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_LTGUIMESSAGEBOX_H__AF849261_6786_11D2_BDAD_0060971BDC6D__INCLUDED_)
#define AFX_LTGUIMESSAGEBOX_H__AF849261_6786_11D2_BDAD_0060971BDC6D__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "LTGUICommandHandler.h"
#include "stdlith.h"
#define LTGUI_MB_CENTER -1
typedef struct LTGUIKeyMessage_t
{
int m_nVKeyCode;
DDWORD m_dwMessageID;
} LTGUIKeyMessage;
class CLTGUIMessageBox : public CLTGUICommandHandler
{
public:
CLTGUIMessageBox();
virtual ~CLTGUIMessageBox();
// Create the message box
// pClientDE - Pointer to the client interface
// lpszBackground - Pathname to the pcx file for the background
// pFont - Font which is used to display text in the message box.
// hText - Text to be displayed in the message box
// pCommandHandler - Command handler which recieves a message when a key (call AddKey first) is pressed
DBOOL Create(CClientDE *pClientDE, char *lpszBackground, CLTGUIFont *pFont, HSTRING hText=DNULL, CLTGUICommandHandler *pCommandHandler=DNULL);
void Destroy();
// Render the message box. Default coordinates center the box along that axis
void Render(HSURFACE hDestSurf, int xPos=LTGUI_MB_CENTER, int yPos=LTGUI_MB_CENTER);
// Set the text for the message box
void SetText(HSTRING hString);
// Sets the text color
void SetTextColor(HDECOLOR color) { m_textColor=color; }
// Set the command handler to receive messages from
void SetCommandHandler(CLTGUICommandHandler *pHandler) { m_pCommandHandler=pHandler; }
// Add a key and tie it to a message. The message is sent when the key is passed into HandleKeyDown
void AddKey(int nVKeyCode, DDWORD dwMessageID);
// Removes all keys assignments
void RemoveKeys() { m_keyBindings.SetSize(0); }
// Height/Width
int GetWidth();
int GetHeight();
// Process a key message
DBOOL HandleKeyDown(int key, int rep);
protected:
CClientDE *m_pClientDE;
HSURFACE m_hBackgroundSurf; // Background surface
CLTGUIFont *m_pFont; // Font for rendering the text
HSTRING m_hText; // Text for the message box
HDECOLOR m_textColor; // The text color
CLTGUICommandHandler *m_pCommandHandler; // Command handler used for when a key is pressed
CMoArray<LTGUIKeyMessage> m_keyBindings; // Array of key bindings
};
#endif // !defined(AFX_LTGUIMESSAGEBOX_H__AF849261_6786_11D2_BDAD_0060971BDC6D__INCLUDED_)
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